Photoshop插件--平滑渐变过渡曲线--通道混合器--增强全部图层--脚本开发--PS插件
作者:互联网
文章目录
PS是一款栅格图像编辑软件,具有许多强大的功能,本文演示如何通过脚本实现平滑渐变过渡曲线、通道混合器和增强全部图层相关功能,展示从互联网收集而来的一个小插件,供大家学习交流,请勿用于商业用途。
1.插件界面
本文界面是一系列功能的一部分,将逐步展示,但是功能界面是共同的,如下图所示:
2.关键代码
2.1 平滑渐变过渡曲线
大家可通过源代码阅读,来掌握相关技巧,源代码如下:
//
// Generated Fri May 01 2015 07:28:02 GMT+0600
//
//
//==================== Solar Curve ==============
//
function SolarCurve() {
// Make
function step1(enabled, withDialog) {
if (enabled != undefined && !enabled)
return;
var dialogMode = (withDialog ? DialogModes.ALL : DialogModes.NO);
var desc1 = new ActionDescriptor();
var ref1 = new ActionReference();
ref1.putClass(PSClass.AdjustmentLayer);
desc1.putReference(PSString.Null, ref1);
var desc2 = new ActionDescriptor();
var desc3 = new ActionDescriptor();
desc3.putEnumerated(PSString.presetKind, PSString.presetKindType, PSString.presetKindDefault);
desc2.putObject(PSKey.Type, PSClass.Curves, desc3);
desc1.putObject(PSKey.Using, PSClass.AdjustmentLayer, desc2);
executeAction(PSEvent.Make, desc1, dialogMode);
};
// Select
function step2(enabled, withDialog) {
if (enabled != undefined && !enabled)
return;
var dialogMode = (withDialog ? DialogModes.ALL : DialogModes.NO);
var desc1 = new ActionDescriptor();
var ref1 = new ActionReference();
ref1.putEnumerated(PSClass.Channel, PSClass.Channel, PSEnum.RGB);
desc1.putReference(PSString.Null, ref1);
desc1.putBoolean(PSKey.MakeVisible, false);
executeAction(PSEvent.Select, desc1, dialogMode);
};
// Set
function step3(enabled, withDialog) {
if (enabled != undefined && !enabled)
return;
var dialogMode = (withDialog ? DialogModes.ALL : DialogModes.NO);
var desc1 = new ActionDescriptor();
var ref1 = new ActionReference();
ref1.putEnumerated(PSClass.Layer, PSType.Ordinal, PSEnum.Target);
desc1.putReference(PSString.Null, ref1);
var desc2 = new ActionDescriptor();
desc2.putString(PSKey.Name, "Solar_Curve");
desc1.putObject(PSKey.To, PSClass.Layer, desc2);
executeAction(PSEvent.Set, desc1, dialogMode);
};
// Select
function step4(enabled, withDialog) {
if (enabled != undefined && !enabled)
return;
var dialogMode = (withDialog ? DialogModes.ALL : DialogModes.NO);
var desc1 = new ActionDescriptor();
var ref1 = new ActionReference();
ref1.putEnumerated(PSClass.Channel, PSClass.Channel, PSClass.Mask);
desc1.putReference(PSString.Null, ref1);
desc1.putBoolean(PSKey.MakeVisible, false);
executeAction(PSEvent.Select, desc1, dialogMode);
};
// Delete
function step5(enabled, withDialog) {
if (enabled != undefined && !enabled)
return;
var dialogMode = (withDialog ? DialogModes.ALL : DialogModes.NO);
var desc1 = new ActionDescriptor();
var ref1 = new ActionReference();
ref1.putEnumerated(PSClass.Channel, PSType.Ordinal, PSEnum.Target);
desc1.putReference(PSString.Null, ref1);
executeAction(PSEvent.Delete, desc1, dialogMode);
};
// Set
function step6(enabled, withDialog) {
if (enabled != undefined && !enabled)
return;
var dialogMode = (withDialog ? DialogModes.ALL : DialogModes.NO);
var desc1 = new ActionDescriptor();
var ref1 = new ActionReference();
ref1.putEnumerated(PSClass.AdjustmentLayer, PSType.Ordinal, PSEnum.Target);
desc1.putReference(PSString.Null, ref1);
var desc2 = new ActionDescriptor();
desc2.putEnumerated(PSString.presetKind, PSString.presetKindType, PSString.presetKindCustom);
var list1 = new ActionList();
var desc3 = new ActionDescriptor();
var ref2 = new ActionReference();
ref2.putEnumerated(PSClass.Channel, PSClass.Channel, PSEnum.Red);
desc3.putReference(PSClass.Channel, ref2);
var list2 = new ActionList();
var desc4 = new ActionDescriptor();
desc4.putDouble(PSKey.Horizontal, 0);
desc4.putDouble(PSKey.Vertical, 0);
list2.putObject(PSClass.Point, desc4);
var desc5 = new ActionDescriptor();
desc5.putDouble(PSKey.Horizontal, 41);
desc5.putDouble(PSKey.Vertical, 255);
list2.putObject(PSClass.Point, desc5);
var desc6 = new ActionDescriptor();
desc6.putDouble(PSKey.Horizontal, 92);
desc6.putDouble(PSKey.Vertical, 0);
list2.putObject(PSClass.Point, desc6);
var desc7 = new ActionDescriptor();
desc7.putDouble(PSKey.Horizontal, 143);
desc7.putDouble(PSKey.Vertical, 255);
list2.putObject(PSClass.Point, desc7);
var desc8 = new ActionDescriptor();
desc8.putDouble(PSKey.Horizontal, 194);
desc8.putDouble(PSKey.Vertical, 0);
list2.putObject(PSClass.Point, desc8);
var desc9 = new ActionDescriptor();
desc9.putDouble(PSKey.Horizontal, 255);
desc9.putDouble(PSKey.Vertical, 255);
list2.putObject(PSClass.Point, desc9);
desc3.putList(PSKey.Curve, list2);
list1.putObject(PSClass.CurvesAdjustment, desc3);
var desc10 = new ActionDescriptor();
var ref3 = new ActionReference();
ref3.putEnumerated(PSClass.Channel, PSClass.Channel, PSEnum.Green);
desc10.putReference(PSClass.Channel, ref3);
var list3 = new ActionList();
var desc11 = new ActionDescriptor();
desc11.putDouble(PSKey.Horizontal, 0);
desc11.putDouble(PSKey.Vertical, 0);
list3.putObject(PSClass.Point, desc11);
var desc12 = new ActionDescriptor();
desc12.putDouble(PSKey.Horizontal, 51);
desc12.putDouble(PSKey.Vertical, 255);
list3.putObject(PSClass.Point, desc12);
var desc13 = new ActionDescriptor();
desc13.putDouble(PSKey.Horizontal, 102);
desc13.putDouble(PSKey.Vertical, 0);
list3.putObject(PSClass.Point, desc13);
var desc14 = new ActionDescriptor();
desc14.putDouble(PSKey.Horizontal, 153);
