使用Win32控制台实现libevent通信
作者:互联网
libevent版本:libevent-2.0.22-stable
服务端:
#include <string.h> #include <errno.h> #include <stdio.h> #include <signal.h> #include <event2/bufferevent.h> #include <event2/buffer.h> #include <event2/listener.h> #include <event2/util.h> #include <event2/event.h> static const int PORT = 9995; static char g_szWriteMsg[256] = { 0 }; static char g_szReadMsg[256] = { 0 }; static int g_iCnt = 0; static void listener_cb(struct evconnlistener *, evutil_socket_t, struct sockaddr *, int socklen, void *); static void conn_writecb(struct bufferevent *, void *); static void conn_readcb(struct bufferevent *, void *); static void conn_eventcb(struct bufferevent *, short, void *); int main(int argc, char **argv) { struct event_base *base; struct evconnlistener *listener; struct event *signal_event; struct sockaddr_in sin; WSADATA wsa_data; WSAStartup(MAKEWORD(2, 2), &wsa_data); base = event_base_new(); if (!base) { fprintf(stderr, "Could not initialize libevent!\n"); return 1; } memset(&sin, 0, sizeof(sin)); sin.sin_family = AF_INET; sin.sin_port = htons(PORT);//固定一个端口号 //创建、绑定、监听socket listener = evconnlistener_new_bind(base, listener_cb, (void *)base, LEV_OPT_REUSEABLE | LEV_OPT_CLOSE_ON_FREE, -1, (struct sockaddr*)&sin, sizeof(sin)); if (!listener) { fprintf(stderr, "Could not create a listener!\n"); return 1; } event_base_dispatch(base); evconnlistener_free(listener); //event_free(signal_event); event_base_free(base); printf("done\n"); return 0; } //有连接来时调用 static void listener_cb(struct evconnlistener *listener, evutil_socket_t fd, struct sockaddr *sa, int socklen, void *user_data) { struct event_base *base = (struct event_base*)user_data; struct bufferevent *bev; //构造一个bufferevent bev = bufferevent_socket_new(base, fd, BEV_OPT_CLOSE_ON_FREE); if (!bev) { fprintf(stderr, "Error constructing bufferevent!"); event_base_loopbreak(base); return; } //绑定读事件回调函数、写事件回调函数、错误事件回调函数 bufferevent_setcb(bev, conn_readcb, conn_writecb, conn_eventcb, NULL); bufferevent_enable(bev, EV_WRITE); bufferevent_enable(bev, EV_READ); const char *szMsg = "hi client!"; bufferevent_write(bev, szMsg, strlen(szMsg)); } static void conn_writecb(struct bufferevent *bev, void *user_data) { //printf("touch conn_writecb\n"); // if ( strlen(g_szWriteMsg) > 0 ) // { // bufferevent_write(bev, g_szWriteMsg, strlen(g_szWriteMsg)); // memset(g_szWriteMsg, 0x00, sizeof(g_szWriteMsg)); // } } static void conn_readcb(struct bufferevent *bev, void *user_data) { //printf("touch conn_readcb\n"); memset(g_szReadMsg, 0x00, sizeof(g_szReadMsg)); struct evbuffer *input = bufferevent_get_input(bev); size_t sz = evbuffer_get_length(input); if (sz > 0) { bufferevent_read(bev, g_szReadMsg, sz); printf("cli:>>%s\n", g_szReadMsg); memset(g_szWriteMsg, 0x00, sizeof(g_szWriteMsg)); snprintf(g_szWriteMsg, sizeof(g_szWriteMsg) - 1, "hi client, this count is %d", g_iCnt); g_iCnt++; //printf("ser:>>"); //gets(g_szWriteMsg); //scanf("%s", g_szWriteMsg); bufferevent_write(bev, g_szWriteMsg, strlen(g_szWriteMsg)); } } static void conn_eventcb(struct bufferevent *bev, short events, void *user_data) { if (events & BEV_EVENT_EOF) { printf("Connection closed.\n"); } else if (events & BEV_EVENT_ERROR) { printf("Got an error on the connection: %s\n", strerror(errno));/*XXX win32*/ } /* None of the other events can happen here, since we haven't enabled * timeouts */ bufferevent_free(bev); }
