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Object 的Wait Notify NotifyAll 源码解析

作者:互联网

Java 中Object 类中Wait Notify NotifyAll 源码如下:

/**
     * 线程等待
     * @param var1 毫秒
     * @param var3 纳秒
     */
    public final void wait(long var1, int var3) throws InterruptedException {
        if (var1 < 0L) {
            throw new IllegalArgumentException("timeout value is negative");
        } else if (var3 >= 0 && var3 <= 999999) {
            //纳秒>0,毫秒直接++
            if (var3 > 0) {
                ++var1;
            }
            //调用native方法
            this.wait(var1);
        } else {
            throw new IllegalArgumentException("nanosecond timeout value out of range");
        }
    }
    
    /**
     * native方法线程等待
     */
    public final native void wait(long var1) throws InterruptedException;
    /**
     * native方法线程单个唤醒
     */
    public final native void notify();
    /**
     * native方法线程唤醒等待池中所有线程
     */
    public final native void notifyAll();

解析源码之前的先具备的条件:
对象锁ObjectMonitor拥有等待队列和同步队列两种队列
在这里插入图片描述

wait 方法:

线程等待,让出对象锁,加入等待队列,然后进入park,等待其他线程释放锁unpark

synchronized (a) {
    a.wait();
}

等价于

moniter.enter //获取对象锁
{
    1.判断锁是否存在
    2.判断中断状态
    3.创建node 加入 等待队列
    4.moniter.exit(根据不同策略,从同步队列获取头节点线程a,然后执行线程a的event.unpark 唤醒机制)
    5.本线程执行event.park 等待其他线程唤醒
    6.判断唤醒是不是被中断唤醒的,需不需要抛出异常
}
moniter.exit //释放锁,唤醒同步队列下一个对象

在这里插入图片描述

  1. CHECK_OWNER 判断锁是否存在,不存在就抛异常。没有加Synchronize的话,会抛出IllegalMonitorStateException
#define CHECK_OWNER()
 do {                                                                           
    if (THREAD != _owner) {                                                      
      if (THREAD->is_lock_owned((address) _owner)) {                              
        _owner = THREAD ;  /* Convert from basiclock addr to Thread addr */       
        _recursions = 0;                                                          
        OwnerIsThread = 1 ;                                                      
      } else {                                                                    
        TEVENT (Throw IMSX) ;                                                     
        THROW(vmSymbols::java_lang_IllegalMonitorStateException());               
      }                                                                           
    }                                                                            
  } while (false)
  1. 调用is_interrupted()判断并清除线程中断状态,如果中断状态为true,抛出中断异常并结束
//调用is_interrupted()判断并清除线程中断状态,如果中断状态为true,抛出中断异常并结束
   if (interruptible && Thread::is_interrupted(Self, true) && !HAS_PENDING_EXCEPTION) {
     ...
     TEVENT (Wait - Throw IEX) ;
     THROW(vmSymbols::java_lang_InterruptedException());
     return ;
   }

  1. 利用自旋锁创建一个node 放入队列
   Thread::SpinAcquire (&_WaitSetLock, "WaitSet - add") 
   AddWaiter (&node) 
   Thread::SpinRelease (&_WaitSetLock) 
  1. 退出监视器 exit (Self)
    intptr_t save = _recursions; // 记录旧的递归次数
   _waiters++;                  // waiters 自增
   _recursions = 0;             // 设置 recursion level to be 1
   exit (Self) ;                // 退出监视器
  1. 利用parkEvent.park 方法阻塞等待信号提醒
if (millis <= 0) {
            // 调用park()方法阻塞线程
            Self->_ParkEvent->park () ;
         } else {
            // 调用park()方法在超时时间内阻塞线程
            ret = Self->_ParkEvent->park (millis) ;
         }
  1. 判断是否需要中断,被parkEvent.unpark 唤醒判断一下interrupt 发起的,还是notify发起的
if (!WasNotified) {
     if (interruptible && Thread::is_interrupted(Self, true) && !HAS_PENDING_EXCEPTION) {
       TEVENT (Wait - throw IEX from epilog) ;
       THROW(vmSymbols::java_lang_InterruptedException());
     }
   }

