如何使用NUnit在C#中对线程安全通用列表进行单元测试?
作者:互联网
我问了一个关于构建自定义Thread Safe Generic List的问题,现在我正在尝试进行单元测试,我完全不知道如何做到这一点.由于锁定发生在ThreadSafeList类中,我不确定如何在我尝试模仿多个add调用时使列表锁定一段时间.谢谢.
Can_add_one_item_at_a_time
[Test]
public void Can_add_one_item_at_a_time() //this test won't pass
{
//I am not sure how to do this test...
var list = new ThreadSafeList<string>();
//some how need to call lock and sleep inside list instance
//say somehow list locks for 1 sec
var ta = new Thread(x => list.Add("a"));
ta.Start(); //does it need to aboard say before 1 sec if locked
var tb = new Thread(x => list.Add("b"));
tb.Start(); //does it need to aboard say before 1 sec if locked
//it involves using GetSnapshot()
//which is bad idea for unit testing I think
var snapshot = list.GetSnapshot();
Assert.IsFalse(snapshot.Contains("a"), "Should not contain a.");
Assert.IsFalse(snapshot.Contains("b"), "Should not contain b.");
}
Snapshot_should_be_point_of_time_only
[Test]
public void Snapshot_should_be_point_of_time_only()
{
var list = new ThreadSafeList<string>();
var ta = new Thread(x => list.Add("a"));
ta.Start();
ta.Join();
var snapshot = list.GetSnapshot();
var tb = new Thread(x => list.Add("b"));
tb.Start();
var tc = new Thread(x => list.Add("c"));
tc.Start();
tb.Join();
tc.Join();
Assert.IsTrue(snapshot.Count == 1, "Snapshot should only contain 1 item.");
Assert.IsFalse(snapshot.Contains("b"), "Should not contain a.");
Assert.IsFalse(snapshot.Contains("c"), "Should not contain b.");
}
实例方法
public ThreadSafeList<T> Instance<T>()
{
return new ThreadSafeList<T>();
}
解决方法:
让我们来看看你的第一个测试,Can_add_one_item_at_a_time.
首先,你的退出条件没有意义.两个项目都应该添加,一次只添加一个.所以当然你的测试会失败.
您也不需要制作快照;记住,这是一个测试,当你的测试运行时,没有别的东西会触及列表.
最后但同样重要的是,您需要确保在所有线程实际完成之前,您不会尝试评估退出条件.最简单的方法是使用计数器和等待事件.这是一个例子:
[Test]
public void Can_add_from_multiple_threads()
{
const int MaxWorkers = 10;
var list = new ThreadSafeList<int>(MaxWorkers);
int remainingWorkers = MaxWorkers;
var workCompletedEvent = new ManualResetEvent(false);
for (int i = 0; i < MaxWorkers; i++)
{
int workerNum = i; // Make a copy of local variable for next thread
ThreadPool.QueueUserWorkItem(s =>
{
list.Add(workerNum);
if (Interlocked.Decrement(ref remainingWorkers) == 0)
workCompletedEvent.Set();
});
}
workCompletedEvent.WaitOne();
workCompletedEvent.Close();
for (int i = 0; i < MaxWorkers; i++)
{
Assert.IsTrue(list.Contains(i), "Element was not added");
}
Assert.AreEqual(MaxWorkers, list.Count,
"List count does not match worker count.");
}
现在这确实带来了Add发生的可能性,以至于没有两个线程会同时尝试执行它. No Refunds No Returns部分解释了如何插入条件延迟.我实际上会定义一个特殊的测试标志,而不是DEBUG.在构建配置中,添加一个名为TEST的标志,然后将其添加到ThreadSafeList类:
public class ThreadSafeList<T>
{
// snip fields
public void Add(T item)
{
lock (sync)
{
TestUtil.WaitStandardThreadDelay();
innerList.Add(item);
}
}
// snip other methods/properties
}
static class TestUtil
{
[Conditional("TEST")]
public static void WaitStandardThreadDelay()
{
Thread.Sleep(1000);
}
}
只要构建配置定义了TEST标志,这将导致Add方法在实际添加项目之前等待1秒.整个测试至少需要10秒钟;如果它完成得比这更快,那就错了.
考虑到这一点,我将把第二次测试留给你.它很相似.
标签:c,unit-testing,multithreading,thread-safety,generic-list 来源: https://codeday.me/bug/20190610/1213782.html