【Flink】Flink 源码之时间处理
作者:互联网
1.概述
2.Flink支持的时间类型
- EventTime: 每条数据都携带时间戳。Operator处理数据的时候所有依赖时间的操作依据数据携带的时间戳。可以支持乱序数据的处理。时间戳信息可以在数据源产生数据的时候指定(SourceFunction的中调用context的collectWithTimestamp收集元素),也可以使用DataStream的assignTimestampsAndWatermarks指定。通常来说在每条数据中会有一个字段存储时间戳信息。
- ProcessingTime: 数据不携带任何时间戳的信息。operator使用系统当前时间作为每一条数据的处理时间。如果数据存在乱序的情况,Flink无法察觉。ProcessingTime为系统的默认值。
- IngestionTime: 和EventTime 类似,不同的是Flink会使用系统时间作为timestamp绑定到每条数据(数据进入Flink系统的时候使用系统当前时间为时间戳绑定数据)。可以防止Flink内部处理数据是发生乱序的情况。但无法解决数据到达Flink之前发生的乱序问题。如果需要处理此类问题,建议使用EventTime。
3.设置Flink系统使用的时间类型
使用Environment的setStreamTimeCharacteristic
方法指定系统使用的时间类型。方法参数为TimeCharacteristic
。
TimeCharacteristic
为枚举类型,定义如下。
@PublicEvolving
public enum TimeCharacteristic {
ProcessingTime,
IngestionTime,
EventTime
}
和之前所说的时间类型一一对应。
StreamExecutionEnvironment
的setStreamTimeCharacteristic
方法源码如下:
@PublicEvolving
public void setStreamTimeCharacteristic(TimeCharacteristic characteristic) {
this.timeCharacteristic = Preconditions.checkNotNull(characteristic);
if (characteristic == TimeCharacteristic.ProcessingTime) {
getConfig().setAutoWatermarkInterval(0);
} else {
getConfig().setAutoWatermarkInterval(200);
}
}
这里我们发现如果系统TimeCharacteristic
为EventTime
或者IngestionTime,会设置一个默认的自动watermark间隔时间(auto watermark interval)。这个参数是用来对齐集群中所有机器的watermark的。所有发送到下游的watermark一定是auto watermark interval的整数倍(通过源码分析发现该配置仅对IngestionTime生效)。具体逻辑在下文StreamSourceContexts部分分析。
4.StreamSourceContexts
StreamSourceContexts
类负责根据系统的TimeCharacteristic
来决定生成哪种类型的SourceContext。SourceContext在SourceFunction使用(参见 Flink 使用之数据源),不同的SourceContext对数据timestamp处理的行为不同。
SourceFunction
中使用的SourceContext由getSourceContext方法决定。
getSourceContext方法的调用链如下所示:
- SourceStreamTask中的
LegacySourceFunctionThread.run
:headOperator.run(getCheckpointLock(), getStreamStatusMaintainer(), operatorChain);
在这一行代码中传入了StreamStatusMaintainer
。可以追溯到StreamTask的getStreamStatusMaintainer
方法,返回的是一个OperatorChain。 StreamSource.run: this.ctx = StreamSourceContexts.getSourceContext
getSourceContext方法的源码如下:
public static <OUT> SourceFunction.SourceContext<OUT> getSourceContext(
TimeCharacteristic timeCharacteristic,
ProcessingTimeService processingTimeService,
Object checkpointLock,
StreamStatusMaintainer streamStatusMaintainer,
Output<StreamRecord<OUT>> output,
long watermarkInterval,
long idleTimeout) {
final SourceFunction.SourceContext<OUT> ctx;
switch (timeCharacteristic) {
case EventTime:
ctx = new ManualWatermarkContext<>(
output,
processingTimeService,
checkpointLock,
streamStatusMaintainer,
idleTimeout);
break;
case IngestionTime:
ctx = new AutomaticWatermarkContext<>(
output,
watermarkInterval,
processingTimeService,
checkpointLock,
streamStatusMaintainer,
idleTimeout);
break;
case ProcessingTime:
ctx = new NonTimestampContext<>(checkpointLock, output);
break;
default:
throw new IllegalArgumentException(String.valueOf(timeCharacteristic));
}
return ctx;
}
从源码可以看出,SourceContext有三种:
- EventTime使用
ManualWatermarkContext
- ProcessingTime使用
NonTimestampContext
- IngestionTime使用
AutomaticWatermarkContext
其中ManualWatermarkContext
和AutomaticWatermarkContext
具有相同的父类WatermarkContext。
下面逐个分析WatermarkContext的方法。
4.1 WatermarkContext类
@Override
public void collect(T element) {
// 防止和checkpoint操作同时进行
synchronized (checkpointLock) {
// 改变stream的状态为ACTIVE状态
streamStatusMaintainer.toggleStreamStatus(StreamStatus.ACTIVE);
if (nextCheck != null) {
// failOnNextCheck:如果下一个空闲检查已被安排,需要设置为true。当元素被collect之后,需要设置该变量为false。
this.failOnNextCheck = false;
} else {
scheduleNextIdleDetectionTask();
}
processAndCollect(element);
}
}
