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Android进度条升级篇

作者:互联网

先上效果图
在这里插入图片描述
在这里插入图片描述


import android.animation.ValueAnimator;
import android.content.Context;
import android.content.res.Resources;
import android.content.res.TypedArray;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Point;
import android.graphics.RectF;
import android.graphics.SweepGradient;
import android.graphics.Typeface;
import android.text.TextPaint;
import android.util.AttributeSet;
import android.util.Log;
import android.view.View;

import com.littlejie.circleprogress.utils.Constant;
import com.littlejie.circleprogress.utils.MiscUtil;

/**
 * 圆形进度条,类似 QQ 健康中运动步数的 UI 控件
 * Created by littlejie on 2017/2/21.
 */

public class CircleProgress extends View {

    private static final String TAG = CircleProgress.class.getSimpleName();
    private Context mContext;

    //默认大小
    private int mDefaultSize;
    //是否开启抗锯齿
    private boolean antiAlias;
    //绘制提示
    private TextPaint mHintPaint;
    private CharSequence mHint;
    private int mHintColor;
    private float mHintSize;
    private float mHintOffset;

    //绘制单位
    private TextPaint mUnitPaint;
    private CharSequence mUnit;
    private int mUnitColor;
    private float mUnitSize;
    private float mUnitOffset;

    //绘制数值
    private TextPaint mValuePaint;
    private float mValue;
    private float mMaxValue;
    private float mValueOffset;
    private int mPrecision;
    private String mPrecisionFormat;
    private int mValueColor;
    private float mValueSize;

    //绘制圆弧
    private Paint mArcPaint;
    private float mArcWidth;
    private float mStartAngle, mSweepAngle;
    private RectF mRectF;
    //渐变的颜色是360度,如果只显示270,那么则会缺失部分颜色
    private SweepGradient mSweepGradient;
    private int[] mGradientColors = {Color.GREEN, Color.YELLOW, Color.RED};
    //当前进度,[0.0f,1.0f]
    private float mPercent;
    //动画时间
    private long mAnimTime;
    //属性动画
    private ValueAnimator mAnimator;

    //绘制背景圆弧
    private Paint mBgArcPaint;
    private int mBgArcColor;
    private float mBgArcWidth;

    //圆心坐标,半径
    private Point mCenterPoint;
    private float mRadius;
    private float mTextOffsetPercentInRadius;

    public CircleProgress(Context context, AttributeSet attrs) {
        super(context, attrs);
        init(context, attrs);
    }

    private void init(Context context, AttributeSet attrs) {
        mContext = context;
        mDefaultSize = MiscUtil.dipToPx(mContext, Constant.DEFAULT_SIZE);
        mAnimator = new ValueAnimator();
        mRectF = new RectF();
        mCenterPoint = new Point();
        initAttrs(attrs);
        initPaint();
        setValue(mValue);
    }

    private void initAttrs(AttributeSet attrs) {
        TypedArray typedArray = mContext.obtainStyledAttributes(attrs, R.styleable.CircleProgressBar);

        antiAlias = typedArray.getBoolean(R.styleable.CircleProgressBar_antiAlias, Constant.ANTI_ALIAS);

        mHint = typedArray.getString(R.styleable.CircleProgressBar_hint);
        mHintColor = typedArray.getