WinCE下DirectDraw特效
作者:互联网
//左右翻转
DDBLTFX ddbltfx;
ZeroMemory(&ddbltfx, sizeof(ddbltfx));
ddbltfx.dwSize = sizeof(ddbltfx);
ddbltfx.dwDDFX = DDBLTFX_MIRRORLEFTRIGHT;
lpPrimarySurface->Blt(NULL,lpBmpSurface,NULL,DDBLT_WAIT | DDBLT_DDFX,&ddbltfx);
//从上到下移动
RECT rcDest = {0,0,480,0};
RECT rcSource = {0,272,480,272};
for(int i=0;i<68;i++)
{
rcDest.bottom+=4;
rcSource.top-=4;
lpPrimarySurface->Blt(&rcDest, lpBmpSurface, &rcSource, DDBLT_WAIT, NULL);
}
//从下向上移动
RECT rcDest = {0,272,480,272};
RECT rcSource = {0,0,480,0};
for(int i=0;i<68;i++)
{
rcDest.top-=4;
rcSource.bottom+=4;
lpPrimarySurface->Blt(&rcDest, lpBmpSurface, &rcSource, DDBLT_WAIT, NULL);
}
//从左到右移动
RECT rcDest = {0,0,0,272};
RECT rcSource = {480,0,480,272};
for(int i=0;i<120;i++)
{
rcDest.right+=4;
rcSource.left-=4;
lpPrimarySurface->Blt(&rcDest, lpBmpSurface, &rcSource, DDBLT_WAIT, NULL);
}
//从右到左移动
标签:特效,ddbltfx,272,rcSource,WinCE,rcDest,480,RECT,DirectDraw 来源: https://blog.51cto.com/u_15298588/3034321