desc14.putDouble(PSKey.Vertical, 255);
list3.putObject(PSClass.Point, desc14);
var desc15 = new ActionDescriptor();
desc15.putDouble(PSKey.Horizontal, 204);
desc15.putDouble(PSKey.Vertical, 0);
list3.putObject(PSClass.Point, desc15);
var desc16 = new ActionDescriptor();
desc16.putDouble(PSKey.Horizontal, 255);
desc16.putDouble(PSKey.Vertical, 255);
list3.putObject(PSClass.Point, desc16);
desc10.putList(PSKey.Curve, list3);
list1.putObject(PSClass.CurvesAdjustment, desc10);
var desc17 = new ActionDescriptor();
var ref4 = new ActionReference();
ref4.putEnumerated(PSClass.Channel, PSClass.Channel, PSEnum.Blue);
desc17.putReference(PSClass.Channel, ref4);
var list4 = new ActionList();
var desc18 = new ActionDescriptor();
desc18.putDouble(PSKey.Horizontal, 0);
desc18.putDouble(PSKey.Vertical, 0);
list4.putObject(PSClass.Point, desc18);
var desc19 = new ActionDescriptor();
desc19.putDouble(PSKey.Horizontal, 61);
desc19.putDouble(PSKey.Vertical, 255);
list4.putObject(PSClass.Point, desc19);
var desc20 = new ActionDescriptor();
desc20.putDouble(PSKey.Horizontal, 112);
desc20.putDouble(PSKey.Vertical, 0);
list4.putObject(PSClass.Point, desc20);
var desc21 = new ActionDescriptor();
desc21.putDouble(PSKey.Horizontal, 163);
desc21.putDouble(PSKey.Vertical, 255);
list4.putObject(PSClass.Point, desc21);
var desc22 = new ActionDescriptor();
desc22.putDouble(PSKey.Horizontal, 214);
desc22.putDouble(PSKey.Vertical, 0);
list4.putObject(PSClass.Point, desc22);
var desc23 = new ActionDescriptor();
desc23.putDouble(PSKey.Horizontal, 255);
desc23.putDouble(PSKey.Vertical, 255);
list4.putObject(PSClass.Point, desc23);
desc17.putList(PSKey.Curve, list4);
list1.putObject(PSClass.CurvesAdjustment, desc17);
desc2.putList(PSKey.Adjustment, list1);
desc1.putObject(PSKey.To, PSClass.Curves, desc2);
executeAction(PSEvent.Set, desc1, dialogMode);
};
// Set
function step7(enabled, withDialog) {
if (enabled != undefined && !enabled)
return;
var dialogMode = (withDialog ? DialogModes.ALL : DialogModes.NO);
var desc1 = new ActionDescriptor();
var ref1 = new ActionReference();
ref1.putEnumerated(PSClass.Layer, PSType.Ordinal, PSEnum.Target);
desc1.putReference(PSString.Null, ref1);
var desc2 = new ActionDescriptor();
desc2.putEnumerated(PSKey.Color, PSKey.Color, PSEnum.Blue);
desc1.putObject(PSKey.To, PSClass.Layer, desc2);
executeAction(PSEvent.Set, desc1, dialogMode);
};
step1(); // Make
step2(); // Select
step3(); // Set
step4(); // Select
step5(); // Delete
step6(); // Set
step7(); // Set
};
cTID = function (s) {
return app.charIDToTypeID(s);
};
sTID = function (s) {
return app.stringIDToTypeID(s);
};
//
// SolarCurve.loadSymbols
// Loading up the symbol definitions like this makes it possible
// to include several of these generated files in one master file
// provided a prefix is specified other than the default. It also
// skips the definitions if PSConstants has already been loaded.
//
SolarCurve.loadSymbols = function () {
var dbgLevel = $.level;
$.level = 0;
try {
PSConstants;
return; // only if PSConstants is defined
} catch (e) {
} finally {
$.level = dbgLevel;
}
var needDefs = true;
$.level = 0;
try {
PSClass;
needDefs = false;
} catch (e) {
} finally {
$.level = dbgLevel;
}
if (needDefs) {
PSClass = function () {
};
PSEnum = function () {
};
PSEvent = function () {
};
PSForm = function () {
};
PSKey = function () {
};
PSType = function () {
};
PSUnit = function () {
};
PSString = function () {
};
}
// We may still end up duplicating some of the following definitions
// but at least we don't redefine PSClass, etc... and wipe out others
PSClass.AdjustmentLayer = cTID('AdjL');
PSClass.Calculation = cTID('Clcl');
PSClass.Channel = cTID('Chnl');
PSClass.Curves = cTID('Crvs');
PSClass.CurvesAdjustment = cTID('CrvA');
PSClass.Layer = cTID('Lyr ');
PSClass.Mask = cTID('Msk ');
PSClass.Point = cTID('Pnt ');
PSClass.RGBColor = cTID('RGBC');
PSEnum.Blue = cTID('Bl ');
PSEnum.Composite = cTID('Cmps');
PSEnum.Green = cTID('Grn ');
PSEnum.HideAll = cTID('HdAl');
PSEnum.Luminosity = cTID('Lmns');
PSEnum.Merged = cTID('Mrgd');
PSEnum.Overlay = cTID('Ovrl');
PSEnum.RGB = cTID('RGB ');
PSEnum.Red = cTID('Rd ');
PSEnum.Target = cTID('Trgt');
PSEvent.Delete = cTID('Dlt ');
PSEvent.Desaturate = cTID('Dstt');
PSEvent.Make = cTID('Mk ');
PSEvent.Select = cTID('slct');
PSEvent.Set = cTID('setd');
PSKey.Adjustment = cTID('Adjs');
PSKey.At = cTID('At ');
PSKey.Color = cTID('Clr ');
PSKey.Curve = cTID('Crv ');
PSKey.Exposure = cTID('Exps');
PSKey.From = cTID('From');
PSKey.Horizontal = cTID('Hrzn');
PSKey.MakeVisible = cTID('MkVs');
PSKey.Mode = cTID('Md ');
PSKey.Name = cTID('Nm ');
PSKey.New = cTID('Nw ');
PSKey.Offset = cTID('Ofst');
PSKey.Opacity = cTID('Opct');
PSKey.Radius = cTID('Rds ');
PSKey.To = cTID('T ');
PSKey.Type = cTID('Type');
PSKey.Using = cTID('Usng');
PSKey.Vertical = cTID('Vrtc');
PSKey.With = cTID('With');
PSString.Null = sTID('null');
PSString.addToSelectionContinuous = sTID('addToSelectionContinuous');
PSString.contentLayer = sTID('contentLayer');
PSString.gammaCorrection = sTID('gammaCorrection');
PSString.layerGroup = sTID('layerSection');
PSString.presetKind = sTID('presetKind');
PSString.presetKindCustom = sTID('presetKindCustom');
PSString.presetKindDefault = sTID('presetKindDefault');
