数据结构之线性关系的C语言实现过程
作者:互联网
线性表
栈
顺序栈
声明过程
#include "constants.h"
#define STACK_INIT_SIZE 20 //顺序栈存储空间的初始分配量
#define STACKINCREMENT 5 //顺序栈存储空间的分配增量
typedef int SElemType;
typedef struct
{
SElemType *base; //栈底指针,始终指向存储空间的基地址
SElemType *top; //栈顶指针,指向栈顶元素的下一个位置
int stacksize; //数组存储空间的长度
} SqStack;
Status InitStack(SqStack &S); //构造一个空的栈S
Status StackEmpty(SqStack S); //判断栈S是否是空表,若是,则返回TURE,不是,则返回FALSE
Status StackFull(SqStack S); //判断栈S是否是已满,若是则返回TRUE,否则返回FALSE
int StackLength(SqStack &S); //返回栈S的长度
Status GetTop(SqStack S, SElemType &e); //得到栈S的栈顶元素,并且用变量e带回
Status Push(SqStack &S, SElemType e); //把元素e的值进行入栈操作
Status Pop(SqStack &S, SElemType &e); //出栈操作,出栈的元素用变量e来带回
Status ClearStack(SqStack &S); //重置栈S为空栈
Status StackTraverse(SqStack S, Status (*visit)(SElemType)); //依次对栈S中的每个元素调用visit进行访问
Status DestroyStack(SqStack &S); //销毁栈S,可能的话释放其空间
Status visit_read(SElemType e); //访问函数
Status Adjust(SqStack &S); //扩大栈S的最大存储空间
实现过程
#include "sqstack.h"
#include <stdio.h>
#include <stdlib.h>
Status InitStack(SqStack &S)
{
S.base = (SElemType *)malloc(STACK_INIT_SIZE * sizeof(SElemType));
//栈的连续空间分配
if (!S.base)
exit(OVERFLOW);
S.top = S.base; //空栈,初始化栈顶指针
S.stacksize = STACK_INIT_SIZE;
return OK;
}
Status StackEmpty(SqStack S)
{
/* return S.top == S.base ? TRUE : FALSE; */
return S.top == S.base;
}
Status StackFull(SqStack S)
{
return S.top - S.base == S.stacksize;
}
int StackLength(SqStack &S)
{
return S.top - S.base;
}
//Attention!! top指针指向的是栈顶元素的下一个位置
Status GetTop(SqStack S, SElemType &e)
{
/* if (!StackEmpty(S))
{
e = *(S.top - 1);
return OK;
}
else
return ERROR; */
if (S.top == S.base)
return ERROR;
else
{
e = *(S.top - 1);
return OK;
}
}
//*和++运算符都是同级的,自右向左。
Status Push(SqStack &S, SElemType e)
{
if (StackFull(S))
Adjust(S);
*S.top++ = e;
return OK;
}
//不能用*S.top--,而应该用*--S.top。因为top指向栈顶元素的下一个元素
Status Pop(SqStack &S, SElemType &e)
{
if (StackEmpty(S))
return ERROR;
else
{
e = *--S.top;
return OK;
}
}
Status ClearStack(SqStack &S)
{
S.top = S.base;
return OK;
}
Status StackTraverse(SqStack S, Status (*visit)(SElemType))
{
/* if (StackEmpty(S))
return ERROR;
else
{
SElemType *p = S.base;
while (p != S.top)
{
if (!visit(*p))
return ERROR;
p++;
}
return OK;
} */
SElemType *p;
for (p = S.base; p < S.top; p++)
if (!visit(*p))
return ERROR;
return OK;
}
Status DestroyStack(SqStack &S)
{
if (S.base)
free(S.base);
S.base = NULL;
return OK;
}
Status visit_read(SElemType e)
{
printf("%d ", e);
return OK;
}
Status Adjust(SqStack &S)
{
S.base = (SElemType *)realloc(S.base, (S.stacksize + STACKINCREMENT) * sizeof(SElemType));
if (!S.base)
exit(OVERFLOW);
