uniapp 滑动回弹效果
作者:互联网
<template> <view class="lst"> <view @touchmove="move" @touchstart="moveStart" @touchend="moveEnd" class="warp" :style="{transform: 'translate(0px, '+scl.tranNum+'%) translateZ(0px)'}" > <view class="list end"> </view> <view class="scorll" v-text="this.scl.sate?'释放查看':'查看更多'"></view> </view> </view> </template> <script> export default { data() { return { scl:{ right:0,//容器距离,判断是否达到最右侧 bottom:0,//容器距离,判断是否达到最右侧 width:0,//右滑块的width tranNum:0, tx:0,//滑动位置 lastX: 0, lastY: 0, inter:null, sate:false,//状态 } } }, onShow() { }, onl oad(options) { }, onReady() { }, methods: { getDom(dom,callback){ let query = uni.createSelectorQuery().in(this); query.select(dom).boundingClientRect(res => { callback(res); }).exec(); }, move(event){ let currentX = event.changedTouches[0].pageX; let currentY = event.changedTouches[0].pageY; let ty = currentX - this.scl.lastX;//向左滑动:tx<0 ,向右滑动tx > 0 let tx = currentY - this.scl.lastY; if (Math.abs(tx) <= Math.abs(ty)) {//上下方向滑动 return; } this.getDom('.list',res=>{ this.scl.right = res.bottom.toFixed(0); }) if(this.scl.width==0){ this.getDom('.scorll',res => { this.scl.width = res.height.toFixed(0); }); } this.getDom('.end',res => { if( this.scl.right == res.bottom.toFixed(0)){ this.scl.tx = this.scl.tx + tx; let scale= -(this.scl.right / this.scl.width)*100;//计算占比 this.scl.tx = this.scl.tx<scale ? scale : this.scl.tx; if(this.scl.tx<0){ if( -(scale -this.scl.tx) < 10){//这里的10按需求定(手指滑动多少距离执行) this.scl.sate = true; console.log(-(scale -this.scl.tx)) }else{ this.scl.sate = false; } this.scl.tranNum=this.scl.tx*0.1; } } }); //将当前坐标进行保存以进行下一次计算 this.scl.lastX = currentX; this.scl.lastY = currentY; }, moveEnd(event){ if(this.scl.tx<=0){ this.scl.inter=setInterval(()=>{ this.scl.tx=this.scl.tx+10; this.scl.tx = this.scl.tx>=0 ? 0 : this.scl.tx; this.scl.tranNum=this.scl.tx*0.1; if(this.scl.tx==0){ clearInterval(this.scl.inter); } },10); }else{ this.scl.tx=0; this.scl.inter && clearInterval(this.scl.inter); } if(this.scl.sate){//执行操作 this.scl.sate = false; console.log("执行操作!") } }, moveStart(event){ this.scl.lastX = event.changedTouches[0].pageX; this.scl.lastY = event.changedTouches[0].pageY; } } } </script> <style lang="scss" scoped> .warp{ position: relative; width: 100%; white-space: nowrap; -webkit-overflow-scrolling:touch; transform: translate(0px, 0px) translateZ(0px);/*使用该属性来实现*/ .list{ height: 700px; border: 1px solid; } .scorll{ display: inline-block; vertical-align: middle; font-size: 24rpx; color: #999; width: 100%; text-align: center; position: absolute; top: 0; height: 100%; display: flex; align-items: center; justify-content: center; z-index: -1; } } </style>
参考于:https://www.cnblogs.com/xiaonian8/p/14928101.html
标签:uniapp,回弹,tx,scl,res,width,let,滑动,event 来源: https://www.cnblogs.com/chenshaoxiong/p/15330618.html