Dijkstra
作者:互联网
#include "Dijkstra.h"
#include <vector>
#include <list>
#include <cmath>
Dijkstra::Dijkstra(int vertexCount) {
this->v = vertexCount;
this->adj = new vector<int>[v];
}
list<int> Dijkstra::search(int s, int t) {
list<int> result;
if (s == t){
result.push_front(s);
return result;
}
bool settled[v];
int pre[v];
int shortest[v];
//初始化字段
for (int i = 0; i < v; ++i) {
settled[i] = false;
pre[i] = -1;
shortest[i] = INT_MAX;
}
settled[s] = false;
shortest[s] = 0;
while(true){
int thisStart = getNextStart(settled, shortest);
if(thisStart == -1){
//可连通的线路已经全部遍历完毕
break;
} else {
settled[thisStart] = true;
}
vector<int> sides = adj[thisStart];
for (int point = 0; point < v; ++point) {
if (settled[point]){
continue;
}
int length = sides.at(point);
//s 和 point 相互连接,且不是自己连自己
if (length != INT_MAX && thisStart != point){
int newLength = shortest[thisStart] + length;
if(shortest[point] > newLength){
shortest[point] = newLength;
pre[point] = thisStart;
}
}
}
}
//如果s到t是可达的
if (settled[t]){
result.push_front(t);
while(true){
if(pre[t] != -1){
result.push_front(pre[t]);
t = pre[t];
} else {
break;
}
}
}
return result;
}
int Dijkstra::getNextStart(bool *settled, int *shortest) {
int unsettledAndShortestIndex = -1;
int unsettledAndShortestDistance = INT_MAX;
for (int i = 0; i < v; ++i) {
bool isSettle = settled[i];
int distance = shortest[i];
if (!isSettle && distance < unsettledAndShortestDistance){
unsettledAndShortestIndex = i;
unsettledAndShortestDistance = distance;
}
}
return unsettledAndShortestIndex;
}
标签:pre,point,int,thisStart,Dijkstra,settled,shortest 来源: https://www.cnblogs.com/IC1101/p/13609844.html