wait 本质是调用了ObjectMonitor 的wait 方法

void ObjectMonitor::wait(jlong millis, bool interruptible, TRAPS) {
   Thread * const Self = THREAD ;
   assert(Self->is_Java_thread(), "Must be Java thread!");
   JavaThread *jt = (JavaThread *)THREAD;

   DeferredInitialize () ;

   // Throw IMSX or IEX.
   CHECK_OWNER();

   //调用is_interrupted()判断并清除线程中断状态,如果中断状态为true,抛出中断异常并结束
   if (interruptible && Thread::is_interrupted(Self, true) && !HAS_PENDING_EXCEPTION) {
     //post monitor waited event
     //注意这是过去式,已经等待完了
     if (JvmtiExport::should_post_monitor_waited()) {
        //注意:这里传递参数'false',这是因为由于线程中断,等待不会超时
        JvmtiExport::post_monitor_waited(jt, this, false);
     }
     TEVENT (Wait - Throw IEX) ;
     THROW(vmSymbols::java_lang_InterruptedException());
     return ;
   }
   TEVENT (Wait) ;

   assert (Self->_Stalled == 0, "invariant") ;
   Self->_Stalled = intptr_t(this) ;
   jt->set_current_waiting_monitor(this);

   // create a node to be put into the queue
   // Critically, after we reset() the event but prior to park(), we must check
   // for a pending interrupt.

   //创建一个node放入队列
   //关键是,在reset()之后,但在park()之前,必须检查是否有挂起的中断
   ObjectWaiter node(Self);
   node.TState = ObjectWaiter::TS_WAIT ;
   Self->_ParkEvent->reset() ;
   OrderAccess::fence();

   //在本例中等待队列是一个循环的双向链表,但它也可以是一个优先级队列或任何数据结构。
   //_WaitSetLock保护着等待队列.
   //通常,等待队列只能由监视器*except*的所有者访问,但在park()因中断超时而返回的情况下也是可以。
   //竞争非常小,所以使用一个自旋锁而不是重量级的阻塞锁。
   Thread::SpinAcquire (&_WaitSetLock, "WaitSet - add") ;
   AddWaiter (&node) ;
   Thread::SpinRelease (&_WaitSetLock) ;

   if ((SyncFlags & 4) == 0) {
      _Responsible = NULL ;
   }
   intptr_t save = _recursions; // 记录旧的递归次数
   _waiters++;                  // waiters 自增
   _recursions = 0;             // 设置 recursion level to be 1
   exit (Self) ;                // 退出监视器
   guarantee (_owner != Self, "invariant") ;

   //一旦在上面的exit()调用中删除了ObjectMonitor的所有权,
   //另一个线程就可以进入ObjectMonitor,执行notify()和exit()对象监视器。
   //如果另一个线程的exit()调用选择此线程作为后继者,并且此线程在发布MONITOR_CONTENDED_EXIT时发生unpark()调用,
   //则我们使用RawMonitors运行事件风险处理,并使用unpark().
   //为了避免这个问题,我们重新发布事件,即使未使用原来的unpark(),
   //这也不会造成任何伤害,因为已经为此监视器选好了继任者。
   if (node._notified != 0 && _succ == Self) {
      node._event->unpark();
   }

