其他分享
首页 > 其他分享> > 建造者模式

建造者模式

作者:互联网

建造者模式

简介

什么是创建型模式?

创建型模式(Creational Pattern)关注点是如何创建对象,其核心思想是要把对象的创建和使用相分离。这样使得两者能够相对独立地变换。
        创建型模式对类的实例化过程进行了抽象,能够将软件模块中对象的创建和对象的使用分离。为了使软件的结构更加清晰,外界对于这些对象只需要知道它们共同的接口,而不清楚器具体的实现和组合细节,使得整个系统的设计更加单一职责原则。
        创建型模式在创建什么(What),由谁创建(Who),何时创建(When)等方面都为软件设计者提供了尽可能大的灵活性。
        创建型模式隐藏了类的实例的创建细节,通过隐藏对象如何被创建和组合在一起达到整个系统独立的目的。

什么是建造者模式?

建造者模式(Builder Pattern)是常见设计模式的一种,它使用多个简单的对象一步一步构建一个复杂的对象。这种类型的设计模式属于创建型模式,它提供了一种创建对象的最佳方式
        一个Builder类会一步步构造最终的对象,该Builder类是独立于其他对象的。

典型应用

肯德基点餐,Java中的StringBuilder, lombook中的@Builder

使用场景

1.需要生成的对象具有复杂的内部结构
2.需要生成的对象内部属性本身互相依赖
3.基本部件不变,而其组合经常变

优缺点对比

优点:1.建造者独立,易扩展 2.便于控制细节风险
缺点:1.产品必须有共同点,范围有控制 2.如果内部变化复杂,会有很多的建造类

实践

个人感觉菜鸟上的示例挺好的,可以看下https://www.runoob.com/design-pattern/builder-pattern.html
以下为跟着狂神一起写的例子

1.造房子示例

  1. 构建产品
package com.example.designPattern23.builder.demo0;

/*
产品:房子
 */
public class Product {
    public String buildA;
    public String buildB;
    public String buildC;
    public String buildD;

    public String getBuildA() {
        return buildA;
    }

    public void setBuildA(String buildA) {
        this.buildA = buildA;
    }

    public String getBuildB() {
        return buildB;
    }

    public void setBuildB(String buildB) {
        this.buildB = buildB;
    }

    public String getBuildC() {
        return buildC;
    }

    public void setBuildC(String buildC) {
        this.buildC = buildC;
    }

    public String getBuildD() {
        return buildD;
    }

    public void setBuildD(String buildD) {
        this.buildD = buildD;
    }

    @Override
    public String toString() {
        return "Product{" +
                "buildA='" + buildA + '\'' +
                ", buildB='" + buildB + '\'' +
                ", buildC='" + buildC + '\'' +
                ", buildD='" + buildD + '\'' +
                '}';
    }
}

2.抽象builder

package com.example.designPattern23.builder.demo0;

public abstract class Builder {
    abstract void buildA(); //地基

    abstract void buildB(); //钢筋工程

    abstract void buildC(); //铺电线

    abstract void buildD(); //粉刷

    abstract Product getProduct();

}

3.具体建造者

package com.example.designPattern23.builder.demo0;

public class Worker extends Builder {
    public Product product;

    public Worker() {
        product = new Product();
    }

    @Override
    void buildA() {
        product.setBuildA("水泥");
    }

    @Override
    void buildB() {
        product.setBuildB("钢筋工程");
    }

    @Override
    void buildC() {
        product.setBuildC("铺电路");
    }

    @Override
    void buildD() {
        product.setBuildD("粉刷");
    }

    @Override
    Product getProduct() {
        return product;
    }
}

4.指挥者

package com.example.designPattern23.builder.demo0;

// 指挥是核心。负责指挥构建一个工程。工程如何构建,由他确定
public class Director {
    public Product build(Builder builder) {
        builder.buildA();
        builder.buildB();
        builder.buildC();
        builder.buildD();
        return builder.getProduct();
    }
}

5.测试类

package com.example.designPattern23.builder.demo0;

public class Test {
    public static void main(String[] args) {
        Director director = new Director();
        Product product = director.build(new Worker());
        System.out.println(product);
    }
}

2.麦当劳点餐

与示例一的区别在于没有指挥者,客户为知会者

  1. 产品
package com.example.designPattern23.builder.demo1;

public class Product {
    public String buildA = "可乐";
    public String buildB = "鸡翅";
    public String buildC = "薯条";
    public String buildD = "汉堡";

    public String getBuildA() {
        return buildA;
    }

    public void setBuildA(String buildA) {
        this.buildA = buildA;
    }

    public String getBuildB() {
        return buildB;
    }

    public void setBuildB(String buildB) {
        this.buildB = buildB;
    }

    public String getBuildC() {
        return buildC;
    }

    public void setBuildC(String buildC) {
        this.buildC = buildC;
    }

    public String getBuildD() {
        return buildD;
    }

    public void setBuildD(String buildD) {
        this.buildD = buildD;
    }

    @Override
    public String toString() {
        return "Product{" +
                "buildA='" + buildA + '\'' +
                ", buildB='" + buildB + '\'' +
                ", buildC='" + buildC + '\'' +
                ", buildD='" + buildD + '\'' +
                '}';
    }
}

  1. 抽象建造者
package com.example.designPattern23.builder.demo1;

public abstract class Builder {
    abstract Builder buildA(String msg);//可乐

    abstract Builder buildB(String msg);//鸡翅

    abstract Builder buildC(String msg);//薯条

    abstract Builder buildD(String msg);//汉堡

    abstract Product getProduct();
}

  1. 具体建造者
package com.example.designPattern23.builder.demo1;

public class Worker extends Builder {
    private Product product;

    public Worker() {
        product = new Product();
    }

    @Override
    Builder buildA(String msg) {
        product.setBuildA(msg);
        return this;
    }

    @Override
    Builder buildB(String msg) {
        product.setBuildB(msg);
        return this;
    }

    @Override
    Builder buildC(String msg) {
        product.setBuildC(msg);
        return this;
    }

    @Override
    Builder buildD(String msg) {
        product.setBuildD(msg);
        return this;
    }

    @Override
    Product getProduct() {
        return product;
    }
}
  1. 测试类
package com.example.designPattern23.builder.demo1;

public class Test {
    public static void main(String[] args) {
        Worker worker = new Worker();
//        System.out.println(worker.getProduct());
        System.out.println(worker.buildA("全家桶").buildB("鸡腿").getProduct());
    }
}

标签:String,建造,模式,buildD,buildB,buildC,buildA,public
来源: https://www.cnblogs.com/Oh-mydream/p/16067897.html