WatermarkContext的streamStatusMaintainer
只有一个实现类OperatorChain
。该变量由StreamTask
的operatorChain
传入。
nextCheck
为ScheduledFuture
类型。
failOnNextCheck
:如果下一个空闲检查已被安排,需要设置为true。当元素被collect之后,需要设置该变量为false。
如果没有安排下一次空闲检查,需要调用scheduleNextIdleDetectionTask
。代码稍后分析。
最后调用processAndCollect
方法,包含具体的处理和收集数据的逻辑。该方法为抽象方法,稍后分析。
scheduleNextIdleDetectionTask
代码如下:
private void scheduleNextIdleDetectionTask() {
if (idleTimeout != -1) {
// reset flag; if it remains true when task fires, we have detected idleness
failOnNextCheck = true;
// 安排一个空闲检测任务。该任务在idleTimeout之后执行
// getCurrentProcessingTime()返回的是系统当前时间
nextCheck = this.timeService.registerTimer(
this.timeService.getCurrentProcessingTime() + idleTimeout,
new IdlenessDetectionTask());
}
}
IdlenessDetectionTask
的源码如下:
private class IdlenessDetectionTask implements ProcessingTimeCallback {
@Override
public void onProcessingTime(long timestamp) throws Exception {
synchronized (checkpointLock) {
// set this to null now;
// the next idleness detection will be scheduled again
// depending on the below failOnNextCheck condition
// 设置nextCheck为null
// 这样下次调用collect方法的时候会再次安排一个空闲检测任务
nextCheck = null;
if (failOnNextCheck) {
// 标记数据源为空闲
markAsTemporarilyIdle();
} else {
// 再次安排一个空闲检测任务
scheduleNextIdleDetectionTask();
}
}
}
}
markAsTemporarilyIdle
方法:
@Override
public void markAsTemporarilyIdle() {
synchronized (checkpointLock) {
// 设置operatorChain的状态为空闲
streamStatusMaintainer.toggleStreamStatus(StreamStatus.IDLE);
}
}
经过以上分析我们不难发现collect方法具有自动空闲检测的功能
。数据被收集的时候会设置stream为active状态
,并设置一个空闲检查任务
。该任务会在idleTimeout
时间之后触发。如果在此期间内,仍没有数据被数据源采集,该数据源会被标记为空闲
。如果期间内有数据到来,failOnNextCheck会被设置为false。此时空闲检测任务执行之后便不会标记数据源为空闲状态,取而代之的是再次安排一个空闲检测任务。
collectWithTimestamp
方法在收集元素的同时,为元素绑定时间戳。代码如下:
@Override
public void collectWithTimestamp(T element, long timestamp) {
synchronized (checkpointLock) {
streamStatusMaintainer.toggleStreamStatus(StreamStatus.ACTIVE);
if (nextCheck != null) {
this.failOnNextCheck = false;
} else {
scheduleNextIdleDetectionTask();
}
processAndCollectWithTimestamp(element, timestamp);
}
}
这段方法和collect方法的逻辑完全一致。同样具有定期检测数据源是否闲置的功能。在方法最后调用了子类的processAndCollectWithTimestamp
方法。
emitWatermark方法用于向下游发送watermark。代码如下:
@Override
public void emitWatermark(Watermark mark) {
// 此处多了一个判断,在允许使用watermark的情形下才会调用
if (allowWatermark(mark)) {
synchronized (checkpointLock) {
streamStatusMaintainer.toggleStreamStatus(StreamStatus.ACTIVE);
if (nextCheck != null) {
this.failOnNextCheck = false;
} else {
scheduleNextIdleDetectionTask();
}
processAndEmitWatermark(mark);
}
}
}
此方法的逻辑和collect方法逻辑基本一致,不再赘述。
close方法用于关闭SourceContext,该方法会取消下一次空闲检测任务。代码如下:
@Override
public void close() {
cancelNextIdleDetectionTask();
}
4.2 ManualWatermarkContext 类
EventTime时间类型使用的是ManualWatermarkContext。ManualWatermarkContext相比父类多了两个成员变量:
- output: 负责输出数据流中的元素。对于StreamSource而言output为AbstractStreamOperator$CountingOutput包装的RecordWriterOutput
- reuse:数据流中一个元素的包装类。该类在此被复用,不必反复创建。
ManualWatermarkContext实现父类的方法如下:
@Override
protected void processAndCollect(T element) {
output.collect(reuse.replace(element));
}
@Override
protected void processAndCollectWithTimestamp(T element, long timestamp) {
output.collect(reuse.replace(element, timestamp));
}
@Override
protected void processAndEmitWatermark(Watermark mark) {
output.emitWatermark(mark);
}
@Override
protected boolean allowWatermark(Watermark mark) {
// 永远允许发送watermark,所以返回true
return true;
}
4.3 AutomaticWatermarkContext 类
IngestionTime时间类型使用的是AutomaticWatermarkContext。
此类的构造方法如下:
private AutomaticWatermarkContext(
final Output<StreamRecord<T>> output,
final long watermarkInterval,
