c# – 在界面中使用泛型
作者:互联网
更新:
海因兹是对的. AutoCAD Polyline是引用类型,而不是结构.好点子.但我简化了场景,因为我在实际应用程序中处理的是一个AutoCAD对象,它是struct.所以请将两者都视为struct而不是引用类型.
我正在寻找正确的方法来应对这种情况,如果有人能够阐明或帮助我更好地理解,我将不胜感激.
数据访问层中有一个接口,有两个实现来处理两个不同的提供程序:AutoCad和Sketchup API.
interface IEntity
{
void object GetPoly();
void void InsertPoly(object poly);
}
class AutocadEntity
{
void object GetPoly()
{
//calling Autocad APIs
return Autocad Polyline object
}
void InsertPoly(object poly){...}
}
GetPoly的Autocad实现将返回Polyline对象,因为这是在Autocad API中定义为折线,而Sketchup将返回Face对象.
我已经将返回类型(和参数)定义为对象来处理这些不同的类型.成本是拳击/拆箱发生时的性能问题.并且它更大胆地显示返回/参数是object []的位置.
我首先想知道方法返回/参数类型泛型是解决方案,但我认为它不会是因为实现是特定于类型的.
解决方法:
尝试使用adapter pattern将PolyLine和Face类型调整为您希望使用的单一类型.例如:
public abstract class BasePoly
{
public abstract double X { get; set; }
public abstract double Y { get; set; }
public abstract double Width { get; set; }
public abstract double Height { get; set; }
}
public abstract class BasePoly<T> : BasePoly
{
public T poly { get; private set; }
protected BasePoly(T poly) { this.poly = poly; }
}
public class PolyLineAdapter : BasePoly<PolyLine>
{
public PolyLineAdapter(PolyLine poly) : base(poly) {}
// override abstracts and forward to inner PolyLine instance at 'this.poly'
public override double X { get { throw new NotImplementedException(); } set { throw new NotImplementedException(); } }
public override double Y { get { throw new NotImplementedException(); } set { throw new NotImplementedException(); } }
public override double Width { get { throw new NotImplementedException(); } set { throw new NotImplementedException(); } }
public override double Height { get { throw new NotImplementedException(); } set { throw new NotImplementedException(); } }
}
public class FaceAdapter : BasePoly<Face>
{
public FaceAdapter(Face poly) : base(poly) {}
// override abstracts and forward to inner Face instance at 'this.poly'
public override double X { get { throw new NotImplementedException(); } set { throw new NotImplementedException(); } }
public override double Y { get { throw new NotImplementedException(); } set { throw new NotImplementedException(); } }
public override double Width { get { throw new NotImplementedException(); } set { throw new NotImplementedException(); } }
public override double Height { get { throw new NotImplementedException(); } set { throw new NotImplementedException(); } }
}
interface IEntity
{
BasePoly GetPoly();
void InsertPoly(BasePoly poly);
}
public abstract class Entity<TEntity> : IEntity
where TEntity : BasePoly
{
public BasePoly GetPoly()
{
return this.GetExternalPoly();
}
public abstract TEntity GetExternalPoly();
public void InsertPoly(BasePoly poly)
{
this.InsertExternalPoly((TEntity) poly);
}
public abstract void InsertExternalPoly(TEntity poly);
}
public class AutocadEntity : Entity<PolyLineAdapter>
{
public override PolyLineAdapter GetExternalPoly()
{
throw new NotImplementedException();
}
public override void InsertExternalPoly(PolyLineAdapter poly)
{
throw new NotImplementedException();
}
}
public class SketchupEntity : Entity<FaceAdapter>
{
public override FaceAdapter GetExternalPoly()
{
throw new NotImplementedException();
}
public override void InsertExternalPoly(FaceAdapter poly)
{
throw new NotImplementedException();
}
}
// fills for third party classes
public class PolyLine {}
public class Face {}
使用adapter pattern,您提供代理层以使两个第三方类型符合您要使用的类型.
请记住,此设计假设您一次只能使用一种类型的第三方引擎.如果您将同时使用两个引擎,请进行以下更改:
public class BasePoly
{
public double X { get; set; }
public double Y { get; set; }
public double Width { get; set; }
public double Height { get; set; }
}
interface IEntity
{
BasePoly GetPoly();
void InsertPoly(BasePoly poly);
}
public abstract class Entity : IEntity
{
public abstract BasePoly GetPoly();
public abstract void InsertPoly(BasePoly poly);
}
public class AutocadEntity : Entity
{
public override BasePoly GetPoly()
{
// retrieve external type, convert it to BasePoly and return that
throw new NotImplementedException();
}
public override void InsertPoly(BasePoly poly)
{
// convert BasePoly to external type and insert that
throw new NotImplementedException();
}
}
public class SketchupEntity : Entity
{
public override BasePoly GetPoly()
{
// retrieve external type, convert it to BasePoly and return that
throw new NotImplementedException();
}
public override void InsertPoly(BasePoly poly)
{
// convert BasePoly to external type and insert that
throw new NotImplementedException();
}
}
// fills for third party classes
public class PolyLine {}
public class Face {}
此外,如果您担心适配器装箱或转换操作的成本(在您实际测量并确定是否需要优化之前我不会这样做),那么您可以将适配器模式应用于使用IEntity的调用者而不是PolyLineAdapter / FaceAdapter或AutocadEntity / SketchupEntity类型本身.基本上,构建一个插件引擎.您可以使用泛型来抽象两个实现之间的常见习语.
这是一个dotnetfiddle示例:https://dotnetfiddle.net/UsFPM7
标签:c,boxing,unboxing,generics 来源: https://codeday.me/bug/20190516/1117093.html