   // The thread is on the WaitSet list - now park() it.
   // On MP systems it's conceivable that a brief spin before we park
   // could be profitable.
   //
   // TODO-FIXME: change the following logic to a loop of the form
   //   while (!timeout && !interrupted && _notified == 0) park()

   int ret = OS_OK ;
   int WasNotified = 0 ;
   { // State transition wrappers
     OSThread* osthread = Self->osthread();
     OSThreadWaitState osts(osthread, true);
     {
       ThreadBlockInVM tbivm(jt);
       // Thread is in thread_blocked state and oop access is unsafe.
       //线程处于阻塞状态,并且oop访问是不安全的
       jt->set_suspend_equivalent();

       if (interruptible && (Thread::is_interrupted(THREAD, false) || HAS_PENDING_EXCEPTION)) {
           // Intentionally empty 空处理
       } else
       if (node._notified == 0) {
         if (millis <= 0) {
            // 调用park()方法阻塞线程
            Self->_ParkEvent->park () ;
         } else {
            // 调用park()方法在超时时间内阻塞线程
            ret = Self->_ParkEvent->park (millis) ;
         }
       }

       // were we externally suspended while we were waiting?
       if (ExitSuspendEquivalent (jt)) {
          // TODO-FIXME: add -- if succ == Self then succ = null.
          jt->java_suspend_self();
       }

     } // Exit thread safepoint: transition _thread_blocked -> _thread_in_vm

     //当线程不在等待队列时,使用双重检查锁定避免获取_WaitSetLock
     if (node.TState == ObjectWaiter::TS_WAIT) {
         Thread::SpinAcquire (&_WaitSetLock, "WaitSet - unlink") ;
         if (node.TState == ObjectWaiter::TS_WAIT) {
            DequeueSpecificWaiter (&node) ;       // unlink from WaitSet
            assert(node._notified == 0, "invariant");
            node.TState = ObjectWaiter::TS_RUN ;
         }
         Thread::SpinRelease (&_WaitSetLock) ;
     }

     //从这个线程的角度来看,Node's TState是稳定的,
     //没有其他线程能够异步修改TState
     guarantee (node.TState != ObjectWaiter::TS_WAIT, "invariant") ;
     OrderAccess::loadload() ;
     if (_succ == Self) _succ = NULL ;
     WasNotified = node._notified ;

     // Reentry phase -- reacquire the monitor.
     // re-enter contended(竞争) monitor after object.wait().
     // retain OBJECT_WAIT state until re-enter successfully completes
     // Thread state is thread_in_vm and oop access is again safe,
     // although the raw address of the object may have changed.
     // (Don't cache naked oops over safepoints, of course).

     // post monitor waited event.
     //注意这是过去式,已经等待完了
     if (JvmtiExport::should_post_monitor_waited()) {
       JvmtiExport::post_monitor_waited(jt, this, ret == OS_TIMEOUT);
     }
     OrderAccess::fence() ;

     assert (Self->_Stalled != 0, "invariant") ;
     Self->_Stalled = 0 ;

     assert (_owner != Self, "invariant") ;
     ObjectWaiter::TStates v = node.TState ;
     if (v == ObjectWaiter::TS_RUN) {
         enter (Self) ;
     } else {
         guarantee (v == ObjectWaiter::TS_ENTER || v == ObjectWaiter::TS_CXQ, "invariant") ;
         ReenterI (Self, &node) ;
         node.wait_reenter_end(this);
     }

     // Self has reacquired the lock.
     // Lifecycle - the node representing Self must not appear on any queues.
     // Node is about to go out-of-scope, but even if it were immortal(长久的) we wouldn't
     // want residual(残留的) elements associated with this thread left on any lists.
     guarantee (node.TState == ObjectWaiter::TS_RUN, "invariant") ;
     assert    (_owner == Self, "invariant") ;
     assert    (_succ != Self , "invariant") ;
   } // OSThreadWaitState()

   jt->set_current_waiting_monitor(NULL);

   guarantee (_recursions == 0, "invariant") ;
   _recursions = save;     // restore the old recursion count
   _waiters--;             // decrement the number of waiters