PSString.presetKindType = sTID('presetKindType');
PSString.selectionModifier = sTID('selectionModifier');
PSString.selectionModifierType = sTID('selectionModifierType');
PSString.solidColorLayer = sTID('solidColorLayer');
PSType.BlendMode = cTID('BlnM');
PSType.Ordinal = cTID('Ordn');
PSType.UserMaskOptions = cTID('UsrM');
PSUnit.Percent = cTID('#Prc');
PSUnit.Pixels = cTID('#Pxl');
};
SolarCurve.loadSymbols(); // load up our symbols
//=========================================
// SolarCurve.main
//=========================================
//
SolarCurve.main = function () {
SolarCurve();
};
SolarCurve.main();
// EOF
2.2 通道混合器
大家可通过源代码阅读,来掌握相关技巧,源代码如下:
//
// Generated Fri May 01 2015 20:42:44 GMT+0600
//
//
//==================== Channel Mixer ==============
//
function ChannelMixer() {
// Make
function step1(enabled, withDialog) {
if (enabled != undefined && !enabled)
return;
var dialogMode = (withDialog ? DialogModes.ALL : DialogModes.NO);
var desc1 = new ActionDescriptor();
var ref1 = new ActionReference();
ref1.putClass(PSClass.AdjustmentLayer);
desc1.putReference(PSString.Null, ref1);
var desc2 = new ActionDescriptor();
var desc3 = new ActionDescriptor();
desc3.putEnumerated(PSString.presetKind, PSString.presetKindType, PSString.presetKindDefault);
var desc4 = new ActionDescriptor();
desc4.putUnitDouble(PSEnum.Red, PSUnit.Percent, 100);
desc3.putObject(PSEnum.Red, PSClass.ChannelMatrix, desc4);
var desc5 = new ActionDescriptor();
desc5.putUnitDouble(PSEnum.Green, PSUnit.Percent, 100);
desc3.putObject(PSEnum.Green, PSClass.ChannelMatrix, desc5);
var desc6 = new ActionDescriptor();
desc6.putUnitDouble(PSEnum.Blue, PSUnit.Percent, 100);
desc3.putObject(PSEnum.Blue, PSClass.ChannelMatrix, desc6);
desc2.putObject(PSKey.Type, PSClass.ChannelMixer, desc3);
desc1.putObject(PSKey.Using, PSClass.AdjustmentLayer, desc2);
executeAction(PSEvent.Make, desc1, dialogMode);
};
// Delete
function step2(enabled, withDialog) {
if (enabled != undefined && !enabled)
return;
var dialogMode = (withDialog ? DialogModes.ALL : DialogModes.NO);
var desc1 = new ActionDescriptor();
var ref1 = new ActionReference();
ref1.putEnumerated(PSClass.Channel, PSType.Ordinal, PSEnum.Target);
desc1.putReference(PSString.Null, ref1);
executeAction(PSEvent.Delete, desc1, dialogMode);
};
// Set
function step3(enabled, withDialog) {
if (enabled != undefined && !enabled)
return;
var dialogMode = (withDialog ? DialogModes.ALL : DialogModes.NO);
var desc1 = new ActionDescriptor();
var ref1 = new ActionReference();
ref1.putEnumerated(PSClass.AdjustmentLayer, PSType.Ordinal, PSEnum.Target);
desc1.putReference(PSString.Null, ref1);
var desc2 = new ActionDescriptor();
desc2.putEnumerated(PSString.presetKind, PSString.presetKindType, PSString.presetKindCustom);
desc2.putBoolean(PSKey.Monochromatic, true);
var desc3 = new ActionDescriptor();
desc3.putUnitDouble(PSEnum.Red, PSUnit.Percent, -75);
desc3.putUnitDouble(PSEnum.Green, PSUnit.Percent, 0);
desc3.putUnitDouble(PSEnum.Blue, PSUnit.Percent, 200);
desc3.putUnitDouble(PSKey.Constrain, PSUnit.Percent, 0);
desc2.putObject(PSKey.Gray, PSClass.ChannelMatrix, desc3);
desc1.putObject(PSKey.To, PSClass.ChannelMixer, desc2);
executeAction(PSEvent.Set, desc1, dialogMode);
};
// Set
function step4(enabled, withDialog) {
if (enabled != undefined && !enabled)
return;
var dialogMode = (withDialog ? DialogModes.ALL : DialogModes.NO);
var desc1 = new ActionDescriptor();
var ref1 = new ActionReference();
ref1.putEnumerated(PSClass.Layer, PSType.Ordinal, PSEnum.Target);
desc1.putReference(PSString.Null, ref1);
var desc2 = new ActionDescriptor();
desc1.putObject(PSKey.To, PSClass.Layer, desc2);
executeAction(PSEvent.Set, desc1, dialogMode);
};
// Set
function step5(enabled, withDialog) {
if (enabled != undefined && !enabled)
return;
var dialogMode = (withDialog ? DialogModes.ALL : DialogModes.NO);
var desc1 = new ActionDescriptor();
var ref1 = new ActionReference();
ref1.putEnumerated(PSClass.Layer, PSType.Ordinal, PSEnum.Target);
desc1.putReference(PSString.Null, ref1);
var desc2 = new ActionDescriptor();
desc2.putString(PSKey.Name, "Channel_Mixer_Help");
desc1.putObject(PSKey.To, PSClass.Layer, desc2);
executeAction(PSEvent.Set, desc1, dialogMode);
};
// Set
function step6(enabled, withDialog) {
if (enabled != undefined && !enabled)
return;
var dialogMode = (withDialog ? DialogModes.ALL : DialogModes.NO);
var desc1 = new ActionDescriptor();
var ref1 = new ActionReference();
ref1.putEnumerated(PSClass.Layer, PSType.Ordinal, PSEnum.Target);
desc1.putReference(PSString.Null, ref1);
var desc2 = new ActionDescriptor();
desc2.putEnumerated(PSKey.Color, PSKey.Color, PSEnum.Blue);
desc1.putObject(PSKey.To, PSClass.Layer, desc2);
executeAction(PSEvent.Set, desc1, dialogMode);
};
step1(); // Make
step2(); // Delete
step3(); // Set
step4(); // Set
step5(); // Set
step6(); // Set
};
cTID = function (s) {
return app.charIDToTypeID(s);
};
sTID = function (s) {
return app.stringIDToTypeID(s);
};
//
// ChannelMixer.loadSymbols
// Loading up the symbol definitions like this makes it possible
// to include several of these generated files in one master file
// provided a prefix is specified other than the default. It also
// skips the definitions if PSConstants has already been loaded.
