队列的操作
作者:互联网
#include <stdio.h> #include <stdlib.h> #define TRUE 1 #define FALSE 0 #define OK 1 #define ERROR 0 #define OVERFLOW -2 typedef int QElemType; typedef int Status; /* * 存储结构 */ typedef struct QNode { QElemType data; struct QNode *next; }QNode, *QueuePtr; typedef struct { QueuePtr front; //队头指针 QueuePtr rear; //队尾指针 }LinkQueue; /* * 初始化队列 */ Status InitQueue(LinkQueue *Q) { Q->front = Q->rear = (QueuePtr) malloc(sizeof(QNode)); if (!Q->front) { exit(OVERFLOW); } Q->front->next = NULL; return OK; } /* * 销毁队列 */ Status DestroyQueue(LinkQueue *Q) { while (Q->front) { Q->rear = Q->front->next; free(Q->front); Q->front = Q->rear; } return OK; } /* * 清空队列 */ Status ClearQueue(LinkQueue *Q) { DestroyQueue(Q); InitQueue(Q); return OK; } /* * 判断队列是否为空 */ Status IsEmpty(LinkQueue Q) { if (Q.front->next == NULL) { return TRUE; } else { return FALSE; } } /* * 获取队列的长度 */ int GetLength(LinkQueue Q) { int i = 0; QueuePtr p = Q.front; while (Q.rear != p) { i++; p = p->next; } return i; } /* * 获取队头元素 */ Status GetHead(LinkQueue Q, QElemType *e) { QueuePtr p; if (Q.front == Q.rear) { return ERROR; } p = Q.front->next; *e = p->data; return OK; } /* * 入队 */ Status EnQueue(LinkQueue *Q, QElemType e) { QueuePtr p = (QueuePtr) malloc(sizeof(QNode)); if (!p) { exit(OVERFLOW); } p->data = e; p->next = NULL; Q->rear->next = p; Q->rear = p; return OK; } /* * 出队 */ Status DeQueue(LinkQueue *Q, QElemType *e) { QueuePtr p; if (Q->front == Q->rear) { return ERROR; } p = Q->front->next; *e = p->data; Q->front->next = p->next; if (Q->rear == p) { Q->rear = Q->front; } free(p); return OK; } /* * 访问元素 */ void visit(QElemType e) { printf("%d ", e); } /* * 遍历队列 */ Status TraverseQueue(LinkQueue Q, void (*visit)(QElemType)) { QueuePtr p = Q.front->next; while (p) { visit(p->data); p = p->next; } return OK; } int main() { LinkQueue Q; if (InitQueue(&Q)) { QElemType e; int i; printf("init_success\n"); if (IsEmpty(Q)) { printf("queue is empty\n"); } for (i = 0; i < 10; i++) { EnQueue(&Q, i); } GetHead(Q, &e); printf("The first element is %d\n", e); printf("length is %d\n", GetLength(Q)); DeQueue(&Q, &e); printf("delete element is %d\n", e); TraverseQueue(Q, *visit); if (DestroyQueue(&Q)) { printf("\ndestroy_success\n"); } } }
标签:return,队列,LinkQueue,next,QueuePtr,front,操作,rear 来源: https://www.cnblogs.com/kxzh/p/10919892.html