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java – 使用递归算法绘制分形

作者:互联网

我在下面编写代码来绘制像照片一样的分形树.但我在第二次递归方法中遇到问题. (用于中间分支长度控制).我如何改进和纠正它?

我的代码:

import java.awt.BasicStroke;
import java.awt.Canvas;
import java.awt.Color;
import java.awt.Component;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import javax.swing.JFrame;

public class FractalTree1 extends Canvas {

// fields for drawing
private final JFrame frame;
private final int WINDOW_WIDTH = 1280;
private final int WINDOW_HEIGHT = 720;

public FractalTree1() {
    frame = new JFrame("Fractal Tree");
    frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
    frame.setSize(WINDOW_WIDTH, WINDOW_HEIGHT);
    frame.setLocationRelativeTo(null);
    frame.setResizable(true);
    Component add = frame.add(this);
    frame.setVisible(true);
}

public static void main(String[] args) {
    FractalTree1 ft = new FractalTree1();
    ft.setVisible(true);
    ft.setBackground(Color.black);
}

@Override
public void paint(Graphics g) {
    g.setColor(Color.green);
    drawFractalTree(g, WINDOW_WIDTH / 2, WINDOW_HEIGHT - 75, -90, 2, true);
}

public void drawFractalTree(Graphics g, int x1, int y1, double angle, int depth, boolean value) {
    if (depth == 0) {
    } else {
        int x2, y2;
        if (value) {
            x2 = x1 + (int) (Math.cos(Math.toRadians(angle)) * depth * 100.0);
            y2 = y1 + (int) (Math.sin(Math.toRadians(angle)) * depth * 100.0);
        } else {
            x2 = (int) ((x1 + (int) (Math.cos(Math.toRadians(angle)) * depth * 100.0)) * 0.3);
            y2 = (int) (y1 + (int) (Math.sin(Math.toRadians(angle)) * depth * 100.0) * 0.3);
        }

        Graphics2D g2d = (Graphics2D) g;
        g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);

        g2d.setStroke(new BasicStroke(0.5f * depth));
        g2d.drawLine(x1, y1, x2, y2);

        drawFractalTree(g, x2, y2, angle + 10, depth - 1, true);
        drawFractalTree(g, x2, y2, angle - 35, depth - 1, false);
        drawFractalTree(g, x2, y2, angle - 70, depth - 1, true);
    }
}

}

我的目标照片:
my target photo

我更新了代码:

import java.awt.BasicStroke;
import java.awt.Canvas;
import java.awt.Color;
import java.awt.Component;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import javax.swing.JFrame;

public class FractalTree1 extends Canvas {

// fields for drawing
private final JFrame frame;
private final int WINDOW_WIDTH = 1280;
private final int WINDOW_HEIGHT = 720;

public FractalTree1() {
    frame = new JFrame("Fractal Tree");
    frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
    frame.setSize(WINDOW_WIDTH, WINDOW_HEIGHT);
    frame.setLocationRelativeTo(null);
    frame.setResizable(true);
    Component add = frame.add(this);
    frame.setVisible(true);
}

public static void main(String[] args) {
    FractalTree1 ft = new FractalTree1();
    ft.setVisible(true);
    ft.setBackground(Color.black);
}

@Override
public void paint(Graphics g) {
    g.setColor(Color.green);
    drawFractalTree((Graphics2D) g, WINDOW_WIDTH / 2, WINDOW_HEIGHT - 75, -90, 3,100, 1.0);
}

public void drawFractalTree(Graphics2D g, int x1, int y1, double angle, int depth, double size, double factor) {
if (depth > 0) {
    int x2 = x1 + (int) (Math.cos(Math.toRadians(angle)) * depth * size * factor);
    int y2 = y1 + (int) (Math.sin(Math.toRadians(angle)) * depth * size * factor);

    g.setStroke(new BasicStroke(0.5f * depth));
    g.drawLine(x1, y1, x2, y2);

    drawFractalTree(g, x2, y2, angle + 10, depth - 1, size, 1.0);
    drawFractalTree(g, x2, y2, angle - 35, depth - 1, size, 0.3);
    drawFractalTree(g, x2, y2, angle - 70, depth - 1, size, 1.0);
} }}

我在此Photo Link中显示我的新结果:
new

但第二个分支长度是worng.how我可以纠正它就像我的第一张照片(目标链接)

解决方法:

你的其他情况下的计算是错误的:

>你在y2 = …行中遗漏了一些parens
>您将因子0.3应用于分支的端点,而不是它的长度

试试这个:

} else {
    x2 = x1 + (int) (Math.cos(Math.toRadians(angle)) * depth * 100.0 * 0.3);
    y2 = y1 + (int) (Math.sin(Math.toRadians(angle)) * depth * 100.0 * 0.3);
}

不过,我需要对不同尺寸和角度参数进行更微调.

此外,您可以通过提供更多参数并将antialias设置移出方法来简化您的方法:

public void drawFractalTree(Graphics2D g, int x1, int y1, double angle, int depth, double size, double factor) {
    if (depth > 0) {
        int x2 = x1 + (int) (Math.cos(Math.toRadians(angle)) * depth * size * factor);
        int y2 = y1 + (int) (Math.sin(Math.toRadians(angle)) * depth * size * factor);

        g.setStroke(new BasicStroke(0.5f * depth));
        g.drawLine(x1, y1, x2, y2);

        drawFractalTree(g, x2, y2, angle + 10, depth - 1, size, 1.0);
        drawFractalTree(g, x2, y2, angle - 35, depth - 1, size, 0.3);
        drawFractalTree(g, x2, y2, angle - 70, depth - 1, size, 1.0);
    }
}

标签:java,recursion,swing,fractals
来源: https://codeday.me/bug/20190829/1761791.html