stm32f4简单串口实现
作者:互联网
#include "stm32f4xx.h"
#include "usart.h"
#include "delay.h"
void My_USART1_Init(void)
{
GPIO_InitTypeDef GPIO_InitStructure;
USART_InitTypeDef USART_InitStructure;
NVIC_InitTypeDef NVIC_InitStructure;
RCC_APB2PeriphClockCmd(RCC_APB2Periph_USART1,ENABLE);//使能USART1时钟
RCC_AHB1PeriphClockCmd(RCC_AHB1Periph_GPIOA,ENABLE);
GPIO_PinAFConfig(GPIOA,GPIO_PinSource9,GPIO_AF_USART1);
GPIO_PinAFConfig(GPIOA,GPIO_PinSource10,GPIO_AF_USART1);
// 这里可以写在一起的
GPIO_InitStructure.GPIO_Pin = GPIO_Pin_9|GPIO_Pin_10;
GPIO_InitStructure.GPIO_Mode = GPIO_Mode_AF;
GPIO_InitStructure.GPIO_OType = GPIO_OType_PP;
GPIO_InitStructure.GPIO_Speed = GPIO_Speed_100MHz;
GPIO_InitStructure.GPIO_PuPd = GPIO_PuPd_UP;
GPIO_Init(GPIOA, &GPIO_InitStructure);
USART_InitStructure.USART_BaudRate=115200;
USART_InitStructure.USART_HardwareFlowControl=USART_HardwareFlowControl_None;
//接收和发送都具备
USART_InitStructure.USART_Mode=USART_Mode_Rx|USART_Mode_Tx;
USART_InitStructure.USART_Parity=USART_Parity_No;
USART_InitStructure.USART_StopBits=USART_StopBits_1;
USART_InitStructure.USART_WordLength=USART_WordLength_8b;
USART_Init(USART1,&USART_InitStructure);
USART_Cmd(USART1 ,ENABLE);
// 这里只打开了接收中断
USART_ITConfig(USART1,USART_IT_RXNE,ENABLE);
// 中断配置完,再初始化;这串口一样,GPIO也是这样
NVIC_InitStructure.NVIC_IRQChannel=USART1_IRQn;
NVIC_InitStructure.NVIC_IRQChannelCmd=ENABLE;
NVIC_InitStructure.NVIC_IRQChannelPreemptionPriority=1;
NVIC_InitStructure.NVIC_IRQChannelSubPriority=1;
NVIC_Init(&NVIC_InitStructure);
}
// 串口接收完成后,若接收中断开启,会自动触发中断
// main 中 跳到中断响应程序中的
void USART1_IRQHandler(void)
{
u8 res;
// 判断接收中断的标志位
if(USART_GetITStatus(USART1,USART_IT_RXNE))
{
// 接收,存到Res
res=USART_ReceiveData(USART1);
// 这个有立刻发送给外设了...
USART_SendData(USART1,res);
}
}
int main(void)
{
NVIC_PriorityGroupConfig(NVIC_PriorityGroup_2);
My_USART1_Init();
while(1);
}
标签:ENABLE,USART,串口,NVIC,InitStructure,简单,stm32f4,GPIO,USART1 来源: https://blog.csdn.net/weixin_47289438/article/details/110411041