levelDB数据结构之slice
作者:互联网
levelDB数据结构之slice
//两个数据成员
//char *data_ 真正的数据
//size_t size_ char*数据成员的长度
#include <cassert>
#include <cstddef>
#include <cstring>
#include <string>
#include "leveldb/export.h"
namespace leveldb {
class LEVELDB_EXPORT Slice {
public:
// Create an empty slice.
Slice() : data_(""), size_(0) {}
// Create a slice that refers to d[0,n-1].
Slice(const char* d, size_t n) : data_(d), size_(n) {}
// Create a slice that refers to the contents of "s"
// std::string.data()的返回值就是数据的char*
Slice(const std::string& s) : data_(s.data()), size_(s.size()) {}
// Create a slice that refers to s[0,strlen(s)-1]
// strlen的返回值是char*数据的长度,其中不包含'\0',例如"abc"的strlen返回值是3
Slice(const char* s) : data_(s), size_(strlen(s)) {}
// Intentionally copyable.
// 默认的拷贝构造函数和赋值运算符
Slice(const Slice&) = default;
Slice& operator=(const Slice&) = default;
// Return a pointer to the beginning of the referenced data
const char* data() const { return data_; }
// Return the length (in bytes) of the referenced data
size_t size() const { return size_; }
// Return true iff the length of the referenced data is zero
bool empty() const { return size_ == 0; }
// Return the ith byte in the referenced data.
// REQUIRES: n < size()
// 获取第n个字节的字符,因为这里返回的不是引用,而是char类型的值,所以不能通过[]去修改slice的值
char operator[](size_t n) const {
// 断言,防止下标越界
assert(n < size());
return data_[n];
}
// Change this slice to refer to an empty array
void clear() {
data_ = "";
size_ = 0;
}
// Drop the first "n" bytes from this slice.
void remove_prefix(size_t n) {
assert(n <= size());
data_ += n;
size_ -= n;
}
// Return a string that contains the copy of the referenced data.
// 将slice变成std::string,实质上是用char*来构造string
std::string ToString() const { return std::string(data_, size_); }
// Three-way comparison. Returns value:
// < 0 iff "*this" < "b",
// == 0 iff "*this" == "b",
// > 0 iff "*this" > "b"
int compare(const Slice& b) const;
// Return true iff "x" is a prefix of "*this"
// 判断x是不是*this的前缀
bool starts_with(const Slice& x) const {
// memcmp比较的是char*里面的值,而不是char*地址
return ((size_ >= x.size_) && (memcmp(data_, x.data_, x.size_) == 0));
}
private:
const char* data_;
size_t size_;
};
// 运算符重载
inline bool operator==(const Slice& x, const Slice& y) {
return ((x.size() == y.size()) &&
(memcmp(x.data(), y.data(), x.size()) == 0));
}
inline bool operator!=(const Slice& x, const Slice& y) { return !(x == y); }
inline int Slice::compare(const Slice& b) const {
const size_t min_len = (size_ < b.size_) ? size_ : b.size_;
int r = memcmp(data_, b.data_, min_len);
if (r == 0) {
// 说明长度短的那个是长度长的那个slice的前缀
// 那么较长的就更大,较短的更小
if (size_ < b.size_)
r = -1;
else if (size_ > b.size_)
r = +1;
}
return r;
}
标签:slice,const,Slice,char,levelDB,数据结构,data,size 来源: https://www.cnblogs.com/gyyyl/p/14829779.html