final ProcessingTimeService timeService,
final Object checkpointLock,
final StreamStatusMaintainer streamStatusMaintainer,
final long idleTimeout) {
super(timeService, checkpointLock, streamStatusMaintainer, idleTimeout);
this.output = Preconditions.checkNotNull(output, "The output cannot be null.");
Preconditions.checkArgument(watermarkInterval >= 1L, "The watermark interval cannot be smaller than 1 ms.");
// 通过 auto watermark interval配置
this.watermarkInterval = watermarkInterval;
this.reuse = new StreamRecord<>(null);
this.lastRecordTime = Long.MIN_VALUE;
// 获取系统当前时间
long now = this.timeService.getCurrentProcessingTime();
// 设置一个watermark发送定时器,在watermarkInterval时间之后触发
this.nextWatermarkTimer = this.timeService.registerTimer(now + watermarkInterval,
new WatermarkEmittingTask(this.timeService, checkpointLock, output));
}
WatermarkEmittingTask主要代码逻辑如下:
@Override
public void onProcessingTime(long timestamp) {
// 获取系统当前时间
final long currentTime = timeService.getCurrentProcessingTime();
// 加锁,不能和checkpoint操作同时运行
synchronized (lock) {
// we should continue to automatically emit watermarks if we are active
// 需要OperatorChain的状态为ACTIVE
if (streamStatusMaintainer.getStreamStatus().isActive()) {
// idleTimeout 不等于-1意味着设置了数据源的空闲超时时间
// 发送watermark的时候也检查数据源空闲时间
if (idleTimeout != -1 && currentTime - lastRecordTime > idleTimeout) {
// if we are configured to detect idleness, piggy-back the idle detection check on the
// watermark interval, so that we may possibly discover idle sources faster before waiting
// for the next idle check to fire
markAsTemporarilyIdle();
// no need to finish the next check, as we are now idle.
cancelNextIdleDetectionTask();
} else if (currentTime > nextWatermarkTime) {
// align the watermarks across all machines. this will ensure that we
// don't have watermarks that creep along at different intervals because
// the machine clocks are out of sync
// 取watermarkTime 为最接近currentTime 的watermarkInterval整数倍
// 这称为watermark对齐操作,因为集群机器的时间是不同步的
final long watermarkTime = currentTime - (currentTime % watermarkInterval);
// 发送watermark
output.emitWatermark(new Watermark(watermarkTime));
// 设置下次发送的watermark的时间,注意和下次执行发送watermark任务的时间不同
nextWatermarkTime = watermarkTime + watermarkInterval;
}
}
}
// 再次安排一个watermark发送任务
long nextWatermark = currentTime + watermarkInterval;
nextWatermarkTimer = this.timeService.registerTimer(
nextWatermark, new WatermarkEmittingTask(this.timeService, lock, output));
}
通过以上分析我们不难发现AutomaticWatermarkContext是自动定时发送watermark到下游的。发送的间隔为watermarkInterval。
processAndCollect方法和逻辑如下所示:
@Override
protected void processAndCollect(T element) {
lastRecordTime = this.timeService.getCurrentProcessingTime();
output.collect(reuse.replace(element, lastRecordTime));
// this is to avoid lock contention in the lockingObject by
// sending the watermark before the firing of the watermark
// emission task.
// lastRecordTime如果大于nextWatermarkTime需要立即发送一次watermark
// nextWatermarkTime为下次要发送的watermark的时间,和下次执行发送watermark任务的时间不同
// 发送的watermark的时间一定比执行发送watermark任务的时间早
// 如果没有此判断,到下次发送watermark任务执行之后,发送的watermark时间会早于这条数据的时间,下游不会及时处理这条数据。
if (lastRecordTime > nextWatermarkTime) {
// in case we jumped some watermarks, recompute the next watermark time
final long watermarkTime = lastRecordTime - (lastRecordTime % watermarkInterval);
// nextWatermarkTime比lastRecordTime大
// 因此下游会立即开始处理这条数据
nextWatermarkTime = watermarkTime + watermarkInterval;
output.emitWatermark(new Watermark(watermarkTime));
// we do not need to register another timer here
// because the emitting task will do so.
