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Tcplistener服务端与tcpclient客户端使用

作者:互联网

Tcplistener服务端与tcpclient客户端使用

#region 测试tcp
        #region tcplistener服务端
        public static void Start()
        {
            //测试tcplistener服务端
            Thread thread = new Thread(new ThreadStart(StartTcpListening))
            {
                IsBackground = Environment.OSVersion.Platform != PlatformID.Unix
            };
            thread.Start();

            //测试tcpclient客户端
            //Thread threadClient = new Thread(new ThreadStart(TestTCPClient))
            //{
            //    IsBackground = Environment.OSVersion.Platform != PlatformID.Unix
            //};
            //threadClient.Start();
        }

        /// <summary>
        /// 开启httplistener监听服务
        /// </summary>
        public static void StartTcpListening()
        {
            TcpListener tcpListener = null;
            #region TcpListener服务端
            try
            {
                while (true)
                {
                    try
                    {
                        tcpListener = new TcpListener(IPAddress.Any, 5566);
                        //tcpListener.Server.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, 1);
                        tcpListener.Start();//tcpListener.Start(100);100是设置最大连接客户端数量
                    }
                    catch (Exception e)
                    {
                        Thread.Sleep(1000);//监听服务启动失败,暂停1秒之后再启动监听服务
                    }
                    try
                    {
                        while (true)
                        {
                            //try
                            //{
                            //获取连接的客户端
                            TcpClient client = tcpListener.AcceptTcpClient();//Socket socket = tcpListener.AcceptSocket();
                            //client.LingerState.Enabled = false;
                            string data = null;
                            byte[] bytes = new byte[1024];
                            NetworkStream stream = client.GetStream();
                            int i = stream.Read(bytes, 0, bytes.Length);
                            data = Encoding.Default.GetString(bytes, 0, i);
                            byte[] msg = Encoding.Default.GetBytes(data + "ok");
                            stream.Write(msg, 0, msg.Length);
                            stream.Flush();
                            #region 多个实时读取写入信息
                            //ThreadPool.GetMaxThreads(out int nWorkThreads, out int nPortThreads);
                            //ThreadPool.GetAvailableThreads(out int nWorkAvailable, out int nPortAvailable);
                            //System.Diagnostics.Trace.WriteLine($"辅助线程最多: {nWorkThreads},可用:{nWorkAvailable}---i/o线程最多: {nPortThreads},可用:{nPortAvailable}");
                            Thread thread = new Thread(ProcessTcpData)
                            {
                                IsBackground = true
                            };
                            thread.Start(client);
                            #endregion

                            #region 只能单个实时读取写入信息
                            //NetworkStream stream = client.GetStream();
                            //int i;
                            //while ((i = stream.Read(bytes, 0, bytes.Length)) != 0)
                            //{
                            //    data = Encoding.Default.GetString(bytes, 0, i);
                            //    System.Diagnostics.Trace.WriteLine("tcpListener Received: {0}", data);
                            //    //byte[] msg = Encoding.Default.GetBytes(data + "ok");
                            //    //stream.Write(msg, 0, msg.Length);
                            //    //System.Diagnostics.Trace.WriteLine("Sent: {0}", data);

                            //    byte[] msg = Encoding.Default.GetBytes(data + "-------ok");
                            //    stream.Write(msg, 0, msg.Length);
                            //    System.Diagnostics.Trace.WriteLine("tcpListener Sent: {0}", data);
                            //} 
                            #endregion

                            //client.Close();不需要关闭
                            //}
                            //catch (Exception e)
                            //{
                            //}
                        }
                    }
                    catch (Exception e)
                    {
                    }
                }
            }
            catch (Exception e)
            {
            }
            #endregion

            #region 监听本机的所有ip
            //Socket socketServer = null;
            //try
            //{
            //    socketServer = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
            //    socketServer.Bind(new IPEndPoint(IPAddress.Any, 7788));
            //    socketServer.Listen(10);
            //    //socketServer.LingerState.Enabled = false;

            //    while (true)
            //    {
            //        //收
            //        var socket0 = socketServer.Accept();
            //        byte[] vs = new byte[1024];
            //        int count = socket0.Receive(vs);

            //        //发
            //        byte[] vs1 = new byte[1024];
            //        socket0.Send(vs1);
            //    }
            //}
            //catch (Exception)
            //{
            //    throw;
            //}
            //finally
            //{
            //    socketServer.Close();
            //    //socketServer.Shutdown(SocketShutdown.Both);
            //}
            #endregion
        }

        public static void ProcessTcpData(object clientData)
        {
            try
            {
                TcpClient client = clientData as TcpClient;
                NetworkStream stream = client.GetStream();
                string data = null;
                byte[] bytes = new byte[1024];
                int i;
                while ((i = stream.Read(bytes, 0, bytes.Length)) != 0)
                {
                    data = Encoding.Default.GetString(bytes, 0, i);
                    System.Diagnostics.Trace.WriteLine("tcpListener Received: {0}", data);
                    //byte[] msg = Encoding.Default.GetBytes(data + "ok");
                    //stream.Write(msg, 0, msg.Length);
                    //System.Diagnostics.Trace.WriteLine("Sent: {0}", data);

