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快速高斯模糊[剪裁版]

作者:互联网

高斯模糊函数的升级版本,带剪裁区域。

函数check_rect()是处理剪裁区域矩形。如果不打算剪裁,只需要设置left, top, right, bottom都为0就可以了;另外位图的存储格式是上下反转的,如果正常剪裁的话,只需要设置bottom为 -bottom即可。

 

bool check_rect(int width, int height, int& left, int& top, int& right, int& bottom)
{
    if(!left && !top && !right && !bottom)
    {//不进行剪裁
        left   = 0;
        top    = 0;
        right  = width;
        bottom = height;
        return true;
    }
 
    if(!(right-left) || !(bottom-top))
    {//0面积矩形
        return false;
    }
 
    if(bottom <= 0)
    {//反转上下
        int h  = -bottom - top;
        bottom = height - top;
        top    = bottom - h;
    }
    if(right <= 0)
    {//反转左右
        int w = -right - left;
        right = width - left;
        left  = right - w;
    }
 
    left   = max(left,   0);
    top    = max(top,    0);
    right  = min(right,  width);
    bottom = min(bottom, height);
 
    return true;
}
 
 
//快速高斯模糊函数,by sdragonx 2014-08-01
int gauss_blur(
    byte_t* image,    //位图数据
    int linebytes,    //位图行字节数,BMP数据在windows中是4字节对齐的。否则在处理非二次幂的图像时会有偏差
    int width,        //位图宽度
    int height,        //位图高度
    int cbyte,        //颜色通道数量
    int left,        //滤镜剪裁区域,都为0是不剪裁
    int top,
    int right,
    int bottom,
    float sigma        //高斯系数
    )
{
    int x = 0, y = 0, n = 0;
    int channel = 0;
    int srcline = 0, dstline = 0;
    int channelsize = 0;
    int bufsize = 0;
    float *w1 = NULL, *w2 = NULL, *imgbuf = NULL;
    int time = 0;
 
    #if defined(_INC_WINDOWS)
        time = GetTickCount();
    #elif defined(_CLOCK_T)
        time  = clock();
    #endif
 
    if(!check_rect(width, height, left, top, right, bottom))
    {
        return -1;
    }
 
    //剪裁宽度和高度
    int rc_width  = right - left;
    int rc_height = bottom - top;
 
    channelsize = rc_width*rc_height;
    bufsize     = rc_width > rc_height ? rc_width + 4 : rc_height + 4;
 
    w1 = (float*)malloc(bufsize * sizeof(float));
    if(!w1)
    {
        return -1;
    }
    w2 = (float*)malloc(bufsize * sizeof(float));
    if(!w2)
    {
        free(w1);
        return -1;
    }
    imgbuf = (float*)malloc(channelsize * sizeof(float));
    if(!imgbuf)
    {
        free(w1);
        free(w2);
        return -1;
    }
 
//----------------计算高斯核---------------------------------------//
    float q  = 0;
    float q2 = 0, q3 = 0;
    float b0 = 0, b1 = 0, b2 = 0, b3 = 0;
    float B  = 0;
 
    if (sigma >= 2.5f)
    {
        q = 0.98711f * sigma - 0.96330f;
    }
    else if ((sigma >= 0.5f) && (sigma < 2.5f))
    {
        q = 3.97156f - 4.14554f * (float) sqrt (1.0f - 0.26891f * sigma);
    }
    else
    {
        q = 0.1147705018520355224609375f;
    }
 
    q2 = q * q;
    q3 = q * q2;
    b0 = (1.57825f+ (2.44413f*q)+(1.4281f *q2)+(0.422205f*q3));
    b1 = (         (2.44413f*q)+(2.85619f*q2)+(1.26661f* q3));
    b2 = (                     -((1.4281f*q2)+(1.26661f* q3)));
    b3 = (                                    (0.422205f*q3));
    B = 1.0f-((b1+b2+b3)/b0);
 
    b1 /= b0;
    b2 /= b0;
    b3 /= b0;
//----------------计算高斯核结束---------------------------------------//
 