}
}
processAndCollectWithTimestamp
方法如下所示。第二个参数timestamp被忽略。IngestionTime使用系统时间作为元素绑定时间。
@Override
protected void processAndCollectWithTimestamp(T element, long timestamp) {
processAndCollect(element);
}
最后我们分析下allowWatermark
和processAndEmitWatermark
方法。AutomaticWatermarkContext
不允许我们显式要求发送watermark
。只能通过定时任务发送。只有当waterMark
时间为Long.MAX_VALUE
并且nextWatermarkTime
不为Long.MAX_VALUE
才可以发送。发送过这个特殊的watermark之后,关闭定时发送watermark的任务
。代码如下所示:
@Override
protected boolean allowWatermark(Watermark mark) {
// allow Long.MAX_VALUE since this is the special end-watermark that for example the Kafka source emits
return mark.getTimestamp() == Long.MAX_VALUE && nextWatermarkTime != Long.MAX_VALUE;
}
/** This will only be called if allowWatermark returned {@code true}. */
@Override
protected void processAndEmitWatermark(Watermark mark) {
nextWatermarkTime = Long.MAX_VALUE;
output.emitWatermark(mark);
// we can shutdown the watermark timer now, no watermarks will be needed any more.
// Note that this procedure actually doesn't need to be synchronized with the lock,
// but since it's only a one-time thing, doesn't hurt either
final ScheduledFuture<?> nextWatermarkTimer = this.nextWatermarkTimer;
if (nextWatermarkTimer != null) {
nextWatermarkTimer.cancel(true);
}
}
4.4 NonTimestampContext 类
这个类比较简单,不处理任何和timestamp相关的逻辑。也不会发送任何watermark。在此不做过多的分析。
5 ProcessingTime 调用链
InternalTimeServiceImpl.registerProcessingTimeTimer
SystemProcessingTimeService.registerTimer
SystemProcessingTimeService.wrapOnTimerCallback
ScheduledTask.run
TimerInvocationContext.invoke
InternalTimeServiceImpl.onProcessingTime(): triggerTarget.onProcessingTime(timer);
4.5.1 InternalTimeServiceImpl.registerProcessingTimeTimer
registerProcessingTimeTimer方法注册一个ProcessingTime定时器:
@Override
// 该方法主要在windowOperator和SimpleTimerService中调用
// 在windowOperator调用,namespace传入当前window
// 在SimpleTimerService调用,namespace传入VoidNamespace.INSTANCE
public void registerProcessingTimeTimer(N namespace, long time) {
// 这是一个PriorityQueue。获取timestamp最小的timer
InternalTimer<K, N> oldHead = processingTimeTimersQueue.peek();
// 如果新加入的timer的timestamp是最小的,方法返回true
if (processingTimeTimersQueue.add(new TimerHeapInternalTimer<>(time, (K) keyContext.getCurrentKey(), namespace))) {
long nextTriggerTime = oldHead != null ? oldHead.getTimestamp() : Long.MAX_VALUE;
// check if we need to re-schedule our timer to earlier
// 如果新加入的timer的timetstamp在队列中最小(最先执行)
// 需要取消掉原有的timer
// 再重新注册timer,timestamp为新加入timer的timetstamp
if (time < nextTriggerTime) {
if (nextTimer != null) {
nextTimer.cancel(false);
}
nextTimer = processingTimeService.registerTimer(time, this);
}
}
}
InternalTimeServiceImpl
维护了一个processingTimeTimersQueue
变量。该变量是一个有序的队列,存储了一系列定时器对象。
InternalTimeServiceManager
在获取InternalTimeServiceImpl
会调用它的startTimerService
方法。该方法会把第一个(时间最早的timer)注册到一个ScheduledThreadPoolExecutor
上。因此第一个timer到时间的时候会调用InternalTimeServiceImpl
的onProcessingTime
方法。
InternalTimeServiceImpl的onProcessingTime
方法代码如下:
@Override
public void onProcessingTime(long time) throws Exception {
// null out the timer in case the Triggerable calls registerProcessingTimeTimer()
// inside the callback.
nextTimer = null;
InternalTimer<K, N> timer;
// 一直循环获取时间小于参数time的所有定时器,并运行triggerTarget的onProcessingTime方法
// 例如WindowOperator中的internalTimerService,triggerTarget就是WindowOperator自身
while ((timer = processingTimeTimersQueue.peek()) != null && timer.getTimestamp() <= time) {
processingTimeTimersQueue.poll();
keyContext.setCurrentKey(timer.getKey());
triggerTarget.onProcessingTime(timer);
}
// 执行到这一步的时候timer的timetamp刚好大于参数time
// 此时在安排下一个定时器
if (timer != null && nextTimer == null) {
nextTimer = processingTimeService.registerTimer(timer.getTimestamp(), this);
}
}
由以上分析可知processingTimeTimersQueue的timer中,始终会有一个timestamp最小的timer被注册为定时任务。每次触发定时器总会有一个timestamp
刚好大于该定时器timestamp的定时器(来自processingTimeTimersQueue
)被安排定时执行。
4.5.2 SystemProcessingTimeService.registerTimer
上部分 InternalTimeServiceImpl.registerProcessingTimeTimer会调用
SystemProcessingTimeService.registerTimer方法。其源代码如下:
@Override
public ScheduledFuture<?> registerTimer(long timestamp, ProcessingTimeCallback callback) {
// delay the firing of the timer by 1 ms to align the semantics with watermark. A watermark
// T says we won't see elements in the future with a timestamp smaller or equal to T.
