Networked Graphics: Building Networked Games and Virtual Environments
作者:互联网
PART I GROUNDWORK
CHAPTER 3 Overview of the Internet
PART II FOUNDATIONS
CHAPTER 5 Issues in Networking Graphics
CHAPTER 6 Sockets and Middleware
CHAPTER 7 Middleware and Message-Based Systems
CHAPTER 8 Middleware and Object-Sharing Systems
CHAPTER 9 Other Networking Components
PART III REAL SYSTEMS
CHAPTER 11 Latency and Consistency
CHAPTER 13 Application Support Issues
CHAPTER 1 Introduction
CHAPTER 2 One on One (101)
CHAPTER 3 Overview of the Internet
CHAPTER 4 More Than Two
CHAPTER 5 Issues in Networking Graphics
CHAPTER 6 Sockets and Middleware
CHAPTER 7 Middleware and Message-Based Systems
CHAPTER 8 Middleware and Object-Sharing Systems
CHAPTER 9 Other Networking Components
CHAPTER 10 Requirements
CHAPTER 11 Latency and Consistency
CHAPTER 12 Scalability
CHAPTER 13 Application Support Issues
标签:Building,CHAPTER,Networked,Middleware,Environments,Systems,Graphics,Networking,I 来源: https://www.cnblogs.com/revoid/p/10542252.html