   // Verify a few postconditions
   assert (_owner == Self       , "invariant") ;
   assert (_succ  != Self       , "invariant") ;
   assert (((oop)(object()))->mark() == markOopDesc::encode(this), "invariant") ;

   if (SyncFlags & 32) {
      OrderAccess::fence() ;
   }

   //检查是否有通知notify发生
   // 从park()方法返回后,判断是否是因为中断返回,再次调用
   // thread::is_interrupted(Self, true)判断并清除线程中断状态
   // 如果中断状态为true,抛出中断异常并结束。
   if (!WasNotified) {
     // no, it could be timeout or Thread.interrupt() or both
     // check for interrupt event, otherwise it is timeout
     if (interruptible && Thread::is_interrupted(Self, true) && !HAS_PENDING_EXCEPTION) {
       TEVENT (Wait - throw IEX from epilog) ;
       THROW(vmSymbols::java_lang_InterruptedException());
     }
   }
   //注意:虚假唤醒将被视为超时;监视器通知优先于线程中断。
}

notify 方法 :从等待队列中获取第一个节点,然后加入同步队列,本身没有释放锁的功能,是Synchroinzed 自己提供的(重要)

synchronized (a) { 
    a.notify();
}

相当于

moniter.enter //获取对象锁
{
    1.判断锁是否存在
    2.从等待队列中获取第一个节点
    3.根据不同的policy策略加入到cxq 或者entryList 同步队列
}
moniter.exit //释放锁,唤醒同步队列下一个对象

在这里插入图片描述

  1. CHECK_OWNER 判断锁是否存在,不存在就抛异常。没有加Synchronize的话,会抛出IllegalMonitorStateException
#define CHECK_OWNER()
 do {                                                                           
    if (THREAD != _owner) {                                                      
      if (THREAD->is_lock_owned((address) _owner)) {                              
        _owner = THREAD ;  /* Convert from basiclock addr to Thread addr */       
        _recursions = 0;                                                          
        OwnerIsThread = 1 ;                                                      
      } else {                                                                    
        TEVENT (Throw IMSX) ;                                                     
        THROW(vmSymbols::java_lang_IllegalMonitorStateException());               
      }                                                                           
    }                                                                            
  } while (false)
  1. 从等待队列的取出第一个节点
   ObjectWaiter * iterator = DequeueWaiter() ;
  1. 根据不同policy,将等待对列的节点加入到同步队列中
  if (Policy == 0) {       // prepend(预追加) to EntryList
         if (List == NULL) {
             iterator->_next = iterator->_prev = NULL ;
             _EntryList = iterator ;
         } else {
             List->_prev = iterator ;
             iterator->_next = List ;
             iterator->_prev = NULL ;
             _EntryList = iterator ;
        }
     }......

Notify 本质是调用了ObjectMonitor 的notify 方法

void ObjectMonitor::notify(TRAPS) {
  CHECK_OWNER();
  if (_WaitSet == NULL) {
     TEVENT (Empty-Notify) ;
     return ;
  }
  DTRACE_MONITOR_PROBE(notify, this, object(), THREAD);

  int Policy = Knob_MoveNotifyee ;

  Thread::SpinAcquire (&_WaitSetLock, "WaitSet - notify") ;
  ObjectWaiter * iterator = DequeueWaiter() ;
  if (iterator != NULL) {
     TEVENT (Notify1 - Transfer) ;
     guarantee (iterator->TState == ObjectWaiter::TS_WAIT, "invariant") ;
     guarantee (iterator->_notified == 0, "invariant") ;
     if (Policy != 4) {
        iterator->TState = ObjectWaiter::TS_ENTER ;
     }
     iterator->_notified = 1 ;