//
ChannelMixer.loadSymbols = function () {
var dbgLevel = $.level;
$.level = 0;
try {
PSConstants;
return; // only if PSConstants is defined
} catch (e) {
} finally {
$.level = dbgLevel;
}
var needDefs = true;
$.level = 0;
try {
PSClass;
needDefs = false;
} catch (e) {
} finally {
$.level = dbgLevel;
}
if (needDefs) {
PSClass = function () {
};
PSEnum = function () {
};
PSEvent = function () {
};
PSForm = function () {
};
PSKey = function () {
};
PSType = function () {
};
PSUnit = function () {
};
PSString = function () {
};
}
// We may still end up duplicating some of the following definitions
// but at least we don't redefine PSClass, etc... and wipe out others
PSClass.AdjustmentLayer = cTID('AdjL');
PSClass.Channel = cTID('Chnl');
PSClass.ChannelMatrix = cTID('ChMx');
PSClass.ChannelMixer = cTID('ChnM');
PSClass.Curves = cTID('Crvs');
PSClass.CurvesAdjustment = cTID('CrvA');
PSClass.Layer = cTID('Lyr ');
PSClass.Mask = cTID('Msk ');
PSClass.Point = cTID('Pnt ');
PSClass.RGBColor = cTID('RGBC');
PSEnum.Blue = cTID('Bl ');
PSEnum.Green = cTID('Grn ');
PSEnum.RGB = cTID('RGB ');
PSEnum.Red = cTID('Rd ');
PSEnum.Target = cTID('Trgt');
PSEvent.Delete = cTID('Dlt ');
PSEvent.Hide = cTID('Hd ');
PSEvent.Make = cTID('Mk ');
PSEvent.Select = cTID('slct');
PSEvent.Set = cTID('setd');
PSKey.Adjustment = cTID('Adjs');
PSKey.Color = cTID('Clr ');
PSKey.Constrain = cTID('Cnst');
PSKey.Curve = cTID('Crv ');
PSKey.Exposure = cTID('Exps');
PSKey.From = cTID('From');
PSKey.Gray = cTID('Gry ');
PSKey.Horizontal = cTID('Hrzn');
PSKey.MakeVisible = cTID('MkVs');
PSKey.Mode = cTID('Md ');
PSKey.Monochromatic = cTID('Mnch');
PSKey.Name = cTID('Nm ');
PSKey.Offset = cTID('Ofst');
PSKey.To = cTID('T ');
PSKey.Type = cTID('Type');
PSKey.Using = cTID('Usng');
PSKey.Vertical = cTID('Vrtc');
PSString.Null = sTID('null');
PSString.addToSelectionContinuous = sTID('addToSelectionContinuous');
PSString.contentLayer = sTID('contentLayer');
PSString.gammaCorrection = sTID('gammaCorrection');
PSString.layerGroup = sTID('layerSection');
PSString.presetKind = sTID('presetKind');
PSString.presetKindCustom = sTID('presetKindCustom');
PSString.presetKindDefault = sTID('presetKindDefault');
PSString.presetKindType = sTID('presetKindType');
PSString.selectionModifier = sTID('selectionModifier');
PSString.selectionModifierType = sTID('selectionModifierType');
PSString.solidColorLayer = sTID('solidColorLayer');
PSType.BlendMode = cTID('BlnM');
PSType.Ordinal = cTID('Ordn');
PSUnit.Percent = cTID('#Prc');
};
ChannelMixer.loadSymbols(); // load up our symbols
//=========================================
// ChannelMixer.main
//=========================================
//
ChannelMixer.main = function () {
ChannelMixer();
};
ChannelMixer.main();
// EOF
2.3 增强全部图层
大家可通过源代码阅读,来掌握相关技巧,源代码如下:
//
// Generated Fri May 01 2015 20:42:44 GMT+0600
//
//
//==================== All Help ==============
//
function AllHelp() {
// Make
function step1(enabled, withDialog) {
if (enabled != undefined && !enabled)
return;
var dialogMode = (withDialog ? DialogModes.ALL : DialogModes.NO);
var desc1 = new ActionDescriptor();
var ref1 = new ActionReference();
ref1.putClass(PSClass.AdjustmentLayer);
desc1.putReference(PSString.Null, ref1);
var desc2 = new ActionDescriptor();
var desc3 = new ActionDescriptor();
desc3.putEnumerated(PSString.presetKind, PSString.presetKindType, PSString.presetKindDefault);
desc2.putObject(PSKey.Type, PSClass.Curves, desc3);
desc1.putObject(PSKey.Using, PSClass.AdjustmentLayer, desc2);
executeAction(PSEvent.Make, desc1, dialogMode);
};
// Select
function step2(enabled, withDialog) {
if (enabled != undefined && !enabled)
return;
var dialogMode = (withDialog ? DialogModes.ALL : DialogModes.NO);
var desc1 = new ActionDescriptor();
var ref1 = new ActionReference();
ref1.putEnumerated(PSClass.Channel, PSClass.Channel, PSEnum.RGB);
desc1.putReference(PSString.Null, ref1);
desc1.putBoolean(PSKey.MakeVisible, false);
executeAction(PSEvent.Select, desc1, dialogMode);
};
// Set
function step3(enabled, withDialog) {
if (enabled != undefined && !enabled)
return;
var dialogMode = (withDialog ? DialogModes.ALL : DialogModes.NO);
var desc1 = new ActionDescriptor();
var ref1 = new ActionReference();
ref1.putEnumerated(PSClass.Layer, PSType.Ordinal, PSEnum.Target);
desc1.putReference(PSString.Null, ref1);
var desc2 = new ActionDescriptor();
desc2.putString(PSKey.Name, "Solar_Curve");
desc1.putObject(PSKey.To, PSClass.Layer, desc2);
executeAction(PSEvent.Set, desc1, dialogMode);
};
// Select
function step4(enabled, withDialog) {
if (enabled != undefined && !enabled)
return;
var dialogMode = (withDialog ? DialogModes.ALL : DialogModes.NO);
var desc1 = new ActionDescriptor();
var ref1 = new ActionReference();
ref1.putEnumerated(PSClass.Channel, PSClass.Channel, PSClass.Mask);
desc1.putReference(PSString.Null, ref1);
desc1.putBoolean(PSKey.MakeVisible, false);
executeAction(PSEvent.Select, desc1, dialogMode);
};
// Delete
function step5(enabled, withDialog) {
if (enabled != undefined && !enabled)
return;
var dialogMode = (withDialog ? DialogModes.ALL : DialogModes.NO);
var desc1 = new ActionDescriptor();
var ref1 = new ActionReference();
ref1.putEnumerated(PSClass.Channel, PSType.Ordinal, PSEnum.Target);
desc1.putReference(PSString.Null, ref1);
executeAction(PSEvent.Delete, desc1, dialogMode);
};
// Set
function step6(enabled, withDialog) {
if (enabled != undefined && !enabled)
return;