// With processing time, we therefore need to delay firing the timer by one ms.
// 此处计算delay的值
// 依照英文注释所言,这里额外延迟1ms触发是要和watermark的语义一致
long delay = Math.max(timestamp - getCurrentProcessingTime(), 0) + 1;
// we directly try to register the timer and only react to the status on exception
// that way we save unnecessary volatile accesses for each timer
try {
// 这里schedule一个timer
// wrapOnTimerCallback返回一个ScheduledTask对象
// ScheduledTask对象封装了定时timestamp和定时执行的任务逻辑
return timerService.schedule(wrapOnTimerCallback(callback, timestamp), delay, TimeUnit.MILLISECONDS);
}
catch (RejectedExecutionException e) {
final int status = this.status.get();
if (status == STATUS_QUIESCED) {
return new NeverCompleteFuture(delay);
}
else if (status == STATUS_SHUTDOWN) {
throw new IllegalStateException("Timer service is shut down");
}
else {
// something else happened, so propagate the exception
throw e;
}
}
}
4.5.3 InternalTimeServiceImpl创建逻辑
一个Operator持有一个InternalTimeServiceImpl实例。调用链如下:
- AbstractStreamOperator.getInternalTimerService
- InternalTimeServiceManager.
registerOrGetTimerService
另外,SystemProcessingTimeService在StreamTask的invoke方法中创建。
6.EventTime 调用逻辑
各个Task接收watermark到响应watermark事件的调用链如下:
StreamTaskNetworkInput.processElement
StatusWatermarkValve.inputWatermark
StatusWatermarkValve.findAndOutputNewMinWatermarkAcrossAlignedChannels
OneInputStreamTask.emitWatermark
AbstractStreamOperator.processWatermark
InternalTimeServiceManager.advanceWatermark
InternalTimeServiceImpl.advanceWatermark: triggerTarget.onEventTime(timer);
以windowOperator为例。如果系统的TimeCharacteristic
设置的是EventTime,每次元素到来之后都会注册一个EventTime定时器,时间为window结束时间。
6.1 InternalTimeServiceImpl.registerEventTimeTimer
@Override
public void registerEventTimeTimer(N namespace, long time) {
eventTimeTimersQueue.add(new TimerHeapInternalTimer<>(time, (K) keyContext.getCurrentKey(), namespace));
}
注册一个EventTime定时器就是在eventTimeTimersQueue
中添加一个timer。eventTimeTimersQueue
和processingTimeTimersQueue
结构完全一样。只不过是用于专门存放EventTime的定时器。下面的问题就是什么时候Flink会使用这些timer触发计算呢?
6.2 InternalTimeServiceImpl.advanceWatermark
这个方法在接收到watermark的时候调用。主要逻辑为从eventTimeTimersQueue中依次取出触发时间小于参数time的所有定时器,调用triggerTarget.onEventTime方法。triggerTarget.onEventTime含有operator基于eventTime计算的具体逻辑。
advanceWatermark方法代码如下:
public void advanceWatermark(long time) throws Exception {
currentWatermark = time;
InternalTimer<K, N> timer;
while ((timer = eventTimeTimersQueue.peek()) != null && timer.getTimestamp() <= time) {
eventTimeTimersQueue.poll();
keyContext.setCurrentKey(timer.getKey());
triggerTarget.onEventTime(timer);
}
}
上面的方法在InternalTimeServiceManager中调用。InternalTimeServiceManager的advanceWatermark方法循环调用内部所有InternalTimerService的advanceWatermark方法。
public void advanceWatermark(Watermark watermark) throws Exception {
for (InternalTimerServiceImpl<?, ?> service : timerServices.values()) {
service.advanceWatermark(watermark.getTimestamp());
}
}
该方法的调用在AbstractStreamOperator的processWatermark中,代码如下:
public void processWatermark(Watermark mark) throws Exception {
if (timeServiceManager != null) {
timeServiceManager.advanceWatermark(mark);
}
// 向下游继续发送watermark
output.emitWatermark(mark);
}
按照调用链,我们继续跟踪到OneInputStreamTask的emitWatermark方法:
@Override
public void emitWatermark(Watermark watermark) throws Exception {
synchronized (lock) {
watermarkGauge.setCurrentWatermark(watermark.getTimestamp());
operator.processWatermark(watermark);
}
}
接下来是StatusWatermarkValve的findAndOutputNewMinWatermarkAcrossAlignedChannels方法:
private void findAndOutputNewMinWatermarkAcrossAlignedChannels() throws Exception {
long newMinWatermark = Long.MAX_VALUE;
boolean hasAlignedChannels = false;
// determine new overall watermark by considering only watermark-aligned channels across all channels
for (InputChannelStatus channelStatus : channelStatuses) {
// 阅读inputStreamStatus方法可知input channel变为空闲状态的时候watermark对齐状态为false
// 获取所有对齐状态channel的watermark最小值
if (channelStatus.isWatermarkAligned) {
hasAlignedChannels = true;
newMinWatermark = Math.min(channelStatus.watermark, newMinWatermark);
}
}
// we acknowledge and output the new overall watermark if it really is aggregated
// from some remaining aligned channel, and is also larger than the last output watermark
// 发送watermark
if (hasAlignedChannels && newMinWatermark > lastOutputWatermark) {
lastOutputWatermark = newMinWatermark;
output.emitWatermark(new Watermark(lastOutputWatermark));
}
}
接下来分析inputWatermark方法:
public void inputWatermark(Watermark watermark, int channelIndex) throws Exception {
// ignore the input watermark if its input channel, or all input channels are idle (i.e. overall the valve is idle).
