【Android】一张图看懂Activity的启动流程
作者:互联网
在Android中,Activity这家伙可以说是非常重要的,无时无刻不在和它打交道,本篇不讲解activity的基本使用,而是对Activity的启动流程做个记录,但不深入分析源码实现细节,开始之前,先上一张图来总体感受一下Activity的启动流程:
就像我们平时启动一个Activity那样,我们从startActivity(intent)开始。
startActivity
@Override
public void startActivity(Intent intent) {
this.startActivity(intent, null);
}
@Override
public void startActivity(Intent intent, @Nullable Bundle options) {
if (options != null) {
startActivityForResult(intent, -1, options);
} else {
startActivityForResult(intent, -1);
}
}
嗯,最终调用了startActivityForResult,这个我们也很熟悉:
public void startActivityForResult(@RequiresPermission Intent intent, int requestCode) {
startActivityForResult(intent, requestCode, null);
}
public void startActivityForResult(@RequiresPermission Intent intent, int requestCode,
@Nullable Bundle options) {
if (mParent == null) {
options = transferSpringboardActivityOptions(options);
//核心代码
Instrumentation.ActivityResult ar =
mInstrumentation.execStartActivity(
this, mMainThread.getApplicationThread(), mToken, this,
intent, requestCode, options);
} else {
if (options != null) {
mParent.startActivityFromChild(this, intent, requestCode, options);
} else {
mParent.startActivityFromChild(this, intent, requestCode);
}
}
}
核心代码就是mInstrumentation.execStartActivity,activity的启动过程委托给了Instrumentation类,看看execStartActivity的参数,mMainThread.getApplicationThread()返回的是ApplicationThread对象,它是ActivityThread的内部类,继承自IApplicationThread.Stub,这个是不是很面熟,它是IBinder对象,用来远程调用ActivityManagerService里的方法.
Instrumentation
接着看下execStartActivity方法:
public ActivityResult execStartActivity(
Context who, IBinder contextThread, IBinder token, Activity target,
Intent intent, int requestCode, Bundle options) {
···
try {
//此处开始IPC过程,远程调用ActivityManagerService(AMS)的startActivity
int result = ActivityManager.getService()
.startActivity(whoThread, who.getBasePackageName(), intent,
intent.resolveTypeIfNeeded(who.getContentResolver()),
token, target != null ? target.mEmbeddedID : null,
requestCode, 0, null, options);
checkStartActivityResult(result, intent);
}
···
return null;
}
上面ActivityManager.getService()返回的是IActivityManager接口,它是aidl定义的接口类,用于进程间通信,它的实现类就是ActivityManagerService,接着看startActivity方法。
ActivityManagerService
@Override
public final int startActivity(IApplicationThread caller, String callingPackage,
Intent intent, String resolvedType, IBinder resultTo, String resultWho, int requestCode,
int startFlags, ProfilerInfo profilerInfo, Bundle bOptions) {
return startActivityAsUser(caller, callingPackage, intent, resolvedType, resultTo,
resultWho, requestCode, startFlags, profilerInfo, bOptions,
UserHandle.getCallingUserId());
}
@Override
public final int startActivityAsUser(IApplicationThread caller, String callingPackage,
Intent intent, String resolvedType, IBinder resultTo, String resultWho, int requestCode,
int startFlags, ProfilerInfo profilerInfo, Bundle bOptions, int userId) {
enforceNotIsolatedCaller("startActivity");
userId = mUserController.handleIncomingUser(Binder.getCallingPid(), Binder.getCallingUid(),
userId, false, ALLOW_FULL_ONLY, "startActivity", null);
return mActivityStarter.startActivityMayWait(caller, -1, callingPackage, intent,
resolvedType, null, null, resultTo, resultWho, requestCode, startFlags,
profilerInfo, null, null, bOptions, false, userId, null, null,
"startActivityAsUser");
}
