Texture转Texture2D
作者:互联网
private Texture2D TextureToTexture2D(Texture texture) { Texture2D texture2D = new Texture2D(texture.width, texture.height, TextureFormat.RGBA32, false); RenderTexture currentRT = RenderTexture.active; RenderTexture renderTexture = RenderTexture.GetTemporary(texture.width, texture.height, 32); Graphics.Blit(texture, renderTexture); RenderTexture.active = renderTexture; texture2D.ReadPixels(new Rect(0, 0, renderTexture.width, renderTexture.height), 0, 0); texture2D.Apply(); RenderTexture.active = currentRT; RenderTexture.ReleaseTemporary(renderTexture); return texture2D; }
标签:renderTexture,texture2D,texture,height,Texture,Texture2D,RenderTexture 来源: https://www.cnblogs.com/SevenPixels/p/10442158.html