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手写一个Promise

作者:互联网

经常在面试题中会看到,让你实现一个Promsie,或者问你实现Promise的原理,所以今天就尝试利用class类的形式来实现一个Promise
为了不与原生的Promise命名冲突,这里就简单命名为MyPromise.

class MyPromise {
  constructor(executor) {
    let _this = this
    this.state = 'pending' // 当前状态
    this.value = undefined // 存储成功的值
    this.reason = undefined // 存储失败的值
    // 利用发布订阅模式,让Promise支持异步
    this.onFulfilledFunc = [] // 存储成功的回调
    this.onRejectedFunc = [] // 存储失败的回调

    function resolve (value) {
      // Promise对象已经由pending状态改变为了成功态(resolved)或是失败态(rejected)就不能再次更改状态了。因此我们在更新状态时要判断,如果当前状态是pending(等待态)才可更新
      if (_this.state === 'pending') {
        _this.value = value
        //依次执行成功回调
        _this.onFulfilledFunc.forEach(fn => fn(value))
        _this.state = 'resolved'
      }
    }

    function reject (reason) {
      // Promise对象已经由pending状态改变为了成功态(resolved)或是失败态(rejected)就不能再次更改状态了。因此我们在更新状态时要判断,如果当前状态是pending(等待态)才可更新
      if (_this.state === 'pending') {
        _this.reason = reason
        //依次执行失败回调
        _this.onRejectedFunc.forEach(fn => fn(reason))
        _this.state = 'rejected'
      }
    }

    try {
      // 当实例化Promise时,构造函数中就要马上调用传入的executor函数执行
      executor(resolve, reject)
    } catch (error) {
      reject(error)
    }
  }
  _resolvePromise (promise2, x, resolve, reject) {
    // 如果返回了自己的Promise对象,状态永远为等待态(pending),再也无法成为resolved或是rejected,程序会死掉,因此首先要处理它
    if (promise2 === x) {
      reject(new TypeError('Promise存在循环引用'))
    }
    if (x !== null && (typeof x === 'object' || typeof x === 'function')) {
      // x可能是一个promise
      try {
        let then = x.then
        if (typeof then === 'function') {
          then.call(x, (y) => {
            _resolvePromise(promise2, y, resolve, reject)
          })
        } else {
          resolve(x)
        }
      } catch (err) {
        reject(err)
      }
    } else {
      //否则是个普通值
      resolve(x)
    }
  }
  then (onFulfilled, onRejected) {
    let promise2
    onFulfilled = typeof onFulfilled === 'function' ? onFulfilled : function (val) { return val }
    onRejected = typeof onRejected === 'function' ? onRejected : function (reason) { throw reason }

    if (this.state === 'resolved') {
      promise2 = new MyPromise((resolve, reject) => {
        setTimeout(() => {
          try {
            let x = onFulfilled(this.value)
            this._resolvePromise(promise2, x, resolve, reject)
          } catch (error) {
            reject(error)
          }
        }, 0);
      })
    }

    if (this.state === 'rejected') {
      promise2 = new MyPromise((resolve, reject) => {
        setTimeout(() => {
          try {
            let x = onRejected(this.reason)
            this._resolvePromise(promise2, x, resolve, reject)
          } catch (error) {
            reject(error)
          }
        }, 0);
      })
    }

    if (this.state === 'pending') {
      promise2 = new MyPromise((resolve, reject) => {
        this.onFulfilledFunc.push(() => {
          setTimeout(() => {
            try {
              let x = onFulfilled(this.value)
              this._resolvePromise(promise2, x, resolve, reject)
            } catch (error) {
              reject(error)
            }
          }, 0);
        })

        this.onRejectedFunc.push(() => {
          setTimeout(() => {
            try {
              let x = onRejected(this.reason)
              this._resolvePromise(promise2, x, resolve, reject)
            } catch (error) {
              reject(error)
            }
          }, 0);
        })
      })
    }

    return promise2
  }
}

运行测试:

var promise = new MyPromise((resolve, reject) => {
  console.log(1)
  setTimeout(() => {
    resolve(2)
  }, 1000);
  console.log(3)
}).then(value => console.log(value))

结果真香:
在这里插入图片描述

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标签:resolve,一个,error,promise2,Promise,reject,手写,pending
来源: https://blog.csdn.net/qq_29055201/article/details/103934672