这里启动请求又委托给了ActivityStarter类,ActivityStarter封装了一个activity启动的过程,看下它的startActivityMayWait方法:
final int startActivityMayWait() {
···
int res = startActivityLocked(caller, intent, ephemeralIntent, resolvedType,
aInfo, rInfo, voiceSession, voiceInteractor,
resultTo, resultWho, requestCode, callingPid,
callingUid, callingPackage, realCallingPid, realCallingUid, startFlags,
options, ignoreTargetSecurity, componentSpecified, outRecord, container,
inTask, reason);
···
return res;
}
}
int startActivityLocked() {
//这里又调用了自身的startActivity方法
mLastStartActivityResult = startActivity(caller, intent, ephemeralIntent, resolvedType,
aInfo, rInfo, voiceSession, voiceInteractor, resultTo, resultWho, requestCode,
callingPid, callingUid, callingPackage, realCallingPid, realCallingUid, startFlags,
options, ignoreTargetSecurity, componentSpecified, mLastStartActivityRecord,
container, inTask);
return mLastStartActivityResult;
}
private int startActivity(IApplicationThread caller, Intent intent, Intent ephemeralIntent,
//此处省略一大堆代码
return startActivity(r, sourceRecord, voiceSession, voiceInteractor, startFlags, true,
options, inTask, outActivity);
}
private int startActivity(final ActivityRecord r, ActivityRecord sourceRecord,
IVoiceInteractionSession voiceSession, IVoiceInteractor voiceInteractor,
int startFlags, boolean doResume, ActivityOptions options, TaskRecord inTask,
ActivityRecord[] outActivity) {
int result = START_CANCELED;
try {
mService.mWindowManager.deferSurfaceLayout();
//接着调用startActivityUnchecked
result = startActivityUnchecked(r, sourceRecord, voiceSession, voiceInteractor,
startFlags, doResume, options, inTask, outActivity);
} finally {
// 如果启动 Activity 没有成功, 从 task 中移除 Activity
if (!ActivityManager.isStartResultSuccessful(result)
&& mStartActivity.getTask() != null) {
mStartActivity.getTask().removeActivity(mStartActivity);
}
mService.mWindowManager.continueSurfaceLayout();
}
return result;
}
然后调用了startActivityUnchecked方法:
private int startActivityUnchecked(final ActivityRecord r, ActivityRecord sourceRecord,
IVoiceInteractionSession voiceSession, IVoiceInteractor voiceInteractor,
int startFlags, boolean doResume, ActivityOptions options, TaskRecord inTask,
ActivityRecord[] outActivity) {
//初始化状态
setInitialState();
//计算launch flags
computeLaunchingTaskFlags();
//计算源task
computeSourceStack();
// 获取是否存在可以复用的 Activity,根据 flags 和 launchMode
ActivityRecord reusedActivity = getReusableIntentActivity();
if (reusedActivity != null) {
//存在可复用的 Activity,则走此逻辑
}
if (mStartActivity.packageName == null) {
return START_CLASS_NOT_FOUND;
}
// 如果启动的 Activity 与当前 Task 顶部的 Activity 相同,判断是否需要继续启动新的 Activity
final boolean dontStart = top != null && mStartActivity.resultTo == null
&& top.realActivity.equals(mStartActivity.realActivity)
&& top.userId == mStartActivity.userId
&& top.app != null && top.app.thread != null
&& ((mLaunchFlags & FLAG_ACTIVITY_SINGLE_TOP) != 0
|| mLaunchSingleTop || mLaunchSingleTask);
if (dontStart) {
//传递一个新的 Intent 到 onNewIntent
top.deliverNewIntentLocked(
mCallingUid, mStartActivity.intent, mStartActivity.launchedFromPackage);
return START_DELIVERED_TO_TOP;
}
······
if (mDoResume) {
final ActivityRecord topTaskActivity =
mStartActivity.getTask().topRunningActivityLocked();
if (!mTargetStack.isFocusable()
|| (topTaskActivity != null && topTaskActivity.mTaskOverlay
&& mStartActivity != topTaskActivity)) {