     ObjectWaiter * List = _EntryList ;
     if (List != NULL) {
        assert (List->_prev == NULL, "invariant") ;
        assert (List->TState == ObjectWaiter::TS_ENTER, "invariant") ;
        assert (List != iterator, "invariant") ;
     }

     if (Policy == 0) {       // prepend(预追加) to EntryList
         if (List == NULL) {
             iterator->_next = iterator->_prev = NULL ;
             _EntryList = iterator ;
         } else {
             List->_prev = iterator ;
             iterator->_next = List ;
             iterator->_prev = NULL ;
             _EntryList = iterator ;
        }
     } else
     if (Policy == 1) {      // append(真正追加) to EntryList
         if (List == NULL) {
             iterator->_next = iterator->_prev = NULL ;
             _EntryList = iterator ;
         } else {
            //考虑:当前获取EntryList的tail需要遍历整个链表
            //将tail访问转换为CDLL而不是使用当前的DLL,从而使访问时间固定。
            ObjectWaiter * Tail ;
            for (Tail = List ; Tail->_next != NULL ; Tail = Tail->_next) ;
            assert (Tail != NULL && Tail->_next == NULL, "invariant") ;
            Tail->_next = iterator ;
            iterator->_prev = Tail ;
            iterator->_next = NULL ;
        }
     } else
     if (Policy == 2) {      // prepend to cxq
         // prepend(预追加) to cxq
         if (List == NULL) {
             iterator->_next = iterator->_prev = NULL ;
             _EntryList = iterator ;
         } else {
            iterator->TState = ObjectWaiter::TS_CXQ ;
            for (;;) {
                ObjectWaiter * Front = _cxq ;
                iterator->_next = Front ;
                if (Atomic::cmpxchg_ptr (iterator, &_cxq, Front) == Front) {
                    break ;
                }
            }
         }
     } else
     if (Policy == 3) {      // append(真正追加) to cxq
        iterator->TState = ObjectWaiter::TS_CXQ ;
        for (;;) {
            ObjectWaiter * Tail ;
            Tail = _cxq ;
            if (Tail == NULL) {
                iterator->_next = NULL ;
                if (Atomic::cmpxchg_ptr (iterator, &_cxq, NULL) == NULL) {
                   break ;
                }
            } else {
                while (Tail->_next != NULL) Tail = Tail->_next ;
                Tail->_next = iterator ;
                iterator->_prev = Tail ;
                iterator->_next = NULL ;
                break ;
            }
        }
     } else {
        ParkEvent * ev = iterator->_event ;
        iterator->TState = ObjectWaiter::TS_RUN ;
        OrderAccess::fence() ;
        ev->unpark() ;
     }

     if (Policy < 4) {
       iterator->wait_reenter_begin(this);
     }

     // _WaitSetLock protects the wait queue, not the EntryList.  We could
     // move the add-to-EntryList operation, above, outside the critical section
     // protected by _WaitSetLock.  In practice that's not useful.  With the
     // exception of  wait() timeouts and interrupts the monitor owner
     // is the only thread that grabs _WaitSetLock.  There's almost no contention
     // on _WaitSetLock so it's not profitable to reduce the length of the
     // critical section.
  }
  Thread::SpinRelease (&_WaitSetLock) ;
  if (iterator != NULL && ObjectMonitor::_sync_Notifications != NULL) {
     ObjectMonitor::_sync_Notifications->inc() ;
  }
}

notifyAll方法 :跟Notify 方法类似,只是利用for循环 将等待队列的全部节点,加入到同步队列中,本身没有释放锁的功能,是Synchroinzed 自己提供的

void ObjectMonitor::notifyAll(TRAPS) {
  CHECK_OWNER();
  ObjectWaiter* iterator;
  if (_WaitSet == NULL) {
      TEVENT (Empty-NotifyAll) ;
      return ;
  }
  DTRACE_MONITOR_PROBE(notifyAll, this, object(), THREAD);

  int Policy = Knob_MoveNotifyee ;
  int Tally = 0 ;
  Thread::SpinAcquire (&_WaitSetLock, "WaitSet - notifyall") ;

  for (;;) {
     iterator = DequeueWaiter () ;
     if (iterator == NULL) break ;
     TEVENT (NotifyAll - Transfer1) ;
     ++Tally ;