S.top = S.base + S.stacksize;
S.stacksize += STACKINCREMENT;
return OK;
}
链栈
声明过程
#include "constants.h"
typedef int SElemType;
typedef struct Snode
{
SElemType data;
struct Snode *next;
} SNode, *LinkStack;
Status InitStack(LinkStack &S); //构造一个空的栈S
Status StackEmpty(LinkStack S); //判断栈S是否是空表,若是,则返回TURE,不是,则返回FALSE
int StackLength(LinkStack &S); //返回栈S的长度
Status GetTop(LinkStack S, SElemType &e); //得到栈S的栈顶元素,并且用变量e带回
Status Push(LinkStack &S, SElemType e); //把元素e的值进行入栈操作
Status Pop(LinkStack &S, SElemType &e); //出栈操作,出栈的元素用变量e来带回
Status ClearStack(LinkStack &S); //重置栈S为空栈
Status StackTraverse(LinkStack S, Status (*visit)(SElemType)); //依次对栈S中的每个元素调用visit进行访问
Status DestroyStack(LinkStack &S); //销毁栈S,可能的话释放其空间
Status visit_read(SElemType e); //访问函数
实现过程
#include "linkstack.h"
#include <stdlib.h>
#include <stdio.h>
//S(linkstack)是头指针(一个S代表一个链栈),它指向栈顶元素所在节点
Status InitStack(LinkStack &S)
{
S = (LinkStack)malloc(sizeof(SNode *));
if (!S)
exit(OVERFLOW);
S = NULL;
return OK;
}
Status StackEmpty(LinkStack S)
{
return S == NULL ? TRUE : FALSE;
}
int StackLength(LinkStack &S)
{
int len = 0;
SNode *p = S;
while (p)
{
p = p->next;
len++;
}
return len;
}
Status GetTop(LinkStack S, SElemType &e)
{
if (!S)
return ERROR;
else
{
e = S->data;
return OK;
}
}
Status Push(LinkStack &S, SElemType e)
{
SNode *p = (SNode *)malloc(sizeof(SNode));
if (!p)
exit(OVERFLOW);
p->data = e;
p->next = S;
S = p;
return OK;
}
Status Pop(LinkStack &S, SElemType &e)
{
if (!S)
return ERROR;
else
{
SNode *p = S;
e = p->data;
S = p->next;
free(p);
return OK;
}
}
Status ClearStack(LinkStack &S)
{
while (S)
{
SNode *p = S;
S = p->next;
free(p);
}
return OK;
}
Status StackTraverse(LinkStack S, Status (*visit)(SElemType))
{
SNode *p = S;
while (p)
{
if (!visit(p->data))
return ERROR;
p = p->next;
}
return OK;
}
Status DestroyStack(LinkStack &S)
{
ClearStack(S);
free(S);
return OK;
}
Status visit_read(SElemType e)
{
printf("%d ", e);
return OK;
}
顺序队列
声明过程
#include "constants.h"
#define MAXQSIZE 100
typedef int QElemType;
typedef struct
{
QElemType *base; //存储空间基地址
int front; //队头指针,指向队头元素
int rear; //队尾指针,指向队尾元素的下一个位置
} SqQueue;
Status InitQueue(SqQueue &Q);//初始化一个顺序空队列
Status QueueEmpty(SqQueue Q);//判断该顺序队列是否为空
int QueueLength(SqQueue Q);//返回顺序队列的长度
Status GetHead(SqQueue Q, QElemType &e);//得到队头元素,并用e带回
Status EnQueue(SqQueue &Q, QElemType e);//入队
Status DeQueue(SqQueue &Q, QElemType &e);//出队
Status ClearQueue(SqQueue &Q);//清空队列
Status QueueTraverse(SqQueue Q, Status (*Visit)(QElemType));//遍历队列
Status DestroyQueue(SqQueue &Q);//销毁队列
Status Visit(QElemType e);
实现过程