if (lastOutputStreamStatus.isActive() && channelStatuses[channelIndex].streamStatus.isActive()) {
long watermarkMillis = watermark.getTimestamp();
// if the input watermark's value is less than the last received watermark for its input channel, ignore it also.
if (watermarkMillis > channelStatuses[channelIndex].watermark) {
// 更新channel的watermark
channelStatuses[channelIndex].watermark = watermarkMillis;
// previously unaligned input channels are now aligned if its watermark has caught up
// 设置channel的watermark对齐状态为true
// 该channel之前是空闲状态,且watermark已被更新,因此这里设置其对齐状态为true
if (!channelStatuses[channelIndex].isWatermarkAligned && watermarkMillis >= lastOutputWatermark) {
channelStatuses[channelIndex].isWatermarkAligned = true;
}
// now, attempt to find a new min watermark across all aligned channels
// 调用上个代码片段的方法
findAndOutputNewMinWatermarkAcrossAlignedChannels();
}
}
}
最后我们跟踪到调用inputWatermark方法的位置在StreamTaskNetworkInput的processElement方法:
private void processElement(StreamElement recordOrMark, DataOutput<T> output) throws Exception {
if (recordOrMark.isRecord()){
output.emitRecord(recordOrMark.asRecord());
} else if (recordOrMark.isWatermark()) {
statusWatermarkValve.inputWatermark(recordOrMark.asWatermark(), lastChannel);
} else if (recordOrMark.isLatencyMarker()) {
output.emitLatencyMarker(recordOrMark.asLatencyMarker());
} else if (recordOrMark.isStreamStatus()) {
statusWatermarkValve.inputStreamStatus(recordOrMark.asStreamStatus(), lastChannel);
} else {
throw new UnsupportedOperationException("Unknown type of StreamElement");
}
}
很明显,该方法判断接收到元素的类型调用对应的处理逻辑。再向上跟踪就是Task之间传递数据的逻辑,会在后续博客中分析。
7.TimestampAssigner
经过上面的分析我们已经了解了operator是怎样的传递和响应接收到的watermark的。接下来还有一个地方需要研究,那就是watermark是怎样的产生的。
watermark可以在两个地方产生:
- 数据源调用emitWatermark方法。博客开头StreamSourceContexts部分已经分析了源码。此处不再赘述。
- 调用DataStream的assignTimestampsAndWatermarks方法。
assignTimestampsAndWatermarks
有两个版本,一个接收AssignerWithPeriodicWatermarks
另一个是AssignerWithPunctuatedWatermarks
。我们先看源代码,稍后分析他们的不同之处。
AssignerWithPeriodicWatermarks版本的代码如下所示:
public SingleOutputStreamOperator<T> assignTimestampsAndWatermarks(
AssignerWithPeriodicWatermarks<T> timestampAndWatermarkAssigner) {
// match parallelism to input, otherwise dop=1 sources could lead to some strange
// behaviour: the watermark will creep along very slowly because the elements
// from the source go to each extraction operator round robin.
final int inputParallelism = getTransformation().getParallelism();
final AssignerWithPeriodicWatermarks<T> cleanedAssigner = clean(timestampAndWatermarkAssigner);
TimestampsAndPeriodicWatermarksOperator<T> operator =
new TimestampsAndPeriodicWatermarksOperator<>(cleanedAssigner);
return transform("Timestamps/Watermarks", getTransformation().getOutputType(), operator)
.setParallelism(inputParallelism);
}
AssignerWithPunctuatedWatermarks版本的代码如下所示:
public SingleOutputStreamOperator<T> assignTimestampsAndWatermarks(
AssignerWithPunctuatedWatermarks<T> timestampAndWatermarkAssigner) {
// match parallelism to input, otherwise dop=1 sources could lead to some strange
// behaviour: the watermark will creep along very slowly because the elements
// from the source go to each extraction operator round robin.
