scoket通信(基础)
作者:互联网
服务端
1 namespace t1_Scoket 2 { 3 class Program 4 { 5 static void Main(string[] args) 6 { 7 //1、创建socket对象 8 Socket socket = new Socket( 9 AddressFamily.InterNetwork,//采用IPv4协议 10 SocketType.Stream,//数据传输方式,一般采用流式传输 11 ProtocolType.Tcp//采用TCP协议方式传输 12 ); 13 14 //2、绑定/连接:指定IP与Port 用Bind() 15 socket.Bind(new IPEndPoint(IPAddress.Parse("本机IPv4号"),10030)); 16 17 //3、开始监听Listen() 18 socket.Listen(10); 19 20 Console.WriteLine("服务器启动"); 21 //4、接受客户端请求Accept,可以获取到客户端对象 22 Socket sClient= socket.Accept(); 23 //Accept()等待客户端连接,同时会阻塞当前线程 24 //Receive()等待接受客户端发送信息,若客户端没用发送信息,Receive()方法也会阻塞当前线程 25 Console.WriteLine("接受到客户端的请求"); 26 27 //5、接受客户端报文Receive 28 byte[] bs = new byte[1024]; 29 int len= sClient.Receive(bs); 30 Console.WriteLine("客户端的请求,如下:"); 31 32 //处理正文,向客户端发送报文Send 33 string s2 = Encoding.UTF8.GetString(bs, 0, len); 34 Console.WriteLine(s2); 35 s2 += "hs"; 36 sClient.Send(Encoding.UTF8.GetBytes(s2)); 37 Console.ReadLine(); 38 } 39 } 40 }
客户端
1 namespace t1_Client 2 { 3 class Program 4 { 5 static void Main(string[] args) 6 { 7 //1、创建scoket对象 8 Socket client = new Socket(AddressFamily.InterNetwork, SocketType.Stream,ProtocolType.Tcp); 9 10 //2、连接:指定IP、Port 11 client.Connect(IPAddress.Parse("本机IPv4号"), 10030); 12 13 byte[] bs = new byte[1024]; 14 //3、发送信息 15 string s1 = Console.ReadLine(); 16 if (s1=="1") 17 { 18 bs = Encoding.UTF8.GetBytes("小胡来了"); 19 client.Send(bs); 20 } 21 22 //接受响应,进行处理 23 int len = client.Receive(bs); 24 Console.Write(Encoding.UTF8.GetString(bs, 0, len)); 25 while (client.Available>0) 26 { 27 len = client.Receive(bs); 28 Console.WriteLine(Encoding.UTF8.GetString(bs,0,len)); 29 } 30 31 Console.WriteLine("123"); 32 Console.ReadKey(); 33 } 34 } 35 }
标签:Console,scoket,Receive,基础,通信,len,WriteLine,bs,客户端 来源: https://www.cnblogs.com/hs1637-smy/p/15631175.html