#include "SqQueue.h"
#include <stdlib.h>
#include <stdio.h>
Status InitQueue(SqQueue &Q)
{
Q.base = (QElemType *)malloc(MAXQSIZE * sizeof(QElemType));
if (!Q.base)
exit(OVERFLOW);
Q.front = Q.rear = 0;
return OK;
}
Status QueueEmpty(SqQueue Q)
{
return Q.rear == Q.front;
}
int QueueLength(SqQueue Q)
{
return Q.rear - Q.front;
}
Status GetHead(SqQueue Q, QElemType &e)
{
e = Q.base[Q.front];
return OK;
}
Status EnQueue(SqQueue &Q, QElemType e)
{
Q.base[Q.rear++] = e;
return OK;
}
Status DeQueue(SqQueue &Q, QElemType &e)
{
e = Q.base[Q.front++];
return OK;
}
Status ClearQueue(SqQueue &Q)
{
Q.front = Q.rear = 0;
return OK;
}
Status QueueTraverse(SqQueue Q, Status (*Visit)(QElemType))
{
int i;
for (i = Q.front; i < Q.rear; i++)
if (!Visit(Q.base[i]))
return ERROR;
return OK;
}
Status DestroyQueue(SqQueue &Q)
{
free(Q.base);
return OK;
}
Status Visit(QElemType e)
{
printf("%d ", e);
return OK;
}
循环队列
假若循环队列的实现与顺序队列相同的话,那么在队列判空和判满时,条件相同,出现矛盾。为了解决这个问题,共有三种方案。
声明过程
#include "constants.h"
#define MAXQSIZE 100
typedef int QElemType;
typedef struct
{
QElemType *base; //存储空间基地址
int front; //队头指针,指向队头元素
int rear; //队尾指针,指向队尾元素的下一个位置
} SqQueue;
Status InitQueue(SqQueue &Q);//初始化一个顺序空队列
Status QueueEmpty1(SqQueue Q);//判断该顺序队列是否为空
int QueueLength(SqQueue Q);//返回顺序队列的长度
Status GetHead(SqQueue Q, QElemType &e);//得到队头元素,并用e带回
Status EnQueue(SqQueue &Q, QElemType e);//入队
Status DeQueue(SqQueue &Q, QElemType &e);//出队
Status ClearQueue(SqQueue &Q);//清空队列
Status QueueTraverse(SqQueue Q, Status (*Visit)(QElemType));//遍历队列
Status DestroyQueue(SqQueue &Q);//销毁队列
Status Visit(QElemType e);
Status QueueFull(SqQueue Q);//判断队列是否已满
实现过程
//方案一
#include "CSqQueue.h"
#include <stdio.h>
#include <stdlib.h>
Status InitQueue(SqQueue &Q)
{
Q.base = (QElemType *)malloc(MAXQSIZE * sizeof(QElemType));
if (!Q.base)
exit(OVERFLOW);
Q.front = Q.rear = 0;
return OK;
}
int QueueLength(SqQueue Q)
{
return (Q.rear + MAXQSIZE - Q.front) % MAXQSIZE;
}
//基地址所指向的空间不存储数据
Status QueueEmpty1(SqQueue Q)
{
return Q.front == Q.rear;
}
Status GetHead(SqQueue Q, QElemType &e)
{
if (QueueEmpty1(Q))
return ERROR;
else
{
e = Q.base[Q.front];
return OK;
}
}
Status EnQueue(SqQueue &Q, QElemType e)
{
if (QueueFull(Q))
return ERROR;
else
{
Q.base[Q.rear] = e;
Q.rear = (Q.rear + 1) % MAXQSIZE;
return OK;
}
}
Status DeQueue(SqQueue &Q, QElemType &e)
{
if (QueueEmpty1(Q))
return ERROR;
else
{
e = Q.base[Q.front];
Q.front = (Q.front + 1) % MAXQSIZE;
return OK;
}
}
Status ClearQueue(SqQueue &Q)
{
Q.front = Q.rear;
return OK;
}
Status QueueTraverse(SqQueue Q, Status (*Visit)(QElemType))
{
int i = Q.front;