final int inputParallelism = getTransformation().getParallelism();
final AssignerWithPunctuatedWatermarks<T> cleanedAssigner = clean(timestampAndWatermarkAssigner);
TimestampsAndPunctuatedWatermarksOperator<T> operator =
new TimestampsAndPunctuatedWatermarksOperator<>(cleanedAssigner);
return transform("Timestamps/Watermarks", getTransformation().getOutputType(), operator)
.setParallelism(inputParallelism);
}
这两个版本的代码基本一致,仅仅是使用的operator不同。
TimestampsAndPeriodicWatermarksOperator
首先我们分析下TimestampsAndPeriodicWatermarksOperator源码。如下所示:
public class TimestampsAndPeriodicWatermarksOperator<T>
extends AbstractUdfStreamOperator<T, AssignerWithPeriodicWatermarks<T>>
implements OneInputStreamOperator<T, T>, ProcessingTimeCallback {
private static final long serialVersionUID = 1L;
private transient long watermarkInterval;
private transient long currentWatermark;
public TimestampsAndPeriodicWatermarksOperator(AssignerWithPeriodicWatermarks<T> assigner) {
super(assigner);
// 允许此operator和它前后的其他operator形成operator chain
this.chainingStrategy = ChainingStrategy.ALWAYS;
}
@Override
public void open() throws Exception {
super.open();
currentWatermark = Long.MIN_VALUE;
// 获取env中配置的自动watermark触发间隔
watermarkInterval = getExecutionConfig().getAutoWatermarkInterval();
if (watermarkInterval > 0) {
long now = getProcessingTimeService().getCurrentProcessingTime();
// 注册一个processing time定时器,在watermarkInterval之后触发,调用本类的onProcessingTime方法
getProcessingTimeService().registerTimer(now + watermarkInterval, this);
}
}
@Override
public void processElement(StreamRecord<T> element) throws Exception {
// 调用用户传入的TimestampAssigner的extractTimestamp方法,获取timestamp
final long newTimestamp = userFunction.extractTimestamp(element.getValue(),
element.hasTimestamp() ? element.getTimestamp() : Long.MIN_VALUE);
// 收集此元素和timestamp并发往下游
output.collect(element.replace(element.getValue(), newTimestamp));
}
@Override
// open方法中注册的定时器触发的时候执行此方法
public void onProcessingTime(long timestamp) throws Exception {
// register next timer
// 调用用户传入的方法获取当前watermark
Watermark newWatermark = userFunction.getCurrentWatermark();
if (newWatermark != null && newWatermark.getTimestamp() > currentWatermark) {
currentWatermark = newWatermark.getTimestamp();
// emit watermark
output.emitWatermark(newWatermark);
}
// 再次schedule一个processing time定时任务
long now = getProcessingTimeService().getCurrentProcessingTime();
getProcessingTimeService().registerTimer(now + watermarkInterval, this);
}
/**
* Override the base implementation to completely ignore watermarks propagated from
* upstream (we rely only on the {@link AssignerWithPeriodicWatermarks} to emit
* watermarks from here).
*/
// 忽略上游的所有watermark
// 有一个例外就是上接收到timestamp为Long.MAX_VALUE的watermark
// 此时意味着输入流已经结束,需要将这个watermark发往下游
@Override
public void processWatermark(Watermark mark) throws Exception {
// if we receive a Long.MAX_VALUE watermark we forward it since it is used
// to signal the end of input and to not block watermark progress downstream
if (mark.getTimestamp() == Long.MAX_VALUE && currentWatermark != Long.MAX_VALUE) {
currentWatermark = Long.MAX_VALUE;
output.emitWatermark(mark);
}
}
@Override
public void close() throws Exception {
super.close();
// emit a final watermark
// operator关闭的时候再次出发一次watermark发送操作
Watermark newWatermark = userFunction.getCurrentWatermark();
if (newWatermark != null && newWatermark.getTimestamp() > currentWatermark) {
currentWatermark = newWatermark.getTimestamp();
// emit watermark
output.emitWatermark(newWatermark);
}
}
}
TimestampsAndPunctuatedWatermarksOperator
该类的源码分析如下:
public class TimestampsAndPunctuatedWatermarksOperator<T>
extends AbstractUdfStreamOperator<T, AssignerWithPunctuatedWatermarks<T>>
implements OneInputStreamOperator<T, T> {
private static final long serialVersionUID = 1L;
private long currentWatermark = Long.MIN_VALUE;
public TimestampsAndPunctuatedWatermarksOperator(AssignerWithPunctuatedWatermarks<T> assigner) {
super(assigner);
this.chainingStrategy = ChainingStrategy.ALWAYS;
}
@Override
public void processElement(StreamRecord<T> element) throws Exception {
final T value = element.getValue();
// 调用用户方法获取timestamp
final long newTimestamp = userFunction.extractTimestamp(value,
element.hasTimestamp() ? element.getTimestamp() : Long.MIN_VALUE);
// 收集元素
output.collect(element.replace(element.getValue(), newTimestamp));
// 调用用户方法获取watermark,发送给下游
final Watermark nextWatermark = userFunction.checkAndGetNextWatermark(value, newTimestamp);
if (nextWatermark != null && nextWatermark.getTimestamp() > currentWatermark) {
currentWatermark = nextWatermark.getTimestamp();
output.emitWatermark(nextWatermark);
}
}
/**
* Override the base implementation to completely ignore watermarks propagated from
* upstream (we rely only on the {@link AssignerWithPunctuatedWatermarks} to emit
* watermarks from here).
