OrthographicCamera当调整窗口resize时变形的解决方法
作者:互联网
修改相机的aspect就好了
function onWindowResize() {
const aspect = window.innerWidth / window.innerHeight;
camera.left = - frustumSize * aspect / 2;
camera.right = frustumSize * aspect / 2;
camera.top = frustumSize / 2;
camera.bottom = - frustumSize / 2;
camera.updateProjectionMatrix();
renderer.setSize( window.innerWidth, window.innerHeight );
}
参考这里
https://threejs.org/examples/#webgl_interactive_cubes_ortho
标签:frustumSize,变形,innerHeight,innerWidth,window,camera,aspect,OrthographicCamera,re 来源: https://blog.csdn.net/lioldamon/article/details/112850784