Unity3d自动隐藏顶部工具栏
作者:互联网
将以下脚本挂载到工具栏面板上即可。
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[RequireComponent(typeof(RectTransform))]
public class AutoHideToolbar : MonoBehaviour {
bool isShow = true;
private RectTransform rectTr;
// Use this for initialization
void Start () {
rectTr = GetComponent<RectTransform>();
}
// Update is called once per frame
void Update () {
if (Input.mousePosition.y > Screen.height - rectTr.sizeDelta.y)
{
if (isShow == false)
{
StartCoroutine(ShowToolBar(true));
isShow = true;
}
}
else
{
if (isShow == true)
{
StartCoroutine(ShowToolBar(false));
isShow = false;
}
}
}
IEnumerator ShowToolBar(bool show)
{
int count = 20;
float step = rectTr.sizeDelta.y / (float)count;
step = isShow ? step : -step;
for (int i = 0; i < count; i++)
{
rectTr.anchoredPosition = new Vector2(rectTr.anchoredPosition.x, rectTr.anchoredPosition.y+ step);
yield return null;
}
}
}
标签:Unity3d,工具栏,isShow,step,ShowToolBar,false,rectTr,true,自动隐藏 来源: https://blog.csdn.net/zouxin_88/article/details/101224502