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AS自定义模板,效率提升的不是一星半点,flutter推送sdk

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该文件可以定义如下常用的标签:

FreeMarker是一个模板引擎,它可以用来生成输出文本(例如:HTML网页、电子邮件、配置文件、源代码等)的通用工具,如下图所示:

FreeMarker的工作原理,如下图所示:

代码如下所示:

<@kt.addAllKotlinDependencies />

<instantiate

from=“root/res/layout/activity_tan_jia_jun_for_dagger2.xml.ftl”

to=" e s c a p e X m l A t t r i b u t e ( r e s O u t ) / l a y o u t / {escapeXmlAttribute(resOut)}/layout/ escapeXmlAttribute(resOut)/layout/{layoutName}.xml" />

<instantiate

from=“root/src/app_package/TanJiaJunActivityForDagger2.kt.ftl”

to=" e s c a p e X m l A t t r i b u t e ( s r c O u t ) / u i / {escapeXmlAttribute(srcOut)}/ui/ escapeXmlAttribute(srcOut)/ui/{businessName}/activity/${activityName}.kt" />

<instantiate

from=“root/src/app_package/TanJiaJunViewModelForDagger2.kt.ftl”

to=" e s c a p e X m l A t t r i b u t e ( s r c O u t ) / u i / {escapeXmlAttribute(srcOut)}/ui/ escapeXmlAttribute(srcOut)/ui/{businessName}/viewmodel/${viewModelName}.kt" />

我解释下代码的逻辑:在指定的目录下,用activity_tan_jia_jun_for_dagger2.xml.ftl文件生成 l a y o u t N a m e . x m l 文 件 , 用 T a n J i a J u n A c t i v i t y F o r D a g g e r 2. k t . f t l 文 件 生 成 {layoutName}.xml文件,用TanJiaJunActivityForDagger2.kt.ftl文件生成 layoutName.xml文件,用TanJiaJunActivityForDagger2.kt.ftl文件生成{activityName}.kt文件,用TanJiaJunViewModelForDagger2.kt.ftl文件生成 v i e w M o d e l N a m e . k t 文 件 , 最 后 打 开 {viewModelName}.kt文件,最后打开 viewModelName.kt文件,最后打开{activityName}.kt文件。

root


存放ftl文件,也就是模板代码,代码如下所示:activity_tan_jia_jun_for_dagger2.xml.ftl

<layout xmlns:android=“http://schemas.android.com/apk/res/android”

xmlns:app=“http://schemas.android.com/apk/res-auto”>

<variable

name=“viewModel”

type=" k o t l i n E s c a p e d P a c k a g e N a m e . u i . {kotlinEscapedPackageName}.ui. kotlinEscapedPackageName.ui.{businessName}.viewmodel.${viewModelName}" />

<androidx.constraintlayout.widget.ConstraintLayout

android:layout_width=“match_parent”

android:layout_height=“match_parent”

android:background="@color/background_color">

</androidx.constraintlayout.widget.ConstraintLayout>

TanJiaJunActivityForDagger2.kt.ftl

package  k o t l i n E s c a p e d P a c k a g e N a m e . u i . {kotlinEscapedPackageName}.ui. kotlinEscapedPackageName.ui.{businessName}.activity

import android.os.Bundle

import androidx.activity.viewModels

import ${applicationPackage}.R

import  a p p l i c a t i o n P a c k a g e . d a t a b i n d i n g . A c t i v i t y {applicationPackage}.databinding.Activity applicationPackage.databinding.Activity{objectKind}Binding

import com.tanjiajun.androidgenericframework.ui.BaseActivity

import  k o t l i n E s c a p e d P a c k a g e N a m e . u i . {kotlinEscapedPackageName}.ui. kotlinEscapedPackageName.ui.{businessName}.v

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iewmodel.${viewModelName}

class  a c t i v i t y N a m e   :   B a s e A c t i v i t y < A c t i v i t y {activityName} : BaseActivity<Activity activityName : BaseActivity<Activity{objectKind}Binding, ${viewModelName}>() {

override val layoutRes: Int = R.layout.${layoutName}

override val viewModel by viewModels<${viewModelName}> { viewModelFactory }

override fun onCreate(savedInstanceState: Bundle?) {

super.onCreate(savedInstanceState)

}

}

TanJiaJunViewModelForDagger2.kt.ftl

package  k o t l i n E s c a p e d P a c k a g e N a m e . u i . {kotlinEscapedPackageName}.ui. kotlinEscapedPackageName.ui.{businessName}.viewmodel

import com.tanjiajun.androidgenericframework.ui.BaseViewModel

import javax.inject.Inject

class ${viewModelName} @Inject constructor() : BaseViewModel() {

}

template_blank_activity.png


展示模板界面的缩略图,如下图所示:

template.xml


用于定义创建面板的控件,代码如下所示:

<template

format=“8”

revision=“8”

name=“TanJiaJun Activity For Dagger2”

minApi=“9”

minBuildApi=“26”

description=“Creates a new activity of Android Generic Framework For Dagger2.”>

<parameter

id=“packageName”

name=“Package Name”

type=“string”

constraints=“package”

default=“com.tanjiajun.androidgenericframework” />

<parameter

id=“businessName”

name=“Business Name”

type=“string”

constraints=“nonempty”

default=“main” />

<parameter

id=“objectKind”

name=“Object Kind”

type=“string”

constraints=“nonempty”

default=“TanJiaJun” />

<parameter

id=“activityName”

name=“Activity Name”

type=“string”

constraints=“class|unique|nonempty”

suggest="${extractLetters(objectKind)}Activity"

default=“TanJiaJunActivity”

help=“The name of the activity class to create.” />

<parameter

id=“layoutName”

name=“Layout Name”

type=“string”

constraints=“layout|unique|nonempty”

suggest="${activityToLayout(activityName)}"

default=“activity_tan_jia_jun”

help=“The name of the layout to create for the activity.” />

<parameter

id=“viewModelName”

name=“ViewModel Name”

type=“string”

constraints=“class|unique|nonempty”

suggest="${extractLetters(objectKind)}ViewModel"

default=“TanJiaJunViewModel”

help=“The name of the viewModel class to create.” />

template_blank_activity.png

<

每一个parameter对应创建面板的一个控件,控件的id可以得到用户输入的值,用于渲染ftl文件。下面以TanJiaJunAcitivityForDagger2为例生成相应的代码。/   生成代码   /activity_tan_jia_jun.xml,代码如下所示:

<layout xmlns:android=“http://schemas.android.com/apk/res/android”

xmlns:app=“http://schemas.android.com/apk/res-auto”>

<variable

name=“viewModel”

type=“com.tanjiajun.androidgenericframework.ui.ui.main.viewmodel.TanJiaJunViewModel” />

<androidx.constraintlayout.widget.ConstraintLayout

android:layout_width=“match_parent”

android:layout_height=“match_parent”

android:background="@color/background_color">

</androidx.constraintlayout.widget.ConstraintLayout>

标签:layout,name,自定义,kt,flutter,ui,activity,ftl,sdk
来源: https://blog.csdn.net/m0_64383081/article/details/121574769