     // Disposition - what might we do with iterator ?
     // a.  add it directly to the EntryList - either tail or head.
     // b.  push it onto the front of the _cxq.
     // For now we use (a).

     guarantee (iterator->TState == ObjectWaiter::TS_WAIT, "invariant") ;
     guarantee (iterator->_notified == 0, "invariant") ;
     iterator->_notified = 1 ;
     if (Policy != 4) {
        iterator->TState = ObjectWaiter::TS_ENTER ;
     }

     ObjectWaiter * List = _EntryList ;
     if (List != NULL) {
        assert (List->_prev == NULL, "invariant") ;
        assert (List->TState == ObjectWaiter::TS_ENTER, "invariant") ;
        assert (List != iterator, "invariant") ;
     }

     if (Policy == 0) {       // prepend to EntryList
         if (List == NULL) {
             iterator->_next = iterator->_prev = NULL ;
             _EntryList = iterator ;
         } else {
             List->_prev = iterator ;
             iterator->_next = List ;
             iterator->_prev = NULL ;
             _EntryList = iterator ;
        }
     } else
     if (Policy == 1) {      // append to EntryList
         if (List == NULL) {
             iterator->_next = iterator->_prev = NULL ;
             _EntryList = iterator ;
         } else {
            // CONSIDER:  finding the tail currently requires a linear-time walk of
            // the EntryList.  We can make tail access constant-time by converting to
            // a CDLL instead of using our current DLL.
            ObjectWaiter * Tail ;
            for (Tail = List ; Tail->_next != NULL ; Tail = Tail->_next) ;
            assert (Tail != NULL && Tail->_next == NULL, "invariant") ;
            Tail->_next = iterator ;
            iterator->_prev = Tail ;
            iterator->_next = NULL ;
        }
     } else
     if (Policy == 2) {      // prepend to cxq
         // prepend to cxq
         iterator->TState = ObjectWaiter::TS_CXQ ;
         for (;;) {
             ObjectWaiter * Front = _cxq ;
             iterator->_next = Front ;
             if (Atomic::cmpxchg_ptr (iterator, &_cxq, Front) == Front) {
                 break ;
             }
         }
     } else
     if (Policy == 3) {      // append to cxq
        iterator->TState = ObjectWaiter::TS_CXQ ;
        for (;;) {
            ObjectWaiter * Tail ;
            Tail = _cxq ;
            if (Tail == NULL) {
                iterator->_next = NULL ;
                if (Atomic::cmpxchg_ptr (iterator, &_cxq, NULL) == NULL) {
                   break ;
                }
            } else {
                while (Tail->_next != NULL) Tail = Tail->_next ;
                Tail->_next = iterator ;
                iterator->_prev = Tail ;
                iterator->_next = NULL ;
                break ;
            }
        }
     } else {
        ParkEvent * ev = iterator->_event ;
        iterator->TState = ObjectWaiter::TS_RUN ;
        OrderAccess::fence() ;
        ev->unpark() ;
     }

     if (Policy < 4) {
       iterator->wait_reenter_begin(this);
     }

     // _WaitSetLock protects the wait queue, not the EntryList.  We could
     // move the add-to-EntryList operation, above, outside the critical section
     // protected by _WaitSetLock.  In practice that's not useful.  With the
     // exception of  wait() timeouts and interrupts the monitor owner
     // is the only thread that grabs _WaitSetLock.  There's almost no contention
     // on _WaitSetLock so it's not profitable to reduce the length of the
     // critical section.
  }

  Thread::SpinRelease (&_WaitSetLock) ;

  if (Tally != 0 && ObjectMonitor::_sync_Notifications != NULL) {
     ObjectMonitor::_sync_Notifications->inc(Tally) ;
  }
}

问题1:wait 在前面环节存在ParkEvent.park 阻塞等待唤醒,但是notify 本质只是将等待队列中的节点加入到了同步队列节点了,但是同步队列中有很多的节点,谁会拿出来用,在哪里调用了ParkEvent.unpark 唤醒线程继续往下走呢?

