观察者模式(observe method)
作者:互联网
前言:虚函数、继承、模板函数、模板类基础知识
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#include<iostream>
#include<memory>
#include<list>
using namespace std;
class Observer;
//抽象目标
class Subject{
public:
virtual void Attach(Observer*) = 0;
virtual void Detach(Observer*) = 0;
virtual void Notify() = 0;
};
//抽象观察者
class Observer {
public:
virtual void Update(int) = 0;
};
//具体目标
class ConcreteSubject : public Subject{
public:
virtual void Attach(Observer* observer) {
if (!observer) {
return;
}
_observers.push_back(observer);
}
virtual void Detach(Observer* observer) {
if (!observer) {
return;
}
_observers.remove(observer);
}
virtual void Notify() {
list<Observer *>::iterator it;
for(it = _observers.begin(); it != _observers.end(); ++it) {
(*it)->Update(_state);
}
}
void SetState(int state) {
_state = state;
}
private:
list<Observer *> _observers;
int _state;
};
//具体观察者
class ConcreteObserver : public Observer{
public:
ConcreteObserver(Subject* masterSubject) : _masterSubject(masterSubject)
{}
virtual void Update(int val) {
cout << "the state of subject is " << val<< endl;
}
private:
Subject* _masterSubject;
};
int main() {
// 创建目标,创建观察者,添加观察者,设置状态,通知观察者
ConcreteSubject subject;
shared_ptr<ConcreteObserver> obj1 =
make_shared<ConcreteObserver> (&subject);
subject.Attach(obj1.get());
shared_ptr<ConcreteObserver> obj2 =
make_shared<ConcreteObserver> (&subject);
subject.Attach(obj2.get());
subject.SetState(5);
subject.Notify();
// 移除观察者,设置状态,通知观察者
subject.Detach(obj2.get());
subject.SetState(999);
subject.Notify();
return 0;
}
标签:observer,Observer,void,观察者,virtual,public,observe,method,subject 来源: https://www.cnblogs.com/data-man/p/16389771.html