while (i != Q.rear)
{
if (Visit(Q.base[i]))
i = (i + 1) % MAXQSIZE;
else
return ERROR;
}
return OK;
}
/* free函数与malloc函数配对使用,释放malloc函数申请的动态内存。
对于free(p)这句语句,如果p时空指针,那么free对p无论操作多少次都不会出问题;
如果p不是NULL指针,那么free对p连续操作两次就会导致程序运行错误。 */
Status DestroyQueue(SqQueue &Q)
{
if (Q.base)
free(Q.base);
Q.base = NULL;
return OK;
}
Status Visit(QElemType e)
{
printf("%d ", e);
return OK;
}
Status QueueFull(SqQueue Q)
{
return Q.front == (Q.rear + 1) % MAXQSIZE;
}
//方案二
#include "CSqQueue.h"
#include <stdlib.h>
#include <stdio.h>
Status InitQueue(SqQueue &Q)
{
Q.base = (QElemType *)malloc(MAXQSIZE * sizeof(QElemType));
if (!Q.base)
exit(OVERFLOW);
Q.front = Q.rear = 0;
Q.tag = 0;
return OK;
}
Status QueueEmpty2(SqQueue Q)
{
return Q.front == Q.rear && Q.tag == 0;
}
int QueueLength(SqQueue Q)
{
return (Q.rear + MAXQSIZE - Q.front) % MAXQSIZE;
}
Status GetHead(SqQueue Q, QElemType &e)
{
if (QueueEmpty2(Q))
return ERROR;
e = Q.base[Q.front];
return OK;
}
Status EnQueue(SqQueue &Q, QElemType e)
{
if (QueueFull(Q))
return ERROR;
Q.base[Q.rear] = e;
Q.rear = (Q.rear + 1) % MAXQSIZE;
Q.tag = 1;
return OK;
}
Status DeQueue(SqQueue &Q, QElemType &e)
{
if (QueueEmpty2(Q))
return ERROR;
e = Q.base[Q.front];
Q.front = (Q.front + 1) % MAXQSIZE;
Q.tag = 0;
return OK;
}
Status ClearQueue(SqQueue &Q)
{
Q.rear = Q.front;
return OK;
}
Status QueueTraverse(SqQueue Q, Status (*Visit)(QElemType))
{
int i = Q.front;
while (i != Q.rear)
{
if (Visit(Q.base[i]))
i = (i + 1) % MAXQSIZE;
else
return ERROR;
}
return OK;
}
Status DestroyQueue(SqQueue &Q)
{
if (!Q.base)
free(Q.base);
Q.base = NULL;
return OK;
}
Status Visit(QElemType e)
{
printf("%d ", e);
return OK;
}
Status QueueFull(SqQueue Q)
{
return Q.front == Q.rear && Q.tag == 1;
}
//方案三
#include "CSqQueue.h"
#include <stdio.h>
#include <stdlib.h>
Status InitQueue(SqQueue &Q)
{
Q.base = (QElemType *)malloc(MAXQSIZE * sizeof(QElemType));
if (!Q.base)
exit(OVERFLOW);
Q.front = 0;
Q.length = 0;
return OK;
}
Status QueueEmpty3(SqQueue Q)
{
return Q.length == 0;
}
int QueueLength(SqQueue Q)
{
return Q.length;
}
Status GetHead(SqQueue Q, QElemType &e)
{
if (QueueEmpty3(Q))
return ERROR;
e = Q.base[Q.front];
return OK;
}
Status EnQueue(SqQueue &Q, QElemType e)
{
if (QueueFull(Q))
return ERROR;
Q.base[Q.front] = e;
Q.front = (Q.front + 1) % MAXQSIZE;
Q.length++;
return OK;
}
Status DeQueue(SqQueue &Q, QElemType &e)
{
if (QueueEmpty3(Q))
return ERROR;
e = Q.base[Q.front + Q.length - 1];
Q.length--;
return OK;
}
Status ClearQueue(SqQueue &Q)
{
Q.length = 0;
return OK;
}
Status QueueTraverse(SqQueue Q, Status (*Visit)(QElemType))
{
