android-GLSurfaceview没有收到onTouch事件
作者:互联网
我已经从位于here的google上获取了onTouch示例.但是,我的日志中什么也没得到.据我所知,我的观点没有涉及任何接触事件.这是我的代码:
package com.test;
import javax.microedition.khronos.egl.EGLConfig;
import javax.microedition.khronos.opengles.GL10;
import android.app.Activity;
import android.content.Context;
import android.opengl.GLSurfaceView;
import android.os.Bundle;
import android.util.Log;
import android.view.MotionEvent;
import android.view.View;
import android.view.Window;
public class intro extends Activity {
static{
System.loadLibrary("graphrender");
}
private GLSurfaceView mGLView;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
requestWindowFeature(Window.FEATURE_NO_TITLE);
mGLView = new GraphGLSurfaceView(this);
setContentView(mGLView);
}
@Override
protected void onPause() {
super.onPause();
mGLView.onPause();
}
@Override
protected void onResume() {
super.onResume();
mGLView.onResume();
}
}
class GraphGLSurfaceView extends GLSurfaceView {
GraphRenderer mRenderer;
public GraphGLSurfaceView(Context context) {
super(context);
mRenderer = new GraphRenderer();
setRenderer(mRenderer);
}
public boolean onTouch(View v, MotionEvent event)
{
queueEvent(new Runnable(){
public void run() {
mRenderer.shout();
}});
return true;
}
}
class GraphRenderer implements GLSurfaceView.Renderer {
private static native void nativeSetup();
private static native void nativeSize(int w, int h);
private static native void nativeRender();
private float _red = 0.9f;
private float _green = 0.2f;
private float _blue = 0.2f;
public void onSurfaceCreated(GL10 gl, EGLConfig config) {
nativeSetup();
Log.d("intro", "Got to intro 4" );
}
public void onSurfaceChanged(GL10 gl, int w, int h) {
nativeSize(w,h);
}
public void onDrawFrame(GL10 gl) {
nativeRender();
}
public void shout()
{
Log.d("Graph Page", "gotta graph");
}
}
我唯一能想到的是,我必须在xml文件中有一些花哨的东西或设置它的焦点.任何帮助,将不胜感激.
解决方法:
嗯,这是因为如果您查看GLSurfaceView的API,则实际上它没有onTouch方法供您覆盖.这意味着将永远不会调用onTouch方法,这可能解释了为什么您永远看不到它正在运行.相反,如果要获取触摸事件,则应改写Activity中的onTouchEvent
.像这样:
public class Intro extends Activity {
static{
System.loadLibrary("graphrender");
}
private GLSurfaceView mGLView;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
requestWindowFeature(Window.FEATURE_NO_TITLE);
mGLView = new GraphGLSurfaceView(this);
setContentView(mGLView);
}
@Override
protected boolean onTouchEvent(MotionEvent event) {
Log.i("motion", event);
return true;
}
@Override
protected void onPause() {
super.onPause();
mGLView.onPause();
}
@Override
protected void onResume() {
super.onResume();
mGLView.onResume();
}
}
现在应该可以了.
标签:opengl-es,android 来源: https://codeday.me/bug/20191208/2093474.html