VRChat切换天空盒脚本
作者:互联网
借鉴:
https://blog.csdn.net/lihui061119/article/details/116714733
https://blog.csdn.net/zhangay1998/article/details/120324637
代码:
using UdonSharp; using UnityEngine; using VRC.SDKBase; using VRC.Udon; public class Switch_Sun_On_1 : UdonSharpBehaviour { public Material sky; public override void Interact() { RenderSettings.skybox = sky; } }
有问题版本(看报错是udon不支持)
using System.Collections; using System.Collections.Generic; using UnityEngine; public class skychange : MonoBehaviour { public Material sky2; void Update() { RenderSettings.skybox = sky2; DynamicGI.UpdateEnvironment(); } }
标签:脚本,UnityEngine,VRChat,System,csdn,切换,article,using,public 来源: https://www.cnblogs.com/raitorei/p/16157995.html