*/
// 和TimestampsAndPeriodicWatermarksOperator的方法一样,不再赘述
@Override
public void processWatermark(Watermark mark) throws Exception {
// if we receive a Long.MAX_VALUE watermark we forward it since it is used
// to signal the end of input and to not block watermark progress downstream
if (mark.getTimestamp() == Long.MAX_VALUE && currentWatermark != Long.MAX_VALUE) {
currentWatermark = Long.MAX_VALUE;
output.emitWatermark(mark);
}
}
}
经过分析可知这两个operator最大的区别是TimestampsAndPeriodicWatermarksOperator会周期性的发送watermark,即便没有数据,仍会周期性发送timestamp相同的watermark,而TimestampsAndPunctuatedWatermarksOperator不会周期性发送watermark,只在每次元素到来的时候才发送watermark。
8.AscendingTimestampExtractor
这个timestamp提取器适用于顺序到来元素携带的timestamp严格递增的场景。
以下是extractTimestamp方法的源代码。该方法多了一个判断逻辑。如果新元素提取出的timestamp比currentTimestamp小的话,说明timestamp没有严格递增。接下来violationHandler的handleViolation会被调用。handleViolation是timestamp没有严格递增时候的回调函数。用户可以自己实现回调函数,也可以使用系统实现好的两个回调,分别是:
- IgnoringHandler:忽略没有严格递增的情况,不作任何处理。
- FailingHandler:抛出RuntimeException。
- LoggingHandler:使用日志记录。
@Override
public final long extractTimestamp(T element, long elementPrevTimestamp) {
final long newTimestamp = extractAscendingTimestamp(element);
if (newTimestamp >= this.currentTimestamp) {
this.currentTimestamp = newTimestamp;
return newTimestamp;
} else {
violationHandler.handleViolation(newTimestamp, this.currentTimestamp);
return newTimestamp;
}
}
BoundedOutOfOrdernessTimestampExtractor
watermark最常用的场景就是允许一定程度的数据乱序(有一个来迟数据的最大允许容忍时间,超过这个时间的数据不会被计算,由旁路输出处理)。Flink根据这种场景为我们实现好了一个timestamp提取器。该提取器中有一个重要变量maxOutOfOrderness,含义为上句话括号中所述的数据来迟最大容忍时间。该提取器是一个抽象类,使用时需要用户继承此类,实现extractTimestamp(T element)方法,编写根据元素来获取timestamp的逻辑。
该提取器的extractTimestamp(T element, long previousElementTimestamp)方法和分析如下所示:
@Override
public final long extractTimestamp(T element, long previousElementTimestamp) {
// 调用用户实现的方法,从元素获取timestamp
long timestamp = extractTimestamp(element);
// currentMaxTimestamp存储了已处理数据最大的timestamp
// 初始值为Long.MIN_VALUE + maxOutOfOrderness
if (timestamp > currentMaxTimestamp) {
currentMaxTimestamp = timestamp;
}
return timestamp;
}
此方法由之前所讲的两个operator调用。用户不需要考虑如何实现这个方法,只需要实现该方法间接调用的extractTimestamp(T element)方法即可。
getCurrentWatermark获取当前watermark方法代码如下:
@Override
public final Watermark getCurrentWatermark() {
// this guarantees that the watermark never goes backwards.
// 主要逻辑在此,发送watermark的时间为减去maxOutOfOrderness
// 含义为maxOutOfOrderness时间之前的数据已经到齐
// 这样保证了只有maxOutOfOrderness时间之前的数据才进行计算
long potentialWM = currentMaxTimestamp - maxOutOfOrderness;
// 此处防止watermark倒流
if (potentialWM >= lastEmittedWatermark) {
lastEmittedWatermark = potentialWM;
}
return new Watermark(lastEmittedWatermark);
}
IngestionTimeExtractor
和AutomaticWatermarkContext生成watermark的逻辑基本一致,只是没有watermark对齐操作。使用系统当前时间作为watermark的timestamp发往下游。
public class IngestionTimeExtractor<T> implements AssignerWithPeriodicWatermarks<T> {
private static final long serialVersionUID = -4072216356049069301L;
private long maxTimestamp;
@Override
public long extractTimestamp(T element, long previousElementTimestamp) {
// make sure timestamps are monotonously increasing, even when the system clock re-syncs
final long now = Math.max(System.currentTimeMillis(), maxTimestamp);
maxTimestamp = now;
return now;
}
@Override
public Watermark getCurrentWatermark() {
// make sure timestamps are monotonously increasing, even when the system clock re-syncs
final long now = Math.max(System.currentTimeMillis(), maxTimestamp);
maxTimestamp = now;
return new Watermark(now - 1);
}
}
标签:watermark,处理,timestamp,Flink,long,源码,timer,Override,public 来源: https://blog.csdn.net/qq_21383435/article/details/122519559