var dialogMode = (withDialog ? DialogModes.ALL : DialogModes.NO);
var desc1 = new ActionDescriptor();
var ref1 = new ActionReference();
ref1.putEnumerated(PSClass.AdjustmentLayer, PSType.Ordinal, PSEnum.Target);
desc1.putReference(PSString.Null, ref1);
var desc2 = new ActionDescriptor();
desc2.putEnumerated(PSString.presetKind, PSString.presetKindType, PSString.presetKindCustom);
var list1 = new ActionList();
var desc3 = new ActionDescriptor();
var ref2 = new ActionReference();
ref2.putEnumerated(PSClass.Channel, PSClass.Channel, PSEnum.Red);
desc3.putReference(PSClass.Channel, ref2);
var list2 = new ActionList();
var desc4 = new ActionDescriptor();
desc4.putDouble(PSKey.Horizontal, 0);
desc4.putDouble(PSKey.Vertical, 0);
list2.putObject(PSClass.Point, desc4);
var desc5 = new ActionDescriptor();
desc5.putDouble(PSKey.Horizontal, 41);
desc5.putDouble(PSKey.Vertical, 255);
list2.putObject(PSClass.Point, desc5);
var desc6 = new ActionDescriptor();
desc6.putDouble(PSKey.Horizontal, 92);
desc6.putDouble(PSKey.Vertical, 0);
list2.putObject(PSClass.Point, desc6);
var desc7 = new ActionDescriptor();
desc7.putDouble(PSKey.Horizontal, 143);
desc7.putDouble(PSKey.Vertical, 255);
list2.putObject(PSClass.Point, desc7);
var desc8 = new ActionDescriptor();
desc8.putDouble(PSKey.Horizontal, 194);
desc8.putDouble(PSKey.Vertical, 0);
list2.putObject(PSClass.Point, desc8);
var desc9 = new ActionDescriptor();
desc9.putDouble(PSKey.Horizontal, 255);
desc9.putDouble(PSKey.Vertical, 255);
list2.putObject(PSClass.Point, desc9);
desc3.putList(PSKey.Curve, list2);
list1.putObject(PSClass.CurvesAdjustment, desc3);
var desc10 = new ActionDescriptor();
var ref3 = new ActionReference();
ref3.putEnumerated(PSClass.Channel, PSClass.Channel, PSEnum.Green);
desc10.putReference(PSClass.Channel, ref3);
var list3 = new ActionList();
var desc11 = new ActionDescriptor();
desc11.putDouble(PSKey.Horizontal, 0);
desc11.putDouble(PSKey.Vertical, 0);
list3.putObject(PSClass.Point, desc11);
var desc12 = new ActionDescriptor();
desc12.putDouble(PSKey.Horizontal, 51);
desc12.putDouble(PSKey.Vertical, 255);
list3.putObject(PSClass.Point, desc12);
var desc13 = new ActionDescriptor();
desc13.putDouble(PSKey.Horizontal, 102);
desc13.putDouble(PSKey.Vertical, 0);
list3.putObject(PSClass.Point, desc13);
var desc14 = new ActionDescriptor();
desc14.putDouble(PSKey.Horizontal, 153);
desc14.putDouble(PSKey.Vertical, 255);
list3.putObject(PSClass.Point, desc14);
var desc15 = new ActionDescriptor();
desc15.putDouble(PSKey.Horizontal, 204);
desc15.putDouble(PSKey.Vertical, 0);
list3.putObject(PSClass.Point, desc15);
var desc16 = new ActionDescriptor();
desc16.putDouble(PSKey.Horizontal, 255);
desc16.putDouble(PSKey.Vertical, 255);
list3.putObject(PSClass.Point, desc16);
desc10.putList(PSKey.Curve, list3);
list1.putObject(PSClass.CurvesAdjustment, desc10);
var desc17 = new ActionDescriptor();
var ref4 = new ActionReference();
ref4.putEnumerated(PSClass.Channel, PSClass.Channel, PSEnum.Blue);
desc17.putReference(PSClass.Channel, ref4);
var list4 = new ActionList();
var desc18 = new ActionDescriptor();
desc18.putDouble(PSKey.Horizontal, 0);
desc18.putDouble(PSKey.Vertical, 0);
list4.putObject(PSClass.Point, desc18);
var desc19 = new ActionDescriptor();
desc19.putDouble(PSKey.Horizontal, 61);
desc19.putDouble(PSKey.Vertical, 255);
list4.putObject(PSClass.Point, desc19);
var desc20 = new ActionDescriptor();
desc20.putDouble(PSKey.Horizontal, 112);
desc20.putDouble(PSKey.Vertical, 0);
list4.putObject(PSClass.Point, desc20);
var desc21 = new ActionDescriptor();
desc21.putDouble(PSKey.Horizontal, 163);
desc21.putDouble(PSKey.Vertical, 255);
list4.putObject(PSClass.Point, desc21);
var desc22 = new ActionDescriptor();
desc22.putDouble(PSKey.Horizontal, 214);
desc22.putDouble(PSKey.Vertical, 0);
list4.putObject(PSClass.Point, desc22);
var desc23 = new ActionDescriptor();
desc23.putDouble(PSKey.Horizontal, 255);
desc23.putDouble(PSKey.Vertical, 255);
list4.putObject(PSClass.Point, desc23);
desc17.putList(PSKey.Curve, list4);
list1.putObject(PSClass.CurvesAdjustment, desc17);
desc2.putList(PSKey.Adjustment, list1);
desc1.putObject(PSKey.To, PSClass.Curves, desc2);
executeAction(PSEvent.Set, desc1, dialogMode);
};
// Set
function step7(enabled, withDialog) {
if (enabled != undefined && !enabled)
return;
var dialogMode = (withDialog ? DialogModes.ALL : DialogModes.NO);
var desc1 = new ActionDescriptor();
var ref1 = new ActionReference();
ref1.putEnumerated(PSClass.Layer, PSType.Ordinal, PSEnum.Target);
desc1.putReference(PSString.Null, ref1);
var desc2 = new ActionDescriptor();
desc2.putEnumerated(PSKey.Color, PSKey.Color, PSEnum.Blue);
desc1.putObject(PSKey.To, PSClass.Layer, desc2);
executeAction(PSEvent.Set, desc1, dialogMode);
};
// Make
function step8(enabled, withDialog) {
if (enabled != undefined && !enabled)
return;
var dialogMode = (withDialog ? DialogModes.ALL : DialogModes.NO);
var desc1 = new ActionDescriptor();
var ref1 = new ActionReference();
ref1.putClass(PSString.contentLayer);
desc1.putReference(PSString.Null, ref1);
var desc2 = new ActionDescriptor();
var desc3 = new ActionDescriptor();
var desc4 = new ActionDescriptor();
desc4.putDouble(PSEnum.Red, 127.998046875);
desc4.putDouble(PSEnum.Green, 127.998046875);
desc4.putDouble(PSEnum.Blue, 127.998046875);
desc3.putObject(PSKey.Color, PSClass.RGBColor, desc4);
desc2.putObject(PSKey.Type, PSString.solidColorLayer, desc3);
desc1.putObject(PSKey.Using, PSString.contentLayer, desc2);