mTargetStack.ensureActivitiesVisibleLocked(null, 0, !PRESERVE_WINDOWS);
mWindowManager.executeAppTransition();
} else {
//恢复目标Task
mSupervisor.resumeFocusedStackTopActivityLocked(mTargetStack, mStartActivity,
mOptions);
}
} else {
mTargetStack.addRecentActivityLocked(mStartActivity);
}
return START_SUCCESS;
}
此时执行流程从ActivityStarter转移到了ActivityStackSupervisor类的resumeFocusedStackTopActivityLocked方法:
boolean resumeFocusedStackTopActivityLocked(
ActivityStack targetStack, ActivityRecord target, ActivityOptions targetOptions) {
if (targetStack != null && isFocusedStack(targetStack)) {
//然后又转移到了ActivityStack类
return targetStack.resumeTopActivityUncheckedLocked(target, targetOptions);
}
return false;
}
ActivityStack
boolean resumeTopActivityUncheckedLocked(ActivityRecord prev, ActivityOptions options) {
boolean result = false;
try {
mStackSupervisor.inResumeTopActivity = true;
//调用自身resumeTopActivityInnerLocked
result = resumeTopActivityInnerLocked(prev, options);
} finally {
mStackSupervisor.inResumeTopActivity = false;
}
return result;
}
private boolean resumeTopActivityInnerLocked(ActivityRecord prev, ActivityOptions options) {
······
mStackSupervisor.startSpecificActivityLocked(next, true, true);
······
return true;
}
ActivityStackSuperVisor
此时流程走到了ActivityStackSuperVisor类,调用了startSpecificActivityLocked方法:
void startSpecificActivityLocked(ActivityRecord r,
boolean andResume, boolean checkConfig) {
if (app != null && app.thread != null) {
try {
realStartActivityLocked(r, app, andResume, checkConfig);
return;
}
}
}
final boolean realStartActivityLocked(ActivityRecord r, ProcessRecord app,
boolean andResume, boolean checkConfig) throws RemoteException {
······
try {
//此处调用了ApplicationThread类,它是ActivityThread的内部类
app.thread.scheduleLaunchActivity();
} catch (RemoteException e) {
throw e;
}
······
return true;
}
ActivityThread
Activity启动到现在终于走到了ActivityThread类中,此时调用了ActivityThread的内部类ApplicationThread的scheduleLaunchActivity方法,我们来看下:
private class ApplicationThread extends IApplicationThread.Stub {
private static final String DB_INFO_FORMAT = " %8s %8s %14s %14s %s";
private int mLastProcessState = -1;
public final void schedulePauseActivity(IBinder token, boolean finished,
boolean userLeaving, int configChanges, boolean dontReport) {
int seq = getLifecycleSeq();
sendMessage(finished ? H.PAUSE_ACTIVITY_FINISHING : H.PAUSE_ACTIVITY,token,(userLeaving ? USER_LEAVING : 0) | (dontReport ? DONT_REPORT : 0),configChanges,seq);
}
public final void scheduleStopActivity(IBinder token, boolean showWindow,
int configChanges) {
int seq = getLifecycleSeq();
sendMessage(showWindow ? H.STOP_ACTIVITY_SHOW : H.STOP_ACTIVITY_HIDE,token, 0, configChanges, seq);
}
public final void scheduleWindowVisibility(IBinder token, boolean showWindow) {
sendMessage(showWindow ? H.SHOW_WINDOW : H.HIDE_WINDOW,token);
}
public final void scheduleResumeActivity(IBinder token, int processState,
boolean isForward, Bundle resumeArgs) {
sendMessage(H.RESUME_ACTIVITY, token, isForward ? 1 : 0, 0, seq);
}
@Override
public final void scheduleLaunchActivity() {
······
sendMessage(H.LAUNCH_ACTIVITY, r);
}
······
}
可以看到ApplicationThread里面很多熟悉的方法,stop,pauseActivity等等,而这些方法的内部基本都是sendMessage的方式发送了一个消息,我们来具体看下scheduleLaunchActivity方法:
@Override
public final void scheduleLaunchActivity() {
//通过Handler发送消息LAUNCH_ACTIVITY
sendMessage(H.LAUNCH_ACTIVITY, r);
}
看下H是什么鬼?
