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作者:互联网
#include <stdio.h>
#include <string.h>
#include <malloc.h>
typedef struct tree_node
{
int value;
struct tree_node *left;
struct tree_node *right;
struct tree_node *parent;
} node_t;
static int value = 0;
struct tree_node * __tree_create(int n)
{
struct tree_node *tnode = NULL;
if (n-- < 0)
{
return NULL;
}
tnode = (struct tree_node *)malloc(sizeof(struct tree_node));
if (NULL == tnode)
{
return NULL;
}
tnode->value = value++;
printf("%4d\n", tnode->value);
tnode->left = __tree_create(n);
tnode->right = __tree_create(n);
return tnode;
}
void tree_dump(struct tree_node *t)
{
if (NULL == t)
{
return;
}
tree_dump(t->left);
tree_dump(t->right);
printf("%4d\n", t->value);
}
void tree_free(struct tree_node *t)
{
if (NULL == t)
{
return;
}
tree_free(t->left);
tree_free(t->right);
printf("free tnode %4d\n", t->value);
memset(t, 0, sizeof(struct tree_node));
free(t);
}
int tree_depth(struct tree_node *t)
{
int a = 0;
int b = 0;
if (NULL == t)
{
return 0;
}
a = tree_depth(t->left);
b = tree_depth(t->right);
return (a > b ? a : b) + 1;
}
void __tree_dump_by_layer(struct tree_node *t, int level)
{
if (NULL == t || level < 0)
{
return;
}
if (0 == level)
{
printf("%4d ", t->value);
return;
}
__tree_dump_by_layer(t->left, level-1);
__tree_dump_by_layer(t->right, level-1);
}
int tree_node_number(int level)
{
int i = 0;
int ret = 1;
if (level <= 0)
{
return 1;
}
for (i = 0; i < level; i++)
{
ret = ret * 2;
}
return ret;
}
void printkong(int depth, int level)
{
}
void tree_dump_by_layer(struct tree_node *t, int depth)
{
int i = 0;
printf("\n");
printf("\n");
for (i = 0; i <= depth; i++)
{
printkong(depth, i);
__tree_dump_by_layer(t, i);
printf("\n");
}
printf("\n");
}
struct tree_node *tree_get_null_node(struct tree_node *t)
{
if (NULL == t)
{
return;
}
tree_dump(t->left);
tree_dump(t->right);
printf("%4d\n", t->value);
}
struct tree_node *tree_insert(struct tree_node *t,int x)
{
struct tree_node *tnode = NULL;
struct tree_node *nnode = NULL;
if (NULL == tnode)
{
return NULL;
}
nnode = tree_get_null_node(tree_node);
if (NULL == nnode)
{
printf("this not be happen\n");
return NULL;
}
tnode =malloc(sizeof(struct tree_node));
if (NULL == tnode)
{
printf("get mem failed\n");
return NULL;
}
tnode->value = x;
tnode->left = NULL;
tnode->right = NULL;
if (NULL == nnode->left)
{
nnode->left = tnode;
}
else if (NULL == nnode->right)
{
nnode->left = tnode;
}
return nnode;
}
int main(void)
{
struct tree_node *tree = NULL;
tree = __tree_create(3);
if (NULL == tree)
{
perror("tree create failed");
return 0;
}
tree_dump(tree);
tree_dump_by_layer(tree, 3);
printf("tree depth is %d\n", tree_depth(tree));
tree_free(tree);
return 0;
}
标签:,node,return,struct,tree,tnode,NULL 来源: https://www.cnblogs.com/sudochen/p/15935780.html