c – 将cv :: Mat转换为SDL_Texture
作者:互联网
我正在尝试使用SDL播放视频.为此,我使用opencv加载视频,并获取帧.然后我只需要将这些帧转换为SDL_Texture *,我就可以在屏幕上绘制它们了.
这是我的问题,我将它转换为SDL_Surface *但是转换到SDL_Texture失败了,我不知道为什么.这是我的代码:
void Cutscene::play()
{
this->onLoop();
this->onRender();
while(!frameMat.empty())
{
this->onLoop();
this->onRender();
}
}
void Cutscene::onLoop()
{
video >> frameMat;
convertCV_MatToSDL_Texture();
}
void Cutscene::onRender()
{
Image::onDraw(GameEngine::getInstance()->getRenderer(), frameTexture);
}
void Cutscene::convertCV_MatToSDL_Texture()
{
IplImage opencvimg2 = (IplImage)frameMat;
IplImage* opencvimg = &opencvimg2;
//Convert to SDL_Surface
frameSurface = SDL_CreateRGBSurfaceFrom((void*)opencvimg->imageData,
opencvimg->width, opencvimg->height,
opencvimg->depth*opencvimg->nChannels,
opencvimg->widthStep,
0xff0000, 0x00ff00, 0x0000ff, 0);
if(frameSurface == NULL)
{
SDL_Log("Couldn't convert Mat to Surface.");
return;
}
//Convert to SDL_Texture
frameTexture = SDL_CreateTextureFromSurface(
GameEngine::getInstance()->getRenderer(), frameSurface);
if(frameTexture == NULL)
{
SDL_Log("Couldn't convert Mat(converted to surface) to Texture."); //<- ERROR!!
return;
}
//cvReleaseImage(&opencvimg);
//MEMORY LEAK?? opencvimg opencvimg2
}
我在项目的其他部分使用了这个函数SDL_CreateTextureFromSurface,它在那里工作.所以问题是:你知道我在代码中做的转换有什么问题吗?如果没有,有没有更好的方法来做我想做的事情?
解决方法:
我得到了它的工作!我认为唯一的问题是我必须使用& frameMat而不是frameMat.
如果有人可能感兴趣,这是我的代码:
SDL_Texture* Cutscene::convertCV_MatToSDL_Texture(const cv::Mat &matImg)
{
IplImage opencvimg2 = (IplImage)matImg;
IplImage* opencvimg = &opencvimg2;
//Convert to SDL_Surface
frameSurface = SDL_CreateRGBSurfaceFrom(
(void*)opencvimg->imageData,
opencvimg->width, opencvimg->height,
opencvimg->depth*opencvimg->nChannels,
opencvimg->widthStep,
0xff0000, 0x00ff00, 0x0000ff, 0);
if(frameSurface == NULL)
{
SDL_Log("Couldn't convert Mat to Surface.");
return NULL;
}
//Convert to SDL_Texture
frameTexture = SDL_CreateTextureFromSurface(
GameEngine::getInstance()->getRenderer(), frameSurface);
if(frameTexture == NULL)
{
SDL_Log("Couldn't convert Mat(converted to surface) to Texture.");
return NULL;
}
else
{
SDL_Log("SUCCESS conversion");
return frameTexture;
}
cvReleaseImage(&opencvimg);
}
标签:sdl-2,c,opencv,video 来源: https://codeday.me/bug/20190830/1771762.html