AR Foundation(2),扫码显示两个模型
作者:互联网
1.首先添加Reference Image Library,在Create->XR->Reference Image Library。
设置两个图片
2.在AR Session Origin中,添加AR Tracked Image Manager组件,并加入上一步设置的图片库
3.0添加新的脚本MultiImageTracking,如下
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.XR.ARFoundation;
public class MultiImageTracking : MonoBehaviour
{
ARTrackedImageManager ImgTrackedManager;
private Dictionary<string, GameObject> mPrefabs = new Dictionary<string, GameObject>();
private void Awake()
{
ImgTrackedManager = GetComponent<ARTrackedImageManager>();
}
void Start()
{
mPrefabs.Add("kiss", Resources.Load("TVvideo") as GameObject);
mPrefabs.Add("qr", Resources.Load("car") as GameObject);
}
private void OnEnable()
{
ImgTrackedManager.trackedImagesChanged += OnTrackedImagesChanged;
}
void OnDisable()
{
ImgTrackedManager.trackedImagesChanged -= OnTrackedImagesChanged;
}
void OnTrackedImagesChanged(ARTrackedImagesChangedEventArgs eventArgs)
{
foreach (var trackedImage in eventArgs.added)
{
OnImagesChanged(trackedImage);
}
}
private void OnImagesChanged(ARTrackedImage referenceImage)
{
Debug.Log("Image name:" + referenceImage.referenceImage.name);
Instantiate(mPrefabs[referenceImage.referenceImage.name], referenceImage.transform);
}
}
3.1.也可以采取添加如下控件,并填入模型和图片库即可
4.打包安装,运行 ,扫码
参考(22条消息) ARFoundation之路-图像跟踪_DavidWang-CSDN博客
标签:Foundation,扫码,ImgTrackedManager,referenceImage,void,private,AR,using,mPrefabs 来源: https://blog.csdn.net/Chasder/article/details/120423997