private class H extends Handler {
public static final int LAUNCH_ACTIVITY = 100;
public static final int PAUSE_ACTIVITY = 101;
public static final int STOP_ACTIVITY_SHOW = 103;
public static final int STOP_ACTIVITY_HIDE = 104;
public static final int SHOW_WINDOW = 105;
public static final int HIDE_WINDOW = 106;
public static final int RESUME_ACTIVITY = 107;
······
String codeToString(int code) {
if (DEBUG_MESSAGES) {
switch (code) {
case LAUNCH_ACTIVITY: return "LAUNCH_ACTIVITY";
case PAUSE_ACTIVITY: return "PAUSE_ACTIVITY";
case PAUSE_ACTIVITY_FINISHING: return "PAUSE_ACTIVITY_FINISHING";
case STOP_ACTIVITY_SHOW: return "STOP_ACTIVITY_SHOW";
case STOP_ACTIVITY_HIDE: return "STOP_ACTIVITY_HIDE";
case SHOW_WINDOW: return "SHOW_WINDOW";
}
}
return Integer.toString(code);
}
public void handleMessage(Message msg) {
if (DEBUG_MESSAGES) Slog.v(TAG, ">>> handling: " + codeToString(msg.what));
switch (msg.what) {
case LAUNCH_ACTIVITY: {
final ActivityClientRecord r = (ActivityClientRecord) msg.obj;
r.packageInfo = getPackageInfoNoCheck(
r.activityInfo.applicationInfo, r.compatInfo);
handleLaunchActivity(r, null, "LAUNCH_ACTIVITY");
} break;
case PAUSE_ACTIVITY: {
SomeArgs args = (SomeArgs) msg.obj;
handlePauseActivity((IBinder) args.arg1, false,
(args.argi1 & USER_LEAVING) != 0, args.argi2,
(args.argi1 & DONT_REPORT) != 0, args.argi3);
maybeSnapshot();
} break;
case STOP_ACTIVITY_SHOW: {
SomeArgs args = (SomeArgs) msg.obj;
handleStopActivity((IBinder) args.arg1, true, args.argi2, args.argi3);
} break;
case RESUME_ACTIVITY:
SomeArgs args = (SomeArgs) msg.obj;
handleResumeActivity((IBinder) args.arg1, true, args.argi1 != 0, true,
args.argi3, "RESUME_ACTIVITY");
break;
case DESTROY_ACTIVITY:
handleDestroyActivity((IBinder)msg.obj, msg.arg1 != 0,
msg.arg2, false);
break;
}
}
}
你们有看错H就是ActivityThread类定义的Handler对象,用于接收ApplicationThread发送来的handler消息,对Activity的生命周期等进行处理,可以看到上面发送的LAUNCH_ACTIVITY最终执行了handleLaunchActivity方法:
private void handleLaunchActivity(ActivityClientRecord r, Intent customIntent, String reason) {
//关键代码,里面进行了Activity的创建。onCreate和onStart的调用
Activity a = performLaunchActivity(r, customIntent);
if (a != null) {
r.createdConfig = new Configuration(mConfiguration);
reportSizeConfigurations(r);
Bundle oldState = r.state;
//关键方法onResume执行
handleResumeActivity(r.token, false, r.isForward,
!r.activity.mFinished && !r.startsNotResumed, r.lastProcessedSeq, reason);
if (!r.activity.mFinished && r.startsNotResumed) {
performPauseActivityIfNeeded(r, reason);
if (r.isPreHoneycomb()) {
r.state = oldState;
}
}
} else {
try {
ActivityManager.getService()
.finishActivity(r.token, Activity.RESULT_CANCELED, null,
Activity.DONT_FINISH_TASK_WITH_ACTIVITY);
} catch (RemoteException ex) {
throw ex.rethrowFromSystemServer();
}
}
}
先来看下performLaunchActivity里面到底干了啥:
private Activity performLaunchActivity(ActivityClientRecord r, Intent customIntent) {
//创建上下文Context --->A
ContextImpl appContext = createBaseContextForActivity(r);
Activity activity = null;
try {
java.lang.ClassLoader cl = appContext.getClassLoader();
//创建Activity对象 --->B
activity = mInstrumentation.newActivity(
cl, component.getClassName(), r.intent);
StrictMode.incrementExpectedActivityCount(activity.getClass());
r.intent.setExtrasClassLoader(cl);
r.intent.prepareToEnterProcess();
if (r.state != null) {
r.state.setClassLoader(cl);
}
} catch (Exception e) {
}
try {
//获取Application对象 --->C
Application app = r.packageInfo.makeApplication(false, mInstrumentation);
if (activity != null) {
//关键方法,activity的attach方法 --->D
activity.attach(appContext, this, getInstrumentation(), r.token,
