算法--指定源点下的最小生成树
作者:互联网
指定源点下的最小生成树
性质
算法输入:
图G
指定的源点
输入限制:
图G须为无向连通图
算法目标:
求取一个权重之和最小的边的集合,
通过此边集合,G中任意两个节点均可以相互到达。
接口设计
template<typename Key, typename Value>
class MinGenerateTree
{
public:
class Node;
typename typedef DataStruct::GraphStruct::Graph<Key, Value> InnerGraph;
typename typedef DataStruct::Tree::SortedBalanceBinaryTree<Key, Node*> InnerTree;
class Tree
{
public:
DataStruct::Array::DynArray<Key> GetKeys()
{
return m_arrNodeKeys;
}
DataStruct::Array::DynArray<typename InnerGraph::EdgeIdentity> GetEdges()
{
return m_arrEdgeKeys;
}
private:
Tree()
{
}
~Tree()
{
}
private:
DataStruct::Array::DynArray<Key> m_arrNodeKeys;
DataStruct::Array::DynArray<typename InnerGraph::EdgeIdentity> m_arrEdgeKeys;
friend class MinGenerateTree;
};
class Node
{
private:
Node()
{
m_pNode = nullptr;
m_pTree = nullptr;
}
Node(typename InnerGraph::Node* pNode_)
{
m_pNode = pNode_;
m_pTree = nullptr;
}
~Node()
{
}
void SetTree(Tree* pTree_)
{
m_pTree = pTree_;
}
private:
typename InnerGraph::Node* m_pNode;
Tree* m_pTree;
friend class MinGenerateTree;
};
MinGenerateTree(const InnerGraph& nGraph_);
~MinGenerateTree();
Tree* RunForNoDirectionAndConnectedGraph();
Tree* RunForNoDirectionAndConnectedGraph(const Key& nSourceKey_);
private:
MinGenerateTree(const MinGenerateTree&) = default;
MinGenerateTree& operator=(const MinGenerateTree&) = default;
private:
const InnerGraph& m_nGraph;
InnerTree m_nNodeMappingTree;
DataStruct::Array::DynArray<Tree*> m_arrpTrees;
};
实现
构造
略
析构
略
算法实现
template<typename Key, typename Value>
typename MinGenerateTree<Key, Value>::Tree* MinGenerateTree<Key, Value>::RunForNoDirectionAndConnectedGraph(const Key& nSourceKey_)
{
InnerGraph::Node* _pSourceNode = nullptr;
_pSourceNode = m_nGraph.SearchNode(nSourceKey_);
if (_pSourceNode == nullptr)
{
throw "source node is not exist";
}
for (int _i = 0; _i < m_arrpTrees.GetSize(); _i++)
{
delete m_arrpTrees[_i];
m_arrpTrees[_i] = nullptr;
}
m_arrpTrees.DeleteAll();
DataStruct::Array::DynArray<InnerTree::Pair> _arrPairs = m_nNodeMappingTree.GetArray();
for (int _i = 0; _i < _arrPairs.GetSize(); _i++)
{
_arrPairs[_i].m_nValue->SetTree(nullptr);
if (_arrPairs[_i].m_nKey == nSourceKey_)
{
Tree* _pTree = nullptr;
try
{
_pTree = new Tree();
}
catch (...)
{
_pTree = nullptr;
throw "out of memory";
}
_pTree->m_arrNodeKeys.Add(_arrPairs[_i].m_nKey);
_arrPairs[_i].m_nValue->SetTree(_pTree);
m_arrpTrees.Add(_pTree);
}
}
DataStruct::Array::DynArray<typename InnerGraph::Edge*> _arrEdges = m_nGraph.GetEdgesArray();
_arrEdges.Sort(
[](typename InnerGraph::Edge* pEdgeAddrA_, typename InnerGraph::Edge* pEdgeAddrB_)->int
{
double _nRet = (pEdgeAddrA_)->m_nWeight - (pEdgeAddrB_)->m_nWeight;
if (_nRet > 0.0)
{
return 1;
}
else if (_nRet < 0.0)
{
return -1;
}
else
{
return 0;
}
});
while (true)
{
bool _bNeedAgain = false;
for (int _i = 0; _i < _arrEdges.GetSize(); _i++)
{
InnerGraph::Edge* _pEdge = _arrEdges[_i];
InnerGraph::EdgeIdentity _nIdentity = _pEdge->GetIdentity();
Node* _pStartNode = nullptr;
Node* _pEndNode = nullptr;
m_nNodeMappingTree.Search(_nIdentity.m_nStartKey, _pStartNode);
if (_pStartNode == nullptr)
{
throw "node not exist";
}
m_nNodeMappingTree.Search(_nIdentity.m_nEndKey, _pEndNode);
if (_pEndNode == nullptr)
{
throw "node not exist";
}
if ((_pStartNode->m_pTree == nullptr
&& _pEndNode->m_pTree == m_arrpTrees[0]))
{
_pStartNode->SetTree(m_arrpTrees[0]);
m_arrpTrees[0]->m_arrNodeKeys.Add(_nIdentity.m_nStartKey);
m_arrpTrees[0]->m_arrEdgeKeys.Add(_nIdentity);
m_arrpTrees[0]->m_arrEdgeKeys.Add(_nIdentity.Reverse());
_bNeedAgain = true;
}
else if ((_pStartNode->m_pTree == m_arrpTrees[0]
&& _pEndNode->m_pTree == nullptr))
{
_pEndNode->SetTree(m_arrpTrees[0]);
m_arrpTrees[0]->m_arrNodeKeys.Add(_nIdentity.m_nEndKey);
m_arrpTrees[0]->m_arrEdgeKeys.Add(_nIdentity);
m_arrpTrees[0]->m_arrEdgeKeys.Add(_nIdentity.Reverse());
_bNeedAgain = true;
}
}
if (_bNeedAgain == false)
{
break;
}
}
if (m_arrpTrees[0]->m_arrNodeKeys.GetSize() != m_nGraph.GetNodesArray().GetSize())
{
throw "min tree not exist";
}
return m_arrpTrees[0];
}
算法目标&正确性证明
循环不变式:
_pTree始终是G的某最小生成树T的一个最小子生成树
初始时,
_pTree仅包含一个节点,不包含边,满足循环不变式
第k次迭代时,
前k-1次迭代后,循环不变式均满足
若edgek,中起始节点s,终止节点e均属于_pTree,本次不处理,循环不变式在迭代后依然成立
若edgek,中起始节点s,终止节点e均不属于_pTree,本次不处理,循环不变式在迭代后依然成立
若edgek,中起始节点s属于_pTree,终止节点e不属于_pTree
采用反证法证明T的边集合中必然包含(s,e)
对于此时_pTree中节点集合任意一点p
T中存在p~e的一条路径
路径上必然存在一个边(x,e) 横跨 {此时_pTree中节点集合},{e}两个节点集合
依据最小生成树性质
_pTree中边集合+(x,e) 是节点集合{此时_pTree中节点集合+e}的一颗最小生成树T'
考虑
_pTree中边集合+edgek,首先是节点集合{此时_pTree中节点集合+e}的一颗生成树T''
又weight(edgek) < weight(x,e),T'是最小生成树,故T''也是最小生成树
故迭代处理后,
得到的_pTree必然是某颗G最小生成树T的一个子生成树
得证
终止:
G是连通图,故终止时,_pTree将是T
标签:MinGenerateTree,Tree,源点,nullptr,最小,节点,算法,arrpTrees,pTree 来源: https://blog.csdn.net/x13262608581/article/details/105879784