executeAction(PSEvent.Make, desc1, dialogMode);
};
// Set
function step9(enabled, withDialog) {
if (enabled != undefined && !enabled)
return;
var dialogMode = (withDialog ? DialogModes.ALL : DialogModes.NO);
var desc1 = new ActionDescriptor();
var ref1 = new ActionReference();
ref1.putEnumerated(PSClass.Layer, PSType.Ordinal, PSEnum.Target);
desc1.putReference(PSString.Null, ref1);
var desc2 = new ActionDescriptor();
desc2.putEnumerated(PSKey.Color, PSKey.Color, PSEnum.Blue);
desc1.putObject(PSKey.To, PSClass.Layer, desc2);
executeAction(PSEvent.Set, desc1, dialogMode);
};
// Set
function step10(enabled, withDialog) {
if (enabled != undefined && !enabled)
return;
var dialogMode = (withDialog ? DialogModes.ALL : DialogModes.NO);
var desc1 = new ActionDescriptor();
var ref1 = new ActionReference();
ref1.putEnumerated(PSClass.Layer, PSType.Ordinal, PSEnum.Target);
desc1.putReference(PSString.Null, ref1);
var desc2 = new ActionDescriptor();
desc2.putString(PSKey.Name, "Black & White");
desc1.putObject(PSKey.To, PSClass.Layer, desc2);
executeAction(PSEvent.Set, desc1, dialogMode);
};
// Set
function step11(enabled, withDialog) {
if (enabled != undefined && !enabled)
return;
var dialogMode = (withDialog ? DialogModes.ALL : DialogModes.NO);
var desc1 = new ActionDescriptor();
var ref1 = new ActionReference();
ref1.putEnumerated(PSClass.Layer, PSType.Ordinal, PSEnum.Target);
desc1.putReference(PSString.Null, ref1);
var desc2 = new ActionDescriptor();
desc2.putEnumerated(PSKey.Mode, PSType.BlendMode, PSKey.Color);
desc1.putObject(PSKey.To, PSClass.Layer, desc2);
executeAction(PSEvent.Set, desc1, dialogMode);
};
// Select
function step12(enabled, withDialog) {
if (enabled != undefined && !enabled)
return;
var dialogMode = (withDialog ? DialogModes.ALL : DialogModes.NO);
var desc1 = new ActionDescriptor();
var ref1 = new ActionReference();
ref1.putEnumerated(PSClass.Channel, PSClass.Channel, PSClass.Mask);
desc1.putReference(PSString.Null, ref1);
desc1.putBoolean(PSKey.MakeVisible, false);
executeAction(PSEvent.Select, desc1, dialogMode);
};
// Delete
function step13(enabled, withDialog) {
if (enabled != undefined && !enabled)
return;
var dialogMode = (withDialog ? DialogModes.ALL : DialogModes.NO);
var desc1 = new ActionDescriptor();
var ref1 = new ActionReference();
ref1.putEnumerated(PSClass.Channel, PSType.Ordinal, PSEnum.Target);
desc1.putReference(PSString.Null, ref1);
executeAction(PSEvent.Delete, desc1, dialogMode);
};
// Make
function step14(enabled, withDialog) {
if (enabled != undefined && !enabled)
return;
var dialogMode = (withDialog ? DialogModes.ALL : DialogModes.NO);
var desc1 = new ActionDescriptor();
var ref1 = new ActionReference();
ref1.putClass(PSClass.AdjustmentLayer);
desc1.putReference(PSString.Null, ref1);
var desc2 = new ActionDescriptor();
var desc3 = new ActionDescriptor();
desc3.putEnumerated(PSString.presetKind, PSString.presetKindType, PSString.presetKindDefault);
desc3.putDouble(PSKey.Exposure, 0);
desc3.putDouble(PSKey.Offset, 0);
desc3.putDouble(PSString.gammaCorrection, 1);
desc2.putObject(PSKey.Type, PSKey.Exposure, desc3);
desc1.putObject(PSKey.Using, PSClass.AdjustmentLayer, desc2);
executeAction(PSEvent.Make, desc1, dialogMode);
};
// Set
function step15(enabled, withDialog) {
if (enabled != undefined && !enabled)
return;
var dialogMode = (withDialog ? DialogModes.ALL : DialogModes.NO);
var desc1 = new ActionDescriptor();
var ref1 = new ActionReference();
ref1.putEnumerated(PSClass.Layer, PSType.Ordinal, PSEnum.Target);
desc1.putReference(PSString.Null, ref1);
var desc2 = new ActionDescriptor();
desc2.putEnumerated(PSKey.Color, PSKey.Color, PSEnum.Blue);
desc1.putObject(PSKey.To, PSClass.Layer, desc2);
executeAction(PSEvent.Set, desc1, dialogMode);
};
// Select
function step16(enabled, withDialog) {
if (enabled != undefined && !enabled)
return;
var dialogMode = (withDialog ? DialogModes.ALL : DialogModes.NO);
var desc1 = new ActionDescriptor();
var ref1 = new ActionReference();
ref1.putEnumerated(PSClass.Channel, PSClass.Channel, PSClass.Mask);
desc1.putReference(PSString.Null, ref1);
desc1.putBoolean(PSKey.MakeVisible, false);
executeAction(PSEvent.Select, desc1, dialogMode);
};
// Delete
function step17(enabled, withDialog) {
if (enabled != undefined && !enabled)
return;
var dialogMode = (withDialog ? DialogModes.ALL : DialogModes.NO);
var desc1 = new ActionDescriptor();
var ref1 = new ActionReference();
ref1.putEnumerated(PSClass.Channel, PSType.Ordinal, PSEnum.Target);
desc1.putReference(PSString.Null, ref1);
executeAction(PSEvent.Delete, desc1, dialogMode);
};
// Set
function step18(enabled, withDialog) {
if (enabled != undefined && !enabled)
return;
var dialogMode = (withDialog ? DialogModes.ALL : DialogModes.NO);
var desc1 = new ActionDescriptor();
var ref1 = new ActionReference();
ref1.putEnumerated(PSClass.Layer, PSType.Ordinal, PSEnum.Target);
desc1.putReference(PSString.Null, ref1);
var desc2 = new ActionDescriptor();
desc2.putString(PSKey.Name, "Detail_Extractor");
desc1.putObject(PSKey.To, PSClass.Layer, desc2);
executeAction(PSEvent.Set, desc1, dialogMode);
};
// Make
function step19(enabled, withDialog) {
if (enabled != undefined && !enabled)
return;
var dialogMode = (withDialog ? DialogModes.ALL : DialogModes.NO);
var desc1 = new ActionDescriptor();
var ref1 = new ActionReference();
ref1.putClass(PSClass.AdjustmentLayer);
desc1.putReference(PSString.Null, ref1);
var desc2 = new ActionDescriptor();
var desc3 = new ActionDescriptor();
