cocos2d 网络粘包与分包处理
作者:互联网
ByteArray.lua
--[[
Serialzation bytes stream like ActionScript flash.utils.ByteArray.
It depends on lpack.
A sample: https://github.com/zrong/lua#ByteArray
@see http://underpop.free.fr/l/lua/lpack/
@see http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/utils/ByteArray.html
@author zrong(zengrong.net)
Creation 2013-11-14
Last Modification 2014-07-09
]]
local ByteArray = class("ByteArray")
ByteArray.ENDIAN_LITTLE = "ENDIAN_LITTLE"
ByteArray.ENDIAN_BIG =</
标签:ByteArray,utils,lpack,粘包,lua,see,分包,cocos2d,ENDIAN 来源: https://blog.csdn.net/zhang1461376499/article/details/113625541