int sign = Q.front;
for (int i = 0; i < Q.length; i++)
{
if (Visit(Q.base[sign]))
sign = (sign + 1) % MAXQSIZE;
else
return ERROR;
}
return OK;
}
Status DestroyQueue(SqQueue &Q)
{
if (!Q.base)
free(Q.base);
Q.base = NULL;
return OK;
}
Status Visit(QElemType e)
{
printf("%d ", e);
return OK;
}
Status QueueFull(SqQueue Q)
{
return Q.length == MAXQSIZE;
}
链式队列
声明过程
//若无法估计所使用队列的长度,则使用链队列
#include "constants.h"
typedef int QElemType;
typedef struct QNode
{
QElemType data;
struct QNode *next;
} QNode, *QueuePtr;
typedef struct
{
QueuePtr front;//指向链式队列的头结点(链式队列的头结点的指针域指向队头结点)
QueuePtr rear;//指向链式队列的尾结点
} LinkQueue;
Status InitQueue(LinkQueue &Q);//初始化一个空链队列
Status QueueEmpty(LinkQueue Q);//判断链队列是否为空
int QueueLength(LinkQueue Q);//返回链队列的长度
Status GetHead(LinkQueue Q, QElemType &e);//得到链队列的队头元素,并且用e来返回
Status EnQueue(LinkQueue &Q, QElemType e);//入队
Status DeQueue(LinkQueue &Q, QElemType &e);//出队
Status ClearQueue(LinkQueue &Q);//清空链队列
Status QueueTraverse(LinkQueue Q, Status (*Visit)(QElemType));//遍历链队列
Status DestroyQueue(LinkQueue &Q);//销毁链队列
Status visit(QElemType e);//读取函数
实现过程
#include "LinkQueue.h"
#include <stdlib.h>
#include <stdio.h>
Status InitQueue(LinkQueue &Q)
{
Q.front = Q.rear = (QueuePtr)malloc(sizeof(QNode));
if (!Q.front)
exit(OVERFLOW);
Q.front->next = NULL;
return OK;
}
Status QueueEmpty(LinkQueue Q)
{
return Q.front == Q.rear;
}
int QueueLength(LinkQueue Q)
{
int len = 0;
QueuePtr p = Q.front->next;
while (p)
{
len++;
p = p->next;
}
return len;
}
Status GetHead(LinkQueue Q, QElemType &e)
{
if (QueueEmpty(Q))
return ERROR;
e = Q.front->next->data;
return OK;
}
//当链式队列中有新结点加入时,我们要记得更新队列尾结点指针
Status EnQueue(LinkQueue &Q, QElemType e)
{
QueuePtr p = (QueuePtr)malloc(sizeof(QNode));
if (!p)
exit(OVERFLOW);
p->data = e;
p->next = NULL;
Q.rear->next = p;
Q.rear = p;
return OK;
}
//如果出队的结点是队尾结点,那么在出队操作前,需要更新队尾指针,让其等于队头指针,即均指向头结点
Status DeQueue(LinkQueue &Q, QElemType &e)
{
if (QueueEmpty(Q))
return ERROR;
QueuePtr p = Q.front->next->next;
e = Q.front->next->data;
if (Q.front->next == Q.rear)
Q.rear = Q.front;
free(Q.front->next);
Q.front->next = p;
return OK;
}
Status ClearQueue(LinkQueue &Q)
{
Q.front = Q.rear;
return OK;
}
Status QueueTraverse(LinkQueue Q, Status (*Visit)(QElemType))
{
QueuePtr p = Q.front->next;
while (p)
{
Visit(p->data);
p = p->next;
}
return OK;
}
Status DestroyQueue(LinkQueue &Q)
{
if (Q.front)
free(Q.front);
Q.front = NULL;
return OK;
}
Status visit(QElemType e)
{
printf("%d ", e);
return OK;
}
标签:Status,return,线性关系,SqQueue,C语言,base,front,OK,数据结构 来源: https://blog.csdn.net/peanutpeanuta/article/details/121196661