问题2:wait 方法只是退出对象锁。它是怎么将对象锁让给其他线程的,因为这个对象锁的转移只发生在wait 和notify 这个两个线程里面,没有第三者进行协调的,对象锁是怎么流转的。

其实本质都是一个问题:对象锁是怎么转让的?

关键点:wait 方法本身调用了一次ObjectMonitor.exit 方法,Synchronized 关键字本身也有一次ObjectMonitor.exit 方法。

void ATTR ObjectMonitor::exit(TRAPS) {
	......
	//根据QMode 策略从同步队列 取出节点
	if (QMode == 2 && _cxq != NULL) {
          // QMode == 2 : cxq has precedence over EntryList.
          // Try to directly wake a successor from the cxq.
          // If successful, the successor will need to unlink itself from cxq.
          w = _cxq ;
          assert (w != NULL, "invariant") ;
          assert (w->TState == ObjectWaiter::TS_CXQ, "Invariant") ;
          ExitEpilog (Self, w) ;
          return ;
      }

      if (QMode == 3 && _cxq != NULL) {
          // Aggressively drain cxq into EntryList at the first opportunity.
          // This policy ensure that recently-run threads live at the head of EntryList.
          // Drain _cxq into EntryList - bulk transfer.
          // First, detach _cxq.
          // The following loop is tantamount to: w = swap (&cxq, NULL)
          w = _cxq ;
          for (;;) {
             assert (w != NULL, "Invariant") ;
             ObjectWaiter * u = (ObjectWaiter *) Atomic::cmpxchg_ptr (NULL, &_cxq, w) ;
             if (u == w) break ;
             w = u ;
          }
          assert (w != NULL              , "invariant") ;

          ObjectWaiter * q = NULL ;
          ObjectWaiter * p ;
          for (p = w ; p != NULL ; p = p->_next) {
              guarantee (p->TState == ObjectWaiter::TS_CXQ, "Invariant") ;
              p->TState = ObjectWaiter::TS_ENTER ;
              p->_prev = q ;
              q = p ;
          }

          // Append the RATs to the EntryList
          // TODO: organize EntryList as a CDLL so we can locate the tail in constant-time.
          ObjectWaiter * Tail ;
          for (Tail = _EntryList ; Tail != NULL && Tail->_next != NULL ; Tail = Tail->_next) ;
          if (Tail == NULL) {
              _EntryList = w ;
          } else {
              Tail->_next = w ;
              w->_prev = Tail ;
          }

          // Fall thru into code that tries to wake a successor from EntryList
      }
	......
 	  w = _EntryList  ;
      if (w != NULL) {
          guarantee (w->TState == ObjectWaiter::TS_ENTER, "invariant") ;
          ExitEpilog (Self, w) ;
          return ;
      }
   }
}

重点是拿到对应的节点执行了ExitEpilog 方法,唤醒这个正在wait 的节点

void ObjectMonitor::ExitEpilog (Thread * Self, ObjectWaiter * Wakee) {
{
   assert (_owner == Self, "invariant") ;

   ParkEvent * Trigger = Wakee->_event ;
	.... //这里对应wait 方法使用的ParkEvent.park
   Trigger->unpark() ; //unpark唤醒wait线程
    .....
  
   if (ObjectMonitor::_sync_Parks != NULL) {
      ObjectMonitor::_sync_Parks->inc() ;
   }
}

wait 方法过程

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Notify 方法过程

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标签:iterator,NotifyAll,Self,Object,next,Tail,源码,NULL,ObjectWaiter
来源: https://blog.csdn.net/Prior_SX/article/details/123122294