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c#-MediaCapture.StartPreviewToCustomSinkAsync方法如何工作?

作者:互联网

为什么Windows文档如此缺乏?似乎无法找到该方法应如何工作的示例StartPreviewToCustomSinkAsync

我想做的是从视频源(通过MediaCapture)获取预览图像,但无法理解此方法的工作原理(特别是第二个参数IMediaExtension应该是/要做的).

你们有什么机会可以帮助我吗?

解决方法:

如果您所需要的只是时不时地获得预览框架,尽管它们针对Windows 10,但在Microsoft github页面上还是有一个相关的示例.您可能有兴趣迁移项目以获取此功能.

GetPreviewFrame:此示例将捕获预览框架,而不是完整的照片.有了预览框后,便可以在其上编辑像素.

这是相关的部分:

private async Task GetPreviewFrameAsSoftwareBitmapAsync()
{
    // Get information about the preview
    var previewProperties = _mediaCapture.VideoDeviceController.GetMediaStreamProperties(MediaStreamType.VideoPreview) as VideoEncodingProperties;

    // Create the video frame to request a SoftwareBitmap preview frame
    var videoFrame = new VideoFrame(BitmapPixelFormat.Bgra8, (int)previewProperties.Width, (int)previewProperties.Height);

    // Capture the preview frame
    using (var currentFrame = await _mediaCapture.GetPreviewFrameAsync(videoFrame))
    {
        // Collect the resulting frame
        SoftwareBitmap previewFrame = currentFrame.SoftwareBitmap;

        // Add a simple green filter effect to the SoftwareBitmap
        EditPixels(previewFrame);
    }
}

private unsafe void EditPixels(SoftwareBitmap bitmap)
{
    // Effect is hard-coded to operate on BGRA8 format only
    if (bitmap.BitmapPixelFormat == BitmapPixelFormat.Bgra8)
    {
        // In BGRA8 format, each pixel is defined by 4 bytes
        const int BYTES_PER_PIXEL = 4;

        using (var buffer = bitmap.LockBuffer(BitmapBufferAccessMode.ReadWrite))
        using (var reference = buffer.CreateReference())
        {
            // Get a pointer to the pixel buffer
            byte* data;
            uint capacity;
            ((IMemoryBufferByteAccess)reference).GetBuffer(out data, out capacity);

            // Get information about the BitmapBuffer
            var desc = buffer.GetPlaneDescription(0);

            // Iterate over all pixels
            for (uint row = 0; row < desc.Height; row++)
            {
                for (uint col = 0; col < desc.Width; col++)
                {
                    // Index of the current pixel in the buffer (defined by the next 4 bytes, BGRA8)
                    var currPixel = desc.StartIndex + desc.Stride * row + BYTES_PER_PIXEL * col;

                    // Read the current pixel information into b,g,r channels (leave out alpha channel)
                    var b = data[currPixel + 0]; // Blue
                    var g = data[currPixel + 1]; // Green
                    var r = data[currPixel + 2]; // Red

                    // Boost the green channel, leave the other two untouched
                    data[currPixel + 0] = b;
                    data[currPixel + 1] = (byte)Math.Min(g + 80, 255);
                    data[currPixel + 2] = r;
                }
            }
        }
    }
}

并在您的课外声明:

[ComImport]
[Guid("5b0d3235-4dba-4d44-865e-8f1d0e4fd04d")]
[InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
unsafe interface IMemoryBufferByteAccess
{
    void GetBuffer(out byte* buffer, out uint capacity);
}

当然,您的项目必须允许不安全的代码才能使所有这些工作.

仔细查看示例以了解如何获取所有详细信息.或者,要进行演练,您可以从最近的// build /会议中观看camera session,其中包括一些摄像机样本的演练.

另外,如果您使用的是8.1,则可以查看Lumia Imaging SDK,可以输入notify you when there’s a new preview frame available.

标签:windows-runtime,windows-phone-8-1,c,net
来源: https://codeday.me/bug/20191118/2030961.html