                    byte[] msg = Encoding.Default.GetBytes(data + "-------ok");
                    stream.Write(msg, 0, msg.Length);
                    System.Diagnostics.Trace.WriteLine("tcpListener Sent: {0}", data);
                    ThreadPool.GetMaxThreads(out int nWorkThreads, out int nPortThreads);
                    ThreadPool.GetAvailableThreads(out int nWorkAvailable, out int nPortAvailable);
                    System.Diagnostics.Trace.WriteLine($"辅助线程最多: {nWorkThreads},可用:{nWorkAvailable}---i/o线程最多: {nPortThreads},可用:{nPortAvailable}");
                }
            }
            catch (Exception e)
            {
            }
        }

        #endregion
        #region tcpclient客户端

        public static void TestTCPClient()
        {

            TcpClient tcpClient = null;
            try
            {
                //tcpClient = new TcpClient(new IPEndPoint(System.Net.Dns.Resolve(IPAddress.Any.ToString()).AddressList[0].Address, 7788));
                tcpClient = new TcpClient();
                tcpClient.Connect("127.0.0.1", 5566);
                if (tcpClient.Connected)
                {
                    String data = null;
                    int w = 0;
                    string senddata = null;
                    var stream = tcpClient.GetStream();
                    while (true)
                    {
                        //写入
                        senddata = $"哈哈哈kkkk2233--{++w}";
#if DEBUG
                        Console.WriteLine($"TcpClient Send: {senddata}");
#else
System.Diagnostics.Trace.WriteLine($"TcpClient Send: {senddata}");
#endif

                        byte[] sendBytes = Encoding.ASCII.GetBytes(senddata);
                        stream.Write(sendBytes, 0, sendBytes.Length);
                        //读出
                        byte[] receBytes = new byte[1024];
                        var rece = stream.Read(receBytes, 0, receBytes.Length);
                        data = Encoding.ASCII.GetString(receBytes, 0, rece);

#if DEBUG
                        Console.WriteLine($"TcpClient Received: {data}");
#else
System.Diagnostics.Trace.WriteLine($"TcpClient Received: {data}");
#endif
                        ThreadPool.GetMaxThreads(out int nWorkThreads, out int nPortThreads);
                        ThreadPool.GetAvailableThreads(out int nWorkAvailable, out int nPortAvailable);
                        Console.WriteLine($"辅助线程最多: {nWorkThreads},可用:{nWorkAvailable}---i/o线程最多: {nPortThreads},可用:{nPortAvailable}");
                        Thread.Sleep(2000);
                    }
                }
            }
            catch (Exception e)
            {
                System.Diagnostics.Trace.WriteLine(" TcpClient  Exception: {0}", e.InnerException.Message);
                //throw;
            }
            finally
            {
                tcpClient.Close();
            }
        } 
        #endregion

        #region 查看

        static void Main1(string[] args)
        {
            AutoResetEvent mainEvent = new AutoResetEvent(false);
            //首次打印线程池状态信息
            PrintThreadPoolsInfo();
            //创建一个工作进程
            ThreadPool.QueueUserWorkItem(new WaitCallback(fnWordThread), mainEvent);
            //再次打印线程池状态信息
            PrintThreadPoolsInfo();
            //等待线程操作结束
            mainEvent.WaitOne(5000, false);

            Console.Read();
        }
        //打印线程池状态的函数
        private static void PrintThreadPoolsInfo()
        {
            Console.WriteLine("检查线程池状态:{0}", DateTime.Now.ToString("HH:mm:ss:fff"));
            int nWorkThreads;//线程池中辅助线程的最大数目
            int nPortThreads;//线程池中异步I/O线程的最大数目
            ThreadPool.GetMaxThreads(out nWorkThreads, out nPortThreads);
            int nWorkAvailable;
            int nPortAvailable;
            ThreadPool.GetAvailableThreads(out nWorkAvailable, out nPortAvailable);
            Console.WriteLine("辅助线程最多: {0},可用:{1}", nWorkThreads, nWorkAvailable);
            Console.WriteLine("异步I/O线程 最多:{0}, 可用:{1}", nPortThreads, nPortAvailable);
        }
        private static void fnWordThread(object objState)
        {
            FileStream fs = new FileStream(@"C:/test.txt", FileMode.Create);
            StreamWriter sw = new StreamWriter(fs);
            for (int i = 0; i < 1000; i++)
            {
                string sMsg = string.Format("{0} {1} ", i + 1, DateTime.Now.ToString("HH:mm:ss:fff"));
                sw.WriteLine(sMsg);
            }
            sw.Close();
            sw.Dispose();
            fs.Close();
            fs.Dispose();
            AutoResetEvent objEvent = (AutoResetEvent)objState;
            objEvent.Set();

        }
        #endregion

        #endregion

标签:tcpclient,WriteLine,int,Tcplistener,new,byte,data,服务端,out
来源: https://blog.csdn.net/LongtengGensSupreme/article/details/120527184