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javascript-如何在浏览器中运行处理Twitter4j草图

作者:互联网

我是从事处理的新手程序员,最近我开发了使用Twitter4j的草图.当我从Processing Development Environment以Java模式运行草图时,它可以完美地工作.另外,当我从Java模式导出草图时,生成的应用程序可以完美运行.但是,当我切换到JavaScript模式并尝试运行草图时,浏览器预览不会显示任何内容.

我相信问题与Twitter4j有关,因为当我从草图中删除与Twitter4j相关的代码并运行它(以JavaScript模式)时,浏览器预览然后显示正在处理的视觉效果.

我一直在寻找解决方案,历时数天,历时数天,但找不到合适的答案.我遇到过解决相关问题的帖子,但是答案仅涉及诸如“签署JAR文件”之类的术语(我认为仅与Java模式相关),或者仅阐明了在浏览器上以JavaScript模式运行处理草图的问题-不包括涉及使用Twitter4j的草图.

我在下面提供了我的完整代码的副本,非常感谢逐步解决这个问题的答案,以迎接新手.我正在寻找一种解释,如果可能的话,要使我的JavaScript模式导出的Processing Twitter4j草图在HTML /我的网站上运行.

感谢您的时间和技能.在这篇文章的结尾,我在代码中包含了一些注释.

import twitter4j.conf.*;
import twitter4j.*;
import twitter4j.auth.*;
import twitter4j.api.*;
import java.util.*;

Twitter twitter;
String searchString = "#brokendreams";
List<Status> tweets;
int currentTweet;
PFont f;

int amount1 = 300;
Star[] meteors = new Star[45];
StarDust[] sprinkle = {};
String chatter;

void setup() {
  size(800,600);
  f = createFont("Tahoma", 13, true);
  textFont(f, 13);

  ConfigurationBuilder cb = new ConfigurationBuilder();
  cb.setOAuthConsumerKey("---");
  cb.setOAuthConsumerSecret("---");
  cb.setOAuthAccessToken("---");
  cb.setOAuthAccessTokenSecret("---");

  TwitterFactory tf = new TwitterFactory(cb.build());

  twitter = tf.getInstance();

  getNewTweets();

  currentTweet = 0;

  dustField();

  Status status = tweets.get(currentTweet);

  for (int j = 0; j < meteors.length; j++) {
    meteors[j] = new Star(chatterText());
  }

}

void draw() {
  background(0, 35, 0);
  for (int i = 0; i < sprinkle.length; i++) {
    StarDust dust = sprinkle[i];
    dust.move();
  }

  for (int j = 0; j < meteors.length; j++) {
    meteors[j].appear();
    meteors[j].randomOrbit();
  }

  chatterText();

}

void dustField() {
  for (int i = 0; i < amount1; i++) {
    StarDust dust = new StarDust();
    dust.swish();
    sprinkle = (StarDust[])append(sprinkle, dust);
  }
}

String chatterText() {
  currentTweet += 1;
  if (currentTweet >= tweets.size()) {
    currentTweet = 0;
  }
  Status status = tweets.get(currentTweet);
  chatter = status.getText();
  return chatter;
}

void getNewTweets() {
    try {
      Query query = new Query(searchString);
      QueryResult result = twitter.search(query);
      tweets = result.getTweets();
    } catch (TwitterException te) {
      System.out.println("Failed to search tweets: " + te.getMessage());
      System.exit(-1);
    } 
}

void refreshTweets() {
  while (true) {
    getNewTweets();
    println("Updated Tweets"); 
    delay(30000);
  }
}
class Star {

  float x, y;
  float xmove, ymove;
  float radius;
  color linecol, fillcol;
  float alpha;
  String msg;
  float frag1, frag2, frag3, frag4;

  Status status;

  Star(String message) {

    msg = message;
    x = random(width);
    y = random(height);
    radius = random(20, 60) + 10;
    linecol = color(random(255), random(255), random(255));
    fillcol = color(random(255), random(255), random(255));
    alpha = random(200);
    xmove = sin(random(2) / 2);
    ymove = sin(random(2) / 2);
    frag1 = random(radius/5);
    frag2 = random(radius/3);
    frag3 = random(radius/4);
    frag4 = random(radius/2);

  }

  void appear() {

    if (mouseX > x-(radius/2) && mouseX < x+(radius/2) && mouseY > y-(radius/2) && mouseY < y+(radius/2)) {

      strokeWeight(1);
      stroke(linecol);
      noFill();
      ellipse(x, y, radius, radius);

