CodeForces 734E-Anton and Tree(并查集缩点+树的直径)
作者:互联网
题目链接:https://codeforces.com/problemset/problem/734/E
博客园食用链接:https://www.cnblogs.com/lonely-wind-/p/13417220.html
Anton is growing a tree in his garden. In case you forgot, the tree is a connected acyclic undirected graph.
There are n vertices in the tree, each of them is painted black or white. Anton doesn’t like multicolored trees, so he wants to change the tree such that all vertices have the same color (black or white).
To change the colors Anton can use only operations of one type. We denote it as paint(v), where v is some vertex of the tree. This operation changes the color of all vertices u such that all vertices on the shortest path from v to u have the same color (including v and u). For example, consider the tree
and apply operation paint(3) to get the following:
Anton is interested in the minimum number of operation he needs to perform in order to make the colors of all vertices equal.
Input
The first line of the input contains a single integer n (1 ≤ n ≤ 200 000) — the number of vertices in the tree.
The second line contains n integers color i (0 ≤ color i ≤ 1) — colors of the vertices. color i = 0 means that the i-th vertex is initially painted white, while color i = 1 means it’s initially painted black.
Then follow n - 1 line, each of them contains a pair of integers u i and v i (1 ≤ u i, v i ≤ n, u i ≠ v i) — indices of vertices connected by the corresponding edge. It’s guaranteed that all pairs (u i, v i) are distinct, i.e. there are no multiple edges.
Output
Print one integer — the minimum number of operations Anton has to apply in order to make all vertices of the tree black or all vertices of the tree white.
Examples
Input
11
0 0 0 1 1 0 1 0 0 1 1
1 2
1 3
2 4
2 5
5 6
5 7
3 8
3 9
3 10
9 11
Output
2
Input
4
0 0 0 0
1 2
2 3
3 4
Output
0
Note
In the first sample, the tree is the same as on the picture. If we first apply operation paint(3) and then apply paint(6), the tree will become completely black, so the answer is 2.
In the second sample, the tree is already white, so there is no need to apply any operations and the answer is 0.
题目大意:给你n个点构成一棵树,点由01两种颜色组成,现在你可以将相同颜色的联通区域改变为一个颜色,问你最少需要用多少次操作才能将整棵树变成一种颜色。
emmm,缩点应该可以想到,那么缩点之后我们可以观察,对于每个点,他们的周围都是与其颜色互异的点,那么也就相当于:0-1-0-1-0-1-0-1-0-1…序列,那么我们可以直接选择中点变化,然后向两边扩散,那么最少所需要的次数就是其半径的长度。那么对于树形结构来讲也是一样的。所以我们只需要在缩点之后建树,然后再跑个树的直径就好了。看代码的话也挺容易理解的。
以下是AC代码:
#include <bits/stdc++.h>
using namespace std;
const int mac=2e5+10;
#define make make_pair
struct node
{
int to,next;
}eg[mac<<1];
int color[mac],father[mac],id[mac];
int head[mac],d=0,num=0;
vector<int>g[mac],group[mac];
int finds(int x){return x==father[x]?x:father[x]=finds(father[x]);}
void add(int u,int v)
{
eg[++num]=node{v,head[u]};
head[u]=num;
}
int dfs(int x,int f)
{
int d1=0,d2=0;
for (int i=head[x]; i!=-1; i=eg[i].next){
int v=eg[i].to;
if (v==f) continue;
int p=dfs(v,x)+1;
if (p>d1) {d2=d1; d1=p;}
else if (p>d2) {d2=p;}
}
d=max(d,d1+d2);
return d1;
}
int main(int argc, char const *argv[])
{
int n;
scanf ("%d",&n);
for (int i=1; i<=n; i++)
scanf ("%d",&color[i]);
for (int i=1; i<=n; i++) father[i]=i;
for (int i=1; i<n; i++){
int u,v;
scanf ("%d%d",&u,&v);
if (color[u]==color[v]){
int fu=finds(u),fv=finds(v);
if (fu!=fv) father[fu]=fv;
}
else {
g[u].push_back(v); g[v].push_back(u);
}
}
int cnt=0;
for (int i=1; i<=n; i++)
if (father[i]==i) id[i]=++cnt;
for (int i=1; i<=n; i++){
id[i]=id[finds(i)];
group[id[i]].push_back(i);
}
memset(head,-1,sizeof head);
map<pair<int,int>,int>mp;
for (int i=1; i<=cnt; i++){
for (auto x:group[i]){
for (auto v:g[x]){
if (mp[make(i,id[v])]) continue;//若两个团之间已经建边了
mp[make(i,id[v])]=mp[make(id[v],i)]=1;
add(i,id[v]); add(id[v],i);
}
}
}
dfs(1,-1);
printf("%d\n",(d+1)/2);
return 0;
}
标签:734E,并查,int,Anton,tree,vertices,color,d1 来源: https://blog.51cto.com/u_15249461/2870375