客户端
#include <string.h> #include <errno.h> #include <stdio.h> #include <signal.h> #include <event2/bufferevent.h> #include <event2/buffer.h> #include <event2/listener.h> #include <event2/util.h> #include <event2/event.h> static const int PORT = 9995; static char g_szWriteMsg[256] = { 0 }; static char g_szReadMsg[256] = { 0 }; static int g_iCnt = 0; static void conn_writecb(struct bufferevent *, void *); static void conn_readcb(struct bufferevent *, void *); static void conn_eventcb(struct bufferevent *, short, void *); int main(int argc, char **argv) { struct event_base *base; struct sockaddr_in sin; WSADATA wsa_data; WSAStartup(MAKEWORD(2, 2), &wsa_data); base = event_base_new(); if (!base) { fprintf(stderr, "Could not initialize libevent!\n"); return 1; } memset(&sin, 0, sizeof(sin)); sin.sin_addr.s_addr = inet_addr("127.0.0.1"); sin.sin_family = AF_INET; sin.sin_port = htons(PORT); struct bufferevent* bev = bufferevent_socket_new(base, -1, BEV_OPT_CLOSE_ON_FREE); if (bev == NULL) { fprintf(stderr, "socket init failed\n"); return 1; } bufferevent_setcb(bev, conn_readcb, conn_writecb, conn_eventcb, NULL); //连接服务端 int flag = bufferevent_socket_connect(bev, (struct sockaddr*)&sin, sizeof(sin)); if (-1 == flag) { fprintf(stderr, "connect failed\n"); return 1; } bufferevent_enable(bev, EV_READ | EV_WRITE); event_base_dispatch(base); event_base_free(base); printf("done\n"); return 0; } static void conn_writecb(struct bufferevent *bev, void *user_data) { //printf("touch conn_writecb\n"); // if ( strlen(g_szWriteMsg) > 0 ) // { // bufferevent_write(bev, g_szWriteMsg, strlen(g_szWriteMsg)); // memset(g_szWriteMsg, 0x00, sizeof(g_szWriteMsg)); // } } static void conn_readcb(struct bufferevent *bev, void *user_data) { //printf("touch conn_readcb\n"); memset(g_szReadMsg, 0x00, sizeof(g_szReadMsg)); struct evbuffer *input = bufferevent_get_input(bev); size_t sz = evbuffer_get_length(input); if (sz > 0) { bufferevent_read(bev, g_szReadMsg, sz); printf("ser:>>%s\n", g_szReadMsg); memset(g_szWriteMsg, 0, sizeof(g_szWriteMsg)); snprintf(g_szWriteMsg, sizeof(g_szWriteMsg) - 1, "hi server,this count is %d", g_iCnt); g_iCnt++; //printf("cli:>>"); //gets(g_szWriteMsg); //scanf("%s", g_szWriteMsg); bufferevent_write(bev, g_szWriteMsg, strlen(g_szWriteMsg)); } } static void conn_eventcb(struct bufferevent *bev, short events, void *user_data) { if (events & BEV_EVENT_EOF) { printf("Connection closed.\n"); } else if (events & BEV_EVENT_ERROR) { printf("Got an error on the connection: %s\n", strerror(errno));/*XXX win32*/ } else if (events & BEV_EVENT_CONNECTED) { //连接成功时走这里,并且要客户端第一次触发读事件后连接才真正建立起来 printf("connect success\n"); const char* msg = "hi server,hao are you"; bufferevent_write(bev, msg, strlen(msg)); return; } bufferevent_free(bev); }
标签:szWriteMsg,struct,bufferevent,void,Win32,base,libevent,控制台,bev 来源: https://www.cnblogs.com/rcg714786690/p/13237655.html