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unity 给当鼠标按下按钮的时候批量赋值
IEnumerator GetTextureStop(Transform myTf, List<string> myList) { for (int i = 0; i < myTf.childCount; i++) { UnityWebRequest uwr = UnityWebRequest.Get(myList[i]); DownloadHandlerTexture downloadTexture = new DowUnity 批量动态添加图片,可后台替换
string filePath = Application.streamingAssetsPath + "/"+ str; if (Directory.Exists(filePath)) {//判断这个路径是否存在 DirectoryInfo direction = new DirectoryInfo(filePath); floders = direction.GetFiles("*.png", Se