android-邀请玩家离开游戏时调用onDisconnectedFromRoom()
作者:互联网
我与其他2个玩家(都直接邀请了)一起创建了实时多人游戏.这是我的方法:
创建玩家选择意图
Intent intent = Games.RealTimeMultiplayer.getSelectOpponentsIntent(getApiClient(), 1, MAX_PLAYERS);
startActivityForResult(intent, REQ_GOOGLE_INVITE);
在onActivityResult()上执行以下操作:
private void onPlayersInvited(Intent data) {
// get the invitee list
final ArrayList<String> invitees = data.getStringArrayListExtra(Games.EXTRA_PLAYER_IDS);
Bundle autoMatchCriteria = RoomConfig.createAutoMatchCriteria(1, 5, 0);
// create the activeRoom and specify a variant if appropriate
RoomConfig.Builder roomConfigBuilder = makeBasicRoomConfigBuilder();
roomConfigBuilder.addPlayersToInvite(invitees);
roomConfigBuilder.setAutoMatchCriteria(autoMatchCriteria);
RoomConfig roomConfig = roomConfigBuilder.build();
Games.RealTimeMultiplayer.create(getApiClient(), roomConfig);
// prevent screen from sleeping during handshake
getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
}
private RoomConfig.Builder makeBasicRoomConfigBuilder() {
return RoomConfig.builder(this).setMessageReceivedListener(this).setRoomStatusUpdateListener(this).setSocketCommunicationEnabled(true)
.setVariant(subcategory.getId().intValue());
}
我的游戏在所有3台设备上启动,但是当我在一台受邀设备上与游戏断开连接时,在主机设备上调用了onDisconnectedFromRoom(),因此我猜想游戏会自动取消,这很可悲,因为我想继续游戏,直到出现所需的最低人数.
有办法防止这种情况吗?
解决方法:
在onDisconnectedFromRoom()回调中,您将获得Room对象.您可以通过致电查看有多少玩家留在房间里
int count = room.getParticipantIds().size();
如果玩家超过最小人数,则继续游戏.
标签:google-play-games,android 来源: https://codeday.me/bug/20191121/2049918.html