如何使用原生Javascript代码绘制Bezier曲线而不使用ctx.bezierCurveTo?
作者:互联网
我需要使用原生Javascript绘制并获取每个步骤的贝塞尔曲线的坐标,而不使用ctx.bezierCurveTo方法.
我找到了几个资源,但我很困惑.特别是this看起来非常接近,但我无法清楚地实现.
我怎么能做到这一点?
解决方法:
你可以绘制Bezier:
bezier = function(t, p0, p1, p2, p3){
var cX = 3 * (p1.x - p0.x),
bX = 3 * (p2.x - p1.x) - cX,
aX = p3.x - p0.x - cX - bX;
var cY = 3 * (p1.y - p0.y),
bY = 3 * (p2.y - p1.y) - cY,
aY = p3.y - p0.y - cY - bY;
var x = (aX * Math.pow(t, 3)) + (bX * Math.pow(t, 2)) + (cX * t) + p0.x;
var y = (aY * Math.pow(t, 3)) + (bY * Math.pow(t, 2)) + (cY * t) + p0.y;
return {x: x, y: y};
},
(function(){
var accuracy = 0.01, //this'll give the bezier 100 segments
p0 = {x: 10, y: 10}, //use whatever points you want obviously
p1 = {x: 50, y: 100},
p2 = {x: 150, y: 200},
p3 = {x: 200, y: 75},
ctx = document.createElement('canvas').getContext('2d');
ctx.width = 500;
ctx.height = 500;
document.body.appendChild(ctx.canvas);
ctx.moveTo(p0.x, p0.y);
for (var i=0; i<1; i+=accuracy){
var p = bezier(i, p0, p1, p2, p3);
ctx.lineTo(p.x, p.y);
}
ctx.stroke()
})()
这是一个小提琴http://jsfiddle.net/fQYsU/
标签:javascript,uibezierpath 来源: https://codeday.me/bug/20191005/1855676.html