r.ident, app, r.intent, r.activityInfo, title, r.parent,
r.embeddedID, r.lastNonConfigurationInstances, config,
r.referrer, r.voiceInteractor, window, r.configCallback);
if (customIntent != null) {
activity.mIntent = customIntent;
}
//调用onCreate方法 --->E
if (r.isPersistable()) {
mInstrumentation.callActivityOnCreate(activity, r.state, r.persistentState);
} else {
mInstrumentation.callActivityOnCreate(activity, r.state);
}
//调用onStart方法 --->F
if (!r.activity.mFinished) {
activity.performStart();
r.stopped = false;
}
//调用onRestoreInstanceState方法
if (!r.activity.mFinished) {
if (r.isPersistable()) {
if (r.state != null || r.persistentState != null) {
mInstrumentation.callActivityOnRestoreInstanceState(activity, r.state,
r.persistentState);
}
} else if (r.state != null) {
mInstrumentation.callActivityOnRestoreInstanceState(activity, r.state);
}
}
}
r.paused = true;
mActivities.put(r.token, r);
} catch (SuperNotCalledException e) {
throw e;
}
return activity;
}
A处代码创建了上下文ContextImpl,它是Context的子类,B处代码Instrumentation的newActivity方法创建了Activity对象:
public Activity newActivity(ClassLoader cl, String className,
Intent intent)
throws InstantiationException, IllegalAccessException,
ClassNotFoundException {
return (Activity)cl.loadClass(className).newInstance();
}
C处的代码调用了LoadedApk类中的makeApplication方法:
public Application makeApplication(boolean forceDefaultAppClass,
Instrumentation instrumentation) {
//已存在,直接返回,所以Application是单例
if (mApplication != null) {
return mApplication;
}
//没有就创建
Application app = null;
app = mActivityThread.mInstrumentation.newApplication(
cl, appClass, appContext);
mApplication = app;
if (instrumentation != null) {
try {
//调用Application的onCreate方法
instrumentation.callApplicationOnCreate(app);
} catch (Exception e) {
}
}
return app;
}
D处调用了activity的attach方法,这个大家应该很熟悉吧,简单回顾一下:
final void attach() {
//创建PhoneWindow对象
mWindow = new PhoneWindow(this, window, activityConfigCallback);
//绑定WindowManager到mWindow对象上
mWindow.setWindowManager(
(WindowManager)context.getSystemService(Context.WINDOW_SERVICE),
mToken, mComponent.flattenToString(),
(info.flags & ActivityInfo.FLAG_HARDWARE_ACCELERATED) != 0);
mWindowManager = mWindow.getWindowManager();
}
E处调用了Instrumentation类的callActivityOnCreate方法,这里就是调用Activity onCreate方法的地方了:
public void callActivityOnCreate(Activity activity, Bundle icicle) {
prePerformCreate(activity);
activity.performCreate(icicle);
postPerformCreate(activity);
}
//接着调用Activity的performCreate方法:
final void performCreate(Bundle icicle) {
restoreHasCurrentPermissionRequest(icicle);
//终于看到它了
onCreate(icicle);
mActivityTransitionState.readState(icicle);
performCreateCommon();
}
F处调用了Activity的performStart()方法:
final void performStart() {
//调用了Instrumentation的callActivityOnStart方法
mInstrumentation.callActivityOnStart(this);
·····
}
//Instrumentation的callActivityOnStart代码,最终调用了Activity的onStart方法
public void callActivityOnStart(Activity activity) {
activity.onStart();
}
再次回到handleLaunchActivity方法,执行完performLaunchActivity会去执行handleResumeActivity方法:
final void handleResumeActivity() {
//执行performResumeActivity
r = performResumeActivity(token, clearHide, reason);
}
public final ActivityClientRecord performResumeActivity(IBinder token,
boolean clearHide, String reason) {
ActivityClientRecord r = mActivities.get(token);
if (r != null && !r.activity.mFinished) {
try {
//这里最终调用了Activity的onResume()方法
r.activity.performResume();
} catch (Exception e) {
}
}
return r;
}
至此,Activity终于从startActivity经过层层调用执行了我们熟悉的onCreate,onStart,onResume方法,不多说了,现在Activity已经起来了,那么onPause是什么时候调用的呢?
1.onPause是什么时候调用的呢?
