c#-MediaCapture.StartPreviewToCustomSinkAsync方法如何工作?
作者:互联网
为什么Windows文档如此缺乏?似乎无法找到该方法应如何工作的示例StartPreviewToCustomSinkAsync
我想做的是从视频源(通过MediaCapture)获取预览图像,但无法理解此方法的工作原理(特别是第二个参数IMediaExtension应该是/要做的).
你们有什么机会可以帮助我吗?
解决方法:
如果您所需要的只是时不时地获得预览框架,尽管它们针对Windows 10,但在Microsoft github页面上还是有一个相关的示例.您可能有兴趣迁移项目以获取此功能.
GetPreviewFrame:此示例将捕获预览框架,而不是完整的照片.有了预览框后,便可以在其上编辑像素.
这是相关的部分:
private async Task GetPreviewFrameAsSoftwareBitmapAsync()
{
// Get information about the preview
var previewProperties = _mediaCapture.VideoDeviceController.GetMediaStreamProperties(MediaStreamType.VideoPreview) as VideoEncodingProperties;
// Create the video frame to request a SoftwareBitmap preview frame
var videoFrame = new VideoFrame(BitmapPixelFormat.Bgra8, (int)previewProperties.Width, (int)previewProperties.Height);
// Capture the preview frame
using (var currentFrame = await _mediaCapture.GetPreviewFrameAsync(videoFrame))
{
// Collect the resulting frame
SoftwareBitmap previewFrame = currentFrame.SoftwareBitmap;
// Add a simple green filter effect to the SoftwareBitmap
EditPixels(previewFrame);
}
}
private unsafe void EditPixels(SoftwareBitmap bitmap)
{
// Effect is hard-coded to operate on BGRA8 format only
if (bitmap.BitmapPixelFormat == BitmapPixelFormat.Bgra8)
{
// In BGRA8 format, each pixel is defined by 4 bytes
const int BYTES_PER_PIXEL = 4;
using (var buffer = bitmap.LockBuffer(BitmapBufferAccessMode.ReadWrite))
using (var reference = buffer.CreateReference())
{
// Get a pointer to the pixel buffer
byte* data;
uint capacity;
((IMemoryBufferByteAccess)reference).GetBuffer(out data, out capacity);
// Get information about the BitmapBuffer
var desc = buffer.GetPlaneDescription(0);
// Iterate over all pixels
for (uint row = 0; row < desc.Height; row++)
{
for (uint col = 0; col < desc.Width; col++)
{
// Index of the current pixel in the buffer (defined by the next 4 bytes, BGRA8)
var currPixel = desc.StartIndex + desc.Stride * row + BYTES_PER_PIXEL * col;
// Read the current pixel information into b,g,r channels (leave out alpha channel)
var b = data[currPixel + 0]; // Blue
var g = data[currPixel + 1]; // Green
var r = data[currPixel + 2]; // Red
// Boost the green channel, leave the other two untouched
data[currPixel + 0] = b;
data[currPixel + 1] = (byte)Math.Min(g + 80, 255);
data[currPixel + 2] = r;
}
}
}
}
}
并在您的课外声明:
[ComImport]
[Guid("5b0d3235-4dba-4d44-865e-8f1d0e4fd04d")]
[InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
unsafe interface IMemoryBufferByteAccess
{
void GetBuffer(out byte* buffer, out uint capacity);
}
当然,您的项目必须允许不安全的代码才能使所有这些工作.
仔细查看示例以了解如何获取所有详细信息.或者,要进行演练,您可以从最近的// build /会议中观看camera session,其中包括一些摄像机样本的演练.
另外,如果您使用的是8.1,则可以查看Lumia Imaging SDK,可以输入notify you when there’s a new preview frame available.
标签:windows-runtime,windows-phone-8-1,c,net 来源: https://codeday.me/bug/20191118/2030961.html