javascript – 使用fabric.js和HTML5在图像画布上编写自定义文本
作者:互联网
我使用HTML5和fabric.js
上传多个图像.我想在此图片画布上添加自定义文本.现在我一个接一个地将多个图像上传到画布.上传图片后,我想在画布上添加自定义文字.
var canvas = new fabric.Canvas('canvas');
document.getElementById('file').addEventListener("change",function (e) {
var file = e.target.files[0];
var reader = new FileReader();
console.log("reader " + reader);
reader.onload = function (f) {
var data = f.target.result;
fabric.Image.fromURL(data, function (img) {
var oImg = img.set({left: 70, top: 100, width: 250, height: 200, angle: 0}).scale(0.9);
canvas.add(oImg).renderAll();
var a = canvas.setActiveObject(oImg);
var dataURL = canvas.toDataURL({format: 'png', quality: 0.8});
});
};
reader.readAsDataURL(file);
});
document.querySelector('#txt').onclick = function (e) {
e.preventDefault();
canvas.deactivateAll().renderAll();
document.querySelector('#preview').src = canvas.toDataURL();
};
canvas{
border: 1px solid black;
}
<script src="https://rawgit.com/kangax/fabric.js/master/dist/fabric.min.js"></script>
<input type="file" id="file">
<canvas id="canvas" width="750" height="550"></canvas>
<a href='' id='txt' target="_blank">Click Me!!</a><br />
<img id="preview" />
https://jsfiddle.net/varunPes/vb1weL93/
我看过一些链接:
> http://fancyproductdesigner.com/product/t-shirt/ – 预期结果.
> http://jsfiddle.net/EffEPi/qpJTz/
更新
我需要用户可以选择文本的颜色和字体系列.
点击Click Me !!按钮,自定义文本和图像应该在一个图像中聚集在一起.
解决方法:
您可以像这样使用IText
:
canvas.add(new fabric.IText('Tap and Type', {
fontFamily: 'arial black',
left: 100,
top: 100,
}));
和完整的代码:
var canvas = new fabric.Canvas('canvas');
document.getElementById('file').addEventListener("change", function (e) {
var file = e.target.files[0];
var reader = new FileReader();
console.log("reader " + reader);
reader.onload = function (f) {
var data = f.target.result;
fabric.Image.fromURL(data, function (img) {
var oImg = img.set({left: 70, top: 100, width: 250, height: 200, angle: 0}).scale(0.9);
canvas.add(oImg).renderAll();
canvas.setActiveObject(oImg);
});
};
reader.readAsDataURL(file);
});
$('#fill').change(function(){
var obj = canvas.getActiveObject();
if(obj){
// old api
// obj.setFill($(this).val());
obj.set("fill", this.value);
}
canvas.renderAll();
});
$('#font').change(function(){
var obj = canvas.getActiveObject();
if(obj){
// old api
// obj.setFontFamily($(this).val());
obj.set("fontFamily", this.value);
}
canvas.renderAll();
});
function addText() {
var oText = new fabric.IText('Tap and Type', {
left: 100,
top: 100 ,
});
canvas.add(oText);
oText.bringToFront();
canvas.setActiveObject(oText);
$('#fill, #font').trigger('change');
}
document.querySelector('#txt').onclick = function (e) {
e.preventDefault();
canvas.deactivateAll().renderAll();
document.querySelector('#preview').src = canvas.toDataURL();
};
canvas{
border: 1px solid black;
}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/fabric.js/2.3.6/fabric.min.js"></script>
<input type="file" id="file">
<input type="color" value="blue" id="fill" />
<select id="font">
<option>arial</option>
<option>tahoma</option>
<option>times new roman</option>
</select>
<button onclick="addText()">Add Custom Text</button>
<br />
<canvas id="canvas" width="750" height="550"></canvas>
<a href='' id='txt' target="_blank">Click Me!!</a>
<br />
<img id="preview" />
更新:
要始终将文本保留在前面,您需要使用.bringToFront()函数. (感谢@Amit Sharma在Fabric.js – problem with drawing multiple images zindex年)
http://jsbin.com/qicesa/edit?html,css,js,output
标签:javascript,css,html5,canvas,fabricjs 来源: https://codeday.me/bug/20191005/1856606.html