我们在上面的分析Activity的启动流程的时候,说到了ActivityStack类里的一个方法resumeTopActivityUncheckedLocked,它内部调用了startPausingLocked方法:
final boolean startPausingLocked(boolean userLeaving, boolean uiSleeping,
ActivityRecord resuming, boolean pauseImmediately) {
ActivityRecord prev = mResumedActivity;
if (prev.app != null && prev.app.thread != null) {
try {
//关键代码schedulePauseActivity
prev.app.thread.schedulePauseActivity(prev.appToken, prev.finishing,
userLeaving, prev.configChangeFlags, pauseImmediately);
} catch (Exception e) {
}
}
}
看prev.app.thread.schedulePauseActivity,这里的thread是IApplicationThread类型,这个熟悉吧,它的实现类就是ActivityThread的内部类ApplicationThread,调用了它的schedulePauseActivity:
public final void schedulePauseActivity(IBinder token, boolean finished,
boolean userLeaving, int configChanges, boolean dontReport) {
int seq = getLifecycleSeq();
sendMessage(H.PAUSE_ACTIVITY);
}
到这里就和上面流程同一套路了,就不继续跟踪代码了,感兴趣的可以继续跟踪代码查看。
2.App进程是何时启动的?
在上面的分析过程中,ActivityStackSuperVisor这个类大家应该见过吧,它有一个startSpecificActivityLocked方法如下:
void startSpecificActivityLocked();
if (app != null && app.thread != null) {
try {
// 如果进程已存在,则通知进程启动组件
realStartActivityLocked(r, app, andResume, checkConfig);
return;
} catch (RemoteException e) {
Slog.w(TAG, "Exception when starting activity "
+ r.intent.getComponent().flattenToShortString(), e);
}
}
//注意这里,如果进程不存在,则进行创建进程的操作
mService.startProcessLocked(r.processName, r.info.applicationInfo, true, 0,
"activity", r.intent.getComponent(), false, false, true);
}
这里的mService就是AMS,调用了它的startProcessLocked方法:
final ProcessRecord startProcessLocked(String processName,
ApplicationInfo info, boolean knownToBeDead, int intentFlags,
String hostingType, ComponentName hostingName, boolean allowWhileBooting,
boolean isolated, boolean keepIfLarge) {
return startProcessLocked(processName, info, knownToBeDead, intentFlags, hostingType,hostingName, allowWhileBooting, isolated, 0,null , null, null ,null );
}
final ProcessRecord startProcessLocked(String processName, ApplicationInfo info,
boolean knownToBeDead, int intentFlags, String hostingType, ComponentName hostingName,
boolean allowWhileBooting, boolean isolated, int isolatedUid, boolean keepIfLarge,
String abiOverride, String entryPoint, String[] entryPointArgs, Runnable crashHandler) {
long startTime = SystemClock.elapsedRealtime();
ProcessRecord app;
//继续跟踪代码
startProcessLocked(
app, hostingType, hostingNameStr, abiOverride, entryPoint, entryPointArgs);
return (app.pid != 0) ? app : null;
}
private final void startProcessLocked(ProcessRecord app, String hostingType,
String hostingNameStr, String abiOverride, String entryPoint, String[] entryPointArgs) {
ProcessStartResult startResult;
if (hostingType.equals("webview_service")) {
startResult = startWebView(entryPoint,
app.processName, uid, uid, gids, debugFlags, mountExternal,
app.info.targetSdkVersion, seInfo, requiredAbi, instructionSet,
app.info.dataDir, null, entryPointArgs);
} else {
//这里就是具体创建进程的地方了,有兴趣的可以继续追踪代码查看
startResult = Process.start(entryPoint,
app.processName, uid, uid, gids, debugFlags, mountExternal,
app.info.targetSdkVersion, seInfo, requiredAbi, instructionSet,
app.info.dataDir, invokeWith, entryPointArgs);
}
}
Process.start就是具体创建进程的地方了,有兴趣的可以继续追踪代码查看。
3.onStop方法是何时调用的?
