Android AudioRecord到文件,然后使用AudioTrack进行播放
作者:互联网
基本上,我使用AudioRecord将声音文件录制到sdcard目录中.录制5秒钟,然后使用AudioTrack播放.
好吧,对我来说,录制的文件不存在.可能录制失败.录制时我做错了什么?播放部分呢?
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
int minBufferSize = AudioTrack.getMinBufferSize(44100, AudioFormat.CHANNEL_CONFIGURATION_MONO,
AudioFormat.ENCODING_PCM_16BIT);
audioTrack = new AudioTrack(AudioManager.STREAM_MUSIC, 44100, AudioFormat.CHANNEL_CONFIGURATION_MONO,
AudioFormat.ENCODING_PCM_16BIT, minBufferSize, AudioTrack.MODE_STREAM);
recordSound();
}
private void recordSound(){
File file = new File(Environment.getExternalStorageDirectory().getAbsolutePath() + "/"+"recordsound");
// /mnt/sdcard/recordsound
// Delete any previous recording.
if (file.exists())
file.delete();
try {
file.createNewFile();
// Create a DataOuputStream to write the audio data into the saved file.
OutputStream os = new FileOutputStream(file);
BufferedOutputStream bos = new BufferedOutputStream(os);
dos = new DataOutputStream(bos);
// Create a new AudioRecord object to record the audio.
int bufferSize = audioRecord.getMinBufferSize(FREQUENCY, CHANNEL_CONFIGURATION, AUDIO_ENCODING);
audioRecord = new AudioRecord(MediaRecorder.AudioSource.MIC, FREQUENCY, CHANNEL_CONFIGURATION, AUDIO_ENCODING, bufferSize);
short[] buffer = new short[bufferSize];
audioRecord.startRecording();
new Timer().schedule(stop(), 5000); //time in miliseconds
// while (audioRecord.RECORDSTATE_RECORDING==1)
{
int bufferReadResult = audioRecord.read(buffer, 0, bufferSize);
for (int i = 0; i < bufferReadResult; i++)
dos.writeShort(buffer[i]);
}
// dos.close();
} catch (FileNotFoundException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (IllegalArgumentException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (IllegalStateException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
private TimerTask stop()
{
TimerTask t = new TimerTask() {
@Override
public void run() {
// TODO Auto-generated method stub
audioTrack.stop();
audioTrack.release();
try {
dos.close();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
try {
playfilesound();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
};
return t;
}
private void playfilesound() throws IOException
{
int count = 512 * 1024; // 512 kb
//Reading the file..
byte[] byteData = null;
File file = null;
file = new File(Environment.getExternalStorageDirectory().getAbsolutePath() + "/"+"recordsound"); //filePath
if (file.exists())
{
int a=0;
}
byteData = new byte[(int)count];
FileInputStream in = null;
try {
in = new FileInputStream( file );
} catch (FileNotFoundException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
int bytesread = 0, ret = 0;
int size = (int) file.length();
audioTrack.play();
while (bytesread < size) { // Write the byte array to the track
ret = in.read( byteData,0, count); //ret =size in bytes
if (ret != -1) {
audioTrack.write(byteData,0, ret);
bytesread += ret; } //ret
else break; } //while
in.close(); audioTrack.stop(); audioTrack.release();
}
解决方法:
如果您的要求是在录制时应该播放(意味着循环播放音频),则在while循环线程中,您正在存储录制的数据(audioData bufer),您可以在while循环中将其本身复制到播放器对象( player.write(audioData,0,numShortsRead);).您说您的UI线程被卡住了,这可能是因为您给Audio Record线程赋予了更高的优先级.
检查以下我用于上述回送要求的代码:
boolean m_isRun=true;
public void loopback() {
// Prepare the AudioRecord & AudioTrack
try {
buffersize = AudioRecord.getMinBufferSize(SAMPLE_RATE,
AudioFormat.CHANNEL_CONFIGURATION_MONO,
AudioFormat.ENCODING_PCM_16BIT);
if (buffersize <= BUF_SIZE) {
buffersize = BUF_SIZE;
}
Log.i(LOG_TAG,"Initializing Audio Record and Audio Playing objects");
m_record = new AudioRecord(MediaRecorder.AudioSource.MIC,
SAMPLE_RATE, AudioFormat.CHANNEL_CONFIGURATION_MONO,
AudioFormat.ENCODING_PCM_16BIT, buffersize * 1);
m_track = new AudioTrack(AudioManager.STREAM_ALARM,
SAMPLE_RATE, AudioFormat.CHANNEL_CONFIGURATION_MONO,
AudioFormat.ENCODING_PCM_16BIT, buffersize * 1,
AudioTrack.MODE_STREAM);
m_track.setPlaybackRate(SAMPLE_RATE);
} catch (Throwable t) {
Log.e("Error", "Initializing Audio Record and Play objects Failed "+t.getLocalizedMessage());
}
m_record.startRecording();
Log.i(LOG_TAG,"Audio Recording started");
m_track.play();
Log.i(LOG_TAG,"Audio Playing started");
while (m_isRun) {
m_record.read(buffer, 0, BUF_SIZE);
m_track.write(buffer, 0, buffer.length);
}
Log.i(LOG_TAG, "loopback exit");
}
private void do_loopback() {
m_thread = new Thread(new Runnable() {
public void run() {
loopback();
}
});
还有一件事,如果您的要求是先录制几秒钟然后播放,则在播放时应该重新开始录制,您可以使用带有超时的延迟处理程序线程来执行此操作,在该线程中您可以停止录制并复制缓冲区,然后开始录制.
标签:android,android-audiorecord 来源: https://codeday.me/bug/20191009/1880749.html