android-如何使图片显示在屏幕上,几秒钟后删除iteself?
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如何在屏幕上显示图片,几秒钟后删除iteself?
就像游戏开始时的教程一样,我知道计时器处理程序是我应该考虑的,但是如何做到呢?
解决方法:
TimerHandler是一个简单的选择.
final Sprite picture = ...
....
TimerHandler removeHandler = new TimerHandler(secondsToRemove, new ITimerCallback() {
@Override
public void onTimePassed(final TimerHandler pHandler) {
picture.unregisterUpdateHandler(pHandler);
picture.setVisible(false);
//Or:
scene.detachChild(picture);
//You should use the second option, as making the picture invisible does not detach it from your game.
}
});
picture.registerUpdateHandler(removeHandler);
标签:andengine,timer,android 来源: https://codeday.me/bug/20191101/1986645.html