敲代码的第九天:推箱子----使人物移动(java)
作者:互联网
接前篇 for (int i = 1; i <= 10; i++) { panel.add(walls[index]); walls[index++].setBounds(0, i * 48, 48, 48); panel.add(walls[index]); walls[index++].setBounds(21 * 48, i * 48, 48, 48); } //添加事件(匿名内部类,事件处理) gameFrame.addKeyListener(new KeyListener() { @Override public void keyTyped(KeyEvent e) { } @Override public void keyPressed(KeyEvent e) { //System.out.println("键盘每按 一次,此方法被调用一次"); int keyCode = e.getKeyCode(); //System.out.println(keyCode); int x = 0, y = 0; String imgPath = "workerDown3.png"; if (keyCode == 37 || keyCode == 65) { x = -48; imgPath = "workerLeft3.png"; } else if(keyCode == 38 || keyCode == 87) { y = -48; imgPath = "workerUp3.png"; } else if(keyCode == 39 || keyCode == 68) { x = 48; imgPath = "workerRight3.png"; } else if(keyCode == 40 || keyCode == 83) { y = 48; } for (int i = 1; i <= 48 ; i++) { worker.setBounds(worker.getBounds().x + x/48, worker.getBounds().y + y/48, 48, 48); } ImageIcon workerImg = new ImageIcon("imgs/" + imgPath); worker.setIcon(workerImg); } @Override public void keyReleased(KeyEvent e) {} }); //窗体可见放置在最后 gameFrame.setVisible(true); } }
标签:接前,第九天,java,箱子,int,---- 来源: https://blog.csdn.net/qq_58131187/article/details/120856001