desc3.putEnumerated(PSString.presetKind, PSString.presetKindType, PSString.presetKindDefault);
var desc4 = new ActionDescriptor();
desc4.putUnitDouble(PSEnum.Red, PSUnit.Percent, 100);
desc3.putObject(PSEnum.Red, PSClass.ChannelMatrix, desc4);
var desc5 = new ActionDescriptor();
desc5.putUnitDouble(PSEnum.Green, PSUnit.Percent, 100);
desc3.putObject(PSEnum.Green, PSClass.ChannelMatrix, desc5);
var desc6 = new ActionDescriptor();
desc6.putUnitDouble(PSEnum.Blue, PSUnit.Percent, 100);
desc3.putObject(PSEnum.Blue, PSClass.ChannelMatrix, desc6);
desc2.putObject(PSKey.Type, PSClass.ChannelMixer, desc3);
desc1.putObject(PSKey.Using, PSClass.AdjustmentLayer, desc2);
executeAction(PSEvent.Make, desc1, dialogMode);
};
// Delete
function step20(enabled, withDialog) {
if (enabled != undefined && !enabled)
return;
var dialogMode = (withDialog ? DialogModes.ALL : DialogModes.NO);
var desc1 = new ActionDescriptor();
var ref1 = new ActionReference();
ref1.putEnumerated(PSClass.Channel, PSType.Ordinal, PSEnum.Target);
desc1.putReference(PSString.Null, ref1);
executeAction(PSEvent.Delete, desc1, dialogMode);
};
// Set
function step21(enabled, withDialog) {
if (enabled != undefined && !enabled)
return;
var dialogMode = (withDialog ? DialogModes.ALL : DialogModes.NO);
var desc1 = new ActionDescriptor();
var ref1 = new ActionReference();
ref1.putEnumerated(PSClass.AdjustmentLayer, PSType.Ordinal, PSEnum.Target);
desc1.putReference(PSString.Null, ref1);
var desc2 = new ActionDescriptor();
desc2.putEnumerated(PSString.presetKind, PSString.presetKindType, PSString.presetKindCustom);
desc2.putBoolean(PSKey.Monochromatic, true);
var desc3 = new ActionDescriptor();
desc3.putUnitDouble(PSEnum.Red, PSUnit.Percent, -75);
desc3.putUnitDouble(PSEnum.Green, PSUnit.Percent, 0);
desc3.putUnitDouble(PSEnum.Blue, PSUnit.Percent, 200);
desc3.putUnitDouble(PSKey.Constrain, PSUnit.Percent, 0);
desc2.putObject(PSKey.Gray, PSClass.ChannelMatrix, desc3);
desc1.putObject(PSKey.To, PSClass.ChannelMixer, desc2);
executeAction(PSEvent.Set, desc1, dialogMode);
};
// Set
function step22(enabled, withDialog) {
if (enabled != undefined && !enabled)
return;
var dialogMode = (withDialog ? DialogModes.ALL : DialogModes.NO);
var desc1 = new ActionDescriptor();
var ref1 = new ActionReference();
ref1.putEnumerated(PSClass.Layer, PSType.Ordinal, PSEnum.Target);
desc1.putReference(PSString.Null, ref1);
var desc2 = new ActionDescriptor();
desc1.putObject(PSKey.To, PSClass.Layer, desc2);
executeAction(PSEvent.Set, desc1, dialogMode);
};
// Set
function step23(enabled, withDialog) {
if (enabled != undefined && !enabled)
return;
var dialogMode = (withDialog ? DialogModes.ALL : DialogModes.NO);
var desc1 = new ActionDescriptor();
var ref1 = new ActionReference();
ref1.putEnumerated(PSClass.Layer, PSType.Ordinal, PSEnum.Target);
desc1.putReference(PSString.Null, ref1);
var desc2 = new ActionDescriptor();
desc2.putString(PSKey.Name, "Channel_Mixer_Help");
desc1.putObject(PSKey.To, PSClass.Layer, desc2);
executeAction(PSEvent.Set, desc1, dialogMode);
};
// Set
function step24(enabled, withDialog) {
if (enabled != undefined && !enabled)
return;
var dialogMode = (withDialog ? DialogModes.ALL : DialogModes.NO);
var desc1 = new ActionDescriptor();
var ref1 = new ActionReference();
ref1.putEnumerated(PSClass.Layer, PSType.Ordinal, PSEnum.Target);
desc1.putReference(PSString.Null, ref1);
var desc2 = new ActionDescriptor();
desc2.putEnumerated(PSKey.Color, PSKey.Color, PSEnum.Blue);
desc1.putObject(PSKey.To, PSClass.Layer, desc2);
executeAction(PSEvent.Set, desc1, dialogMode);
};
// Hide
function step25(enabled, withDialog) {
if (enabled != undefined && !enabled)
return;
var dialogMode = (withDialog ? DialogModes.ALL : DialogModes.NO);
var desc1 = new ActionDescriptor();
var list1 = new ActionList();
var ref1 = new ActionReference();
ref1.putEnumerated(PSClass.Layer, PSType.Ordinal, PSEnum.Target);
list1.putReference(ref1);
desc1.putList(PSString.Null, list1);
executeAction(PSEvent.Hide, desc1, dialogMode);
};
// Select
function step26(enabled, withDialog) {
if (enabled != undefined && !enabled)
return;
var dialogMode = (withDialog ? DialogModes.ALL : DialogModes.NO);
var desc1 = new ActionDescriptor();
var ref1 = new ActionReference();
ref1.putName(PSClass.Layer, "Solar_Curve");
desc1.putReference(PSString.Null, ref1);
desc1.putEnumerated(PSString.selectionModifier, PSString.selectionModifierType, PSString.addToSelectionContinuous);
desc1.putBoolean(PSKey.MakeVisible, false);
executeAction(PSEvent.Select, desc1, dialogMode);
};
// Make
function step27(enabled, withDialog) {
if (enabled != undefined && !enabled)
return;
var dialogMode = (withDialog ? DialogModes.ALL : DialogModes.NO);
var desc1 = new ActionDescriptor();
var ref1 = new ActionReference();
ref1.putClass(PSString.layerGroup);
desc1.putReference(PSString.Null, ref1);
var ref2 = new ActionReference();
ref2.putEnumerated(PSClass.Layer, PSType.Ordinal, PSEnum.Target);
desc1.putReference(PSKey.From, ref2);
executeAction(PSEvent.Make, desc1, dialogMode);
};
// Set
function step28(enabled, withDialog) {
if (enabled != undefined && !enabled)
return;
var dialogMode = (withDialog ? DialogModes.ALL : DialogModes.NO);
var desc1 = new ActionDescriptor();
var ref1 = new ActionReference();
ref1.putEnumerated(PSClass.Layer, PSType.Ordinal, PSEnum.Target);
desc1.putReference(PSString.Null, ref1);
var desc2 = new ActionDescriptor();
desc2.putEnumerated(PSKey.Color, PSKey.Color, PSEnum.Blue);
