1,烘焙LightMap
2,让组件有右键Save功能
[ContextMenu("SaveLightMap")]
![](https://www.icode9.com/i/l/?n=20&i=blog/1565924/202101/1565924-20210112202432341-1840716805.png)
3,代码设置
render.lightmapIndex = mlightmapIndex;
render.lightmapScaleOffset = mlightmapScaleOffset;
标签:SaveLightMap,场景,LightMap,render,Unity,右键,设置,Save
来源: https://www.cnblogs.com/Jaysonhome/p/14269111.html