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噬神者2 狂怒解放 GE2RB SW

作者:互联网

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噬神者2 狂怒解放 GE2RB 存档数据分析

//--------------------------------------
//--- 010 Editor v6.0.2 Script File
//--------------------------------------
// auto set item count
RequiresVersion( 4.0 );
RequiresFile();
int startPos = 92480;
int endPos = 138848;
int offset = 32;
int pos = startPos;
FSeek(startPos);
pos = startPos;

while(pos < endPos)
{
    WriteShort(pos + 4 , 900);//target number
    pos += offset;
}

// item struct
// |id|type|depot count|sort|index|unlock chapter|
// hp item id:1943
//ticket A sliver 6849 105 gold 6850 107 platinum 6851 109  black 10089 111 diamond 9767 113
//ticket F sliver 6846 106 gold 6847 108 platinum 10093 110 black 10094 112 diamond 10095 114
//C3 1A 0A 00 58 00 6D 00 B4 01 09 00

//money 5B35h
WriteInt(23352,99999999);
//gap 16930h
WriteInt(92464,500);
// character data begin 72040h
// livie ap 1589 char's data 250h offset
// 73780h - 35 06 00 00
// hinaki ap 748
// 739D0h - EC 02 00 00
// blood arts start 7B478H   pattern 06 00 27 23
// monster battle record 541DEh  & 542BCh
// weapon pattern AC 16 0F 02 in stronge[2;xxxx+h] 4BC0h
// A1 02 0A 00 AB 02 0A 00 9A 00 0A 00 9E 02 0A 00 1E
// [weapon id][????][????][skillid:short][skilllevel:byte][+10:byte]
// 7C5BCh 特殊任务次数
// 59198h area is about link data npc and player

其实这篇文章已经很详细了。
[https://bbs.a9vg.com/thread-5350603-1-1.html]

标签:02,00,噬神者,SW,pos,int,0A,startPos,GE2RB
来源: https://www.cnblogs.com/oplusx/p/12610975.html