desc1.putObject(PSKey.To, PSClass.Layer, desc2);
executeAction(PSEvent.Set, desc1, dialogMode);
};
// Set
function step29(enabled, withDialog) {
if (enabled != undefined && !enabled)
return;
var dialogMode = (withDialog ? DialogModes.ALL : DialogModes.NO);
var desc1 = new ActionDescriptor();
var ref1 = new ActionReference();
ref1.putEnumerated(PSClass.Layer, PSType.Ordinal, PSEnum.Target);
desc1.putReference(PSString.Null, ref1);
var desc2 = new ActionDescriptor();
desc2.putString(PSKey.Name, "All_Help");
desc1.putObject(PSKey.To, PSClass.Layer, desc2);
executeAction(PSEvent.Set, desc1, dialogMode);
};
// Select
function step30(enabled, withDialog) {
if (enabled != undefined && !enabled)
return;
var dialogMode = (withDialog ? DialogModes.ALL : DialogModes.NO);
var desc1 = new ActionDescriptor();
var ref1 = new ActionReference();
ref1.putName(PSClass.Layer, "Detail_Extractor");
desc1.putReference(PSString.Null, ref1);
desc1.putBoolean(PSKey.MakeVisible, false);
executeAction(PSEvent.Select, desc1, dialogMode);
};
// Set
function step31(enabled, withDialog) {
if (enabled != undefined && !enabled)
return;
var dialogMode = (withDialog ? DialogModes.ALL : DialogModes.NO);
var desc1 = new ActionDescriptor();
var ref1 = new ActionReference();
ref1.putEnumerated(PSClass.AdjustmentLayer, PSType.Ordinal, PSEnum.Target);
desc1.putReference(PSString.Null, ref1);
var desc2 = new ActionDescriptor();
desc2.putEnumerated(PSString.presetKind, PSString.presetKindType, PSString.presetKindCustom);
desc2.putDouble(PSString.gammaCorrection, 0.58999997377396);
desc1.putObject(PSKey.To, PSKey.Exposure, desc2);
executeAction(PSEvent.Set, desc1, dialogMode);
};
step1(); // Make
step2(); // Select
step3(); // Set
step4(); // Select
step5(); // Delete
step6(); // Set
step7(); // Set
step8(); // Make
step9(); // Set
step10(); // Set
step11(); // Set
step12(); // Select
step13(); // Delete
step14(); // Make
step15(); // Set
step16(); // Select
step17(); // Delete
step18(); // Set
step19(); // Make
step20(); // Delete
step21(); // Set
step22(); // Set
step23(); // Set
step24(); // Set
step25(); // Hide
step26(); // Select
step27(); // Make
step28(); // Set
step29(); // Set
step30(); // Select
step31(true, true); // Set
};
cTID = function (s) {
return app.charIDToTypeID(s);
};
sTID = function (s) {
return app.stringIDToTypeID(s);
};
//
// AllHelp.loadSymbols
// Loading up the symbol definitions like this makes it possible
// to include several of these generated files in one master file
// provided a prefix is specified other than the default. It also
// skips the definitions if PSConstants has already been loaded.
//
AllHelp.loadSymbols = function () {
var dbgLevel = $.level;
$.level = 0;
try {
PSConstants;
return; // only if PSConstants is defined
} catch (e) {
} finally {
$.level = dbgLevel;
}
var needDefs = true;
$.level = 0;
try {
PSClass;
needDefs = false;
} catch (e) {
} finally {
$.level = dbgLevel;
}
if (needDefs) {
PSClass = function () {
};
PSEnum = function () {
};
PSEvent = function () {
};
PSForm = function () {
};
PSKey = function () {
};
PSType = function () {
};
PSUnit = function () {
};
PSString = function () {
};
}
// We may still end up duplicating some of the following definitions
// but at least we don't redefine PSClass, etc... and wipe out others
PSClass.AdjustmentLayer = cTID('AdjL');
PSClass.Channel = cTID('Chnl');
PSClass.ChannelMatrix = cTID('ChMx');
PSClass.ChannelMixer = cTID('ChnM');
PSClass.Curves = cTID('Crvs');
PSClass.CurvesAdjustment = cTID('CrvA');
PSClass.Layer = cTID('Lyr ');
PSClass.Mask = cTID('Msk ');
PSClass.Point = cTID('Pnt ');
PSClass.RGBColor = cTID('RGBC');
PSEnum.Blue = cTID('Bl ');
PSEnum.Green = cTID('Grn ');
PSEnum.RGB = cTID('RGB ');
PSEnum.Red = cTID('Rd ');
PSEnum.Target = cTID('Trgt');
PSEvent.Delete = cTID('Dlt ');
PSEvent.Hide = cTID('Hd ');
PSEvent.Make = cTID('Mk ');
PSEvent.Select = cTID('slct');
PSEvent.Set = cTID('setd');
PSKey.Adjustment = cTID('Adjs');
PSKey.Color = cTID('Clr ');
PSKey.Constrain = cTID('Cnst');
PSKey.Curve = cTID('Crv ');
PSKey.Exposure = cTID('Exps');
PSKey.From = cTID('From');
PSKey.Gray = cTID('Gry ');
PSKey.Horizontal = cTID('Hrzn');
PSKey.MakeVisible = cTID('MkVs');
PSKey.Mode = cTID('Md ');
PSKey.Monochromatic = cTID('Mnch');
PSKey.Name = cTID('Nm ');
PSKey.Offset = cTID('Ofst');
PSKey.To = cTID('T ');
PSKey.Type = cTID('Type');
PSKey.Using = cTID('Usng');
PSKey.Vertical = cTID('Vrtc');
PSString.Null = sTID('null');
PSString.addToSelectionContinuous = sTID('addToSelectionContinuous');
PSString.contentLayer = sTID('contentLayer');
PSString.gammaCorrection = sTID('gammaCorrection');
PSString.layerGroup = sTID('layerSection');
PSString.presetKind = sTID('presetKind');
PSString.presetKindCustom = sTID('presetKindCustom');
PSString.presetKindDefault = sTID('presetKindDefault');
PSString.presetKindType = sTID('presetKindType');
PSString.selectionModifier = sTID('selectionModifier');
PSString.selectionModifierType = sTID('selectionModifierType');
PSString.solidColorLayer = sTID('solidColorLayer');
PSType.BlendMode = cTID('BlnM');
PSType.Ordinal = cTID('Ordn');
PSUnit.Percent = cTID('#Prc');
};
AllHelp.loadSymbols(); // load up our symbols
//=========================================
// AllHelp.main
//=========================================
//
AllHelp.main = function () {
AllHelp();
};
AllHelp.main();
// EOF
3.作者寄语
合理的脚本代码可以有效的提高工作效率,减少重复劳动。
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