    } else {

      noStroke();
      fill(fillcol, alpha);
      ellipse(x, y, radius, radius);

    }

    fill(fillcol);
    noStroke();
    beginShape();
    vertex(x - (radius/3), y + frag1 - frag2);
    vertex(x, y - (radius/3));
    vertex(x, y);
    endShape(CLOSE);

    fill(linecol, alpha);
    beginShape();
    vertex(x, y);
    vertex(x, y - (radius/3));
    vertex(x + (radius/4), y - frag3 - frag4);
    vertex(x + (radius/3), y + frag1 - frag2);
    endShape(CLOSE);

    fill(fillcol);
    beginShape();
    vertex(x, y);
    vertex(x + (radius/3), y + frag1 - frag2);
    vertex(x + (radius/4), y + frag3);
    endShape(CLOSE);

    fill(linecol, alpha);
    beginShape();
    vertex(x, y);
    vertex(x + (radius/4), y + frag3);
    vertex(x + (radius/5), y + frag2);
    vertex(x, y + (radius/3));
    vertex(x - (radius/3), y + frag1 - frag2);
    endShape(CLOSE);

  }

  void randomOrbit() {

    x += xmove;
    y += ymove;
    if (x > (width + radius)) { x = 0 - radius; }
    if (x < (0 - radius)) { x = width + radius; }
    if (y > (height + radius)) { y = 0 - radius; }
    if (y < (0 - radius)) { y = height + radius; }
    appear();
    displayTweet();

  }

  void displayTweet() {

    if (mouseX > x-(radius/2) && mouseX < x+(radius/2) && mouseY > y-(radius/2) && mouseY < y+(radius/2) && mousePressed) {
      x = mouseX;
      y = mouseY;
      fill(255);
      text(msg, mouseX + 30, mouseY, 200, 200);
      mouseReleased();

    }

  }

  void mouseReleased() {alpha = 80;}

}
class StarDust {

  float x, y;
  float xmove, ymove;
  float radius;
  float alpha, beta;

  Status status;

  StarDust() {
    x = random(width);
    y = random(height);
    radius = random(2, 4);
    alpha = random(255);
    beta = random(155);
    xmove = random(1.9) - 0.9;
    ymove = random(1.9) - 0.9;

  }

  void flipColor() {

      fill(random(255), random(255), random(255), beta);
      stroke(random(255), random(255), random(255), beta);

  }

  void swish() {

    flipColor();
    rect(x, y, radius, radius);

  }

  void move() {

    swish();
    x += xmove;
    y += ymove;
    if (x > (width + radius)) { x = 0 - radius; }
    if (x < (0 - radius)) { x = width + radius; }
    if (y > (height + radius)) { y = 0 - radius; }
    if (y < (0 - radius)) { y = height + radius; }
    squarespray(xmove);

  }

  void squarespray(float spray) {
    stroke(random(175, 255), random(255), 0, alpha);
    strokeWeight(random(7));
    point(x + random(radius), y + random(spray));
    point(y + sin(spray) * radius, x - spray);
    point(random(spray) - 60 + y, random(radius) + x - 30);
  }

}

-对不起,我没有评论.这是我仍在培养的习惯.但是,在涉及Twitter4j的主要内容之后,我认为没有任何相关意义.

-在“ —”上方的代码中,它代替了我的钥匙.

-这是与我从JavaScript模式导出的代码完全相同的代码,并且希望从浏览器运行.

-我以前在我的网站上运行过“处理草图”;这是第一次涉及Twitter4j.

解决方法:

您的评论是正确的:您的草图在JavaScript模式下无法使用,因为您使用的是Java库.只要您依赖Java库,您的代码就只能在Java模式下工作.您可能想检出JavaScript控制台以获取错误消息.

要解决此问题,您可以尝试寻找一个等效的JavaScript库,并使用它代替twitter4j.然后您的代码将在JavaScript模式下工作.那可能是正确的做法.

我之所以这样说,是因为要让Java应用程序在浏览器中运行非常痛苦.您必须创建一个applet,然后使用付费证书在jar上签名,或者让您的用户修改其Java安全设置-即使这样,您的用户在运行applet之前也会收到大量安全警告和提示. .

最好将其部署为可运行的jar或特定于平台的可执行文件,或者通过查找等效的JavaScript库完全切换到JavaScript模式.

标签:processing,html,twitter4j,processing-js,javascript
来源: https://codeday.me/bug/20191014/1912100.html