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JavaScript 模拟策略模式

作者:互联网

/**
 * 模拟一个接口,其方法会抛出异常;
 */
function FlyInter () {}
FlyInter.prototype.fly = function() {
    throw '实现这个接口';
};
/**
 * 实现一个fly noway的方法;
 */
function FlyNoWays() {}
FlyNoWays.prototype.fly = function() {
    console.log('fly noways');
};
/**
 * 实现一个fly with Wings的方法;
 */
function FlyWithWings () {}
FlyWithWings.prototype.fly = function() {
    console.log('fly with wings');
};
/**
 * 鸭子超类;构造函数中设置了一个接口;
 */
function Duck() {
    this.flyI = new FlyInter();
}
Duck.prototype.swim = function() {
    console.log('duck can swim');
};
/**
 * fly方法调用flyI接口的fly方法;
 */
Duck.prototype.fly = function() {
    this.flyI.fly();
};
/**
 * RubberDuck继承Duck;构造函数中设置自己的fly对象;
 */
function RubberDuck () {
    this.flyI = new FlyNoWays();
}
RubberDuck.prototype = new Duck();
RubberDuck.prototype.constructor = RubberDuck;
delete RubberDuck.prototype.flyI;

var rDuck = new RubberDuck();
//直接调用Duck中的fly()方法即可;
rDuck.fly();

 

标签:fly,function,RubberDuck,flyI,JavaScript,模式,Duck,prototype,模拟
来源: https://blog.51cto.com/u_15241951/2841072