如果我们从ActivityA启动ActivityB,onStop方法是何时调用的呢?其实也隐藏在上面的代码中,在handleResumeActivity方法中有这个一段代码:
final void handleResumeActivity(IBinder token,
boolean clearHide, boolean isForward, boolean reallyResume, int seq, String reason) {
//执行新启动Activity的onResume方法
r = performResumeActivity(token, clearHide, reason);
if (r != null) {
final Activity a = r.activity;
if (!r.onlyLocalRequest) {
r.nextIdle = mNewActivities;
mNewActivities = r;
//注意这里的代码
Looper.myQueue().addIdleHandler(new Idler());
}
r.onlyLocalRequest = false;
} else {
try {
ActivityManager.getService()
.finishActivity(token, Activity.RESULT_CANCELED, null,
Activity.DONT_FINISH_TASK_WITH_ACTIVITY);
}
}
}
Looper.myQueue().addIdleHandler(new Idler()),这一句代码我们跟踪下,看看它干了啥,看着好像很简单,往MessageQueue中add了一个addIdleHandler对象,看下Idler这个类:
private class Idler implements MessageQueue.IdleHandler {
@Override
public final boolean queueIdle() {
ActivityClientRecord a = mNewActivities;
boolean stopProfiling = false;
if (a != null) {
IActivityManager am = ActivityManager.getService();
ActivityClientRecord prev;
do {
if (a.activity != null && !a.activity.mFinished) {
try {
//注意这一句
am.activityIdle(a.token, a.createdConfig, stopProfiling);
} catch (RemoteException ex) {
throw ex.rethrowFromSystemServer();
}
}
prev = a;
a = a.nextIdle;
prev.nextIdle = null;
} while (a != null);
}
return false;
}
}
am.activityIdle,调用了AMS的activityIdle:
@Override
public final void activityIdle(IBinder token, Configuration config, boolean stopProfiling) {
final long origId = Binder.clearCallingIdentity();
synchronized (this) {
ActivityStack stack = ActivityRecord.getStackLocked(token);
if (stack != null) {
ActivityRecord r =
mStackSupervisor.activityIdleInternalLocked(token, false ,false , config);
}
}
Binder.restoreCallingIdentity(origId);
}
//继续跟踪mStackSupervisor.activityIdleInternalLocked
final ActivityRecord activityIdleInternalLocked(final IBinder token, boolean fromTimeout,
boolean processPausingActivities, Configuration config) {
········
for (int i = 0; i < NS; i++) {
r = stops.get(i);
final ActivityStack stack = r.getStack();
if (stack != null) {
if (r.finishing) {
//finish的逻辑
stack.finishCurrentActivityLocked(r, ActivityStack.FINISH_IMMEDIATELY, false);
} else {
//看这里
stack.stopActivityLocked(r);
}
}
}
return r;
}
//继续追踪ActivityStack的stopActivityLocked方法:
final void stopActivityLocked(ActivityRecord r) {
if (r.app != null && r.app.thread != null) {
adjustFocusedActivityStackLocked(r, "stopActivity");
r.resumeKeyDispatchingLocked();
try {
r.stopped = false;
r.state = STOPPING;
if (!r.visible) {
r.setVisible(false);
}
//这里大家应该就熟悉了吧
r.app.thread.scheduleStopActivity(r.appToken, r.visible, r.configChangeFlags);
if (mService.isSleepingOrShuttingDownLocked()) {
r.setSleeping(true);
}
Message msg = mHandler.obtainMessage(STOP_TIMEOUT_MSG, r);
mHandler.sendMessageDelayed(msg, STOP_TIMEOUT);
} catch (Exception e) {
r.stopped = true;
r.state = STOPPED;
if (r.deferRelaunchUntilPaused) {
destroyActivityLocked(r, true, "stop-except");
}
}
}
}
最后执行到了ApplicationThread类的scheduleStopActivity,发送sendMessage消息,交给ActivityThread去处理stop的逻辑,其他生命周期逻辑大同小异,此处不再列举。
本文主要是熟悉Activity启动的整体流程,并未涉及太多细节,希望能给需要的人一些帮助,有错误欢迎指出。
参考链接:
1.https://juejin.im/entry/5abdcdea51882555784e114d
2.从源码的角度看Activity是如何启动的
3.App 启动过程
4.Android开发艺术探索
标签:图看,int,app,boolean,Activity,Android,null,final 来源: https://blog.csdn.net/wangkeke1860/article/details/88319899