    // 处理图像的多个通道
    for (channel = 0; channel < cbyte; ++channel)
    {
 
        // 获取一个通道的所有像素值,并预处理
        srcline = top*linebytes + left*cbyte + channel;
        dstline = 0;
        for(y=0; y<rc_height; ++y, srcline+=linebytes, dstline+=rc_width)
        {
            for(x=0, n=0; x<rc_width; ++x, n+=cbyte)
            {
                (imgbuf+dstline)[x] = float((image+srcline)[n]);
            }
        }
 
        for (int x=0; x<rc_width; ++x)
        {//横向处理
 
            w1[0] = (imgbuf + x)[0];
            w1[1] = (imgbuf + x)[0];
            w1[2] = (imgbuf + x)[0];
 
            for (y=0, n=0; y<rc_height; ++y, n+=rc_width)
            {
                w1[y+3] = B*(imgbuf + x)[n] + (b1*w1[y+2] + b2*w1[y+1] + b3*w1[y+0]);
            }
 
            w2[rc_height+0]= w1[rc_height+2];
            w2[rc_height+1]= w1[rc_height+1];
            w2[rc_height+2]= w1[rc_height+0];
 
            for (int y=rc_height-1, n=y*rc_width; y>=0; --y, n-=rc_width)
            {
                (imgbuf + x)[n] = w2[y] = B*w1[y+3] + (b1*w2[y+1] + b2*w2[y+2] + b3*w2[y+3]);
            }
        }//横向处理
 
        srcline = 0;
        dstline = top*linebytes + left*cbyte + channel;
        for (y=0; y<rc_height; ++y, srcline+=rc_width, dstline+=linebytes)
        {//纵向处理
 
            //取当前行数据
            w1[0] = (imgbuf + srcline)[0];
            w1[1] = (imgbuf + srcline)[0];
            w1[2] = (imgbuf + srcline)[0];
 
            //正方向横向处理3个点的数据
            for (x=0; x<rc_width; ++x)
            {
                w1[x+3] = B*(imgbuf + srcline)[x] + (b1*w1[x+2] + b2*w1[x+1] + b3*w1[x+0]);
            }
 
            w2[rc_width+0]= w1[rc_width+2];
            w2[rc_width+1]= w1[rc_width+1];
            w2[rc_width+2]= w1[rc_width+0];
 
            //反方向处理
            for (x=rc_width-1, n=x*cbyte; x>=0; --x, n-=cbyte)
            {
                //(imgbuf + srcline)[x] = w2[x] = B*w1[x+3] + (b1*w2[x+1] + b2*w2[x+2] + b3*w2[x+3]);
                (image + dstline)[n] = w2[x] = B*w1[x+3] + (b1*w2[x+1] + b2*w2[x+2] + b3*w2[x+3]);
            }
        }//纵向处理
 
        /*
        //存储处理完毕的通道
        for(int y=0; y<rc_height; ++y)
        {
            int dstline = (y+top)*linebytes + left*cbyte;
            int srcline = y*rc_width;
            for (int x=0, n=channel; x<rc_width; ++x, n+=cbyte)
            {
                (image + dstline)[n] = (imgbuf + srcline)[x];
                    //byte_edge((imgbuf + srcline)[x]);
            }
        }//存储循环
        //*/
    }//通道循环
 
    free (w1);
    w1 = NULL;
    free (w2);
    w2 = NULL;
    free(imgbuf);
    imgbuf = NULL;
 
    #if defined(_INC_WINDOWS)
        return GetTickCount() - time;
    #elif defined(_CLOCK_T)
        return clock() - time;
    #else
        return 0;
    #endif
}
 
int gauss_blur(
    byte_t* image,    //位图数据
    int linebytes,    //位图行字节数,BMP数据在windows中是4字节对齐的。否则在处理非二次幂的图像时会有偏差
    int width,    //位图宽度
    int height,    //位图高度
    int cbyte,    //颜色通道数量
    float sigma    //高斯系数
    )
{
    return gauss_blur(image, linebytes, width, height, cbyte, 0, 0, 0, 0, sigma);
}

 

一下是剪裁效果图:

 

文章发布于 2014-08-01 14:53:35 CSDN,现转博客园。

标签:模糊,高斯,bottom,float,w2,b2,b3,剪裁,w1
来源: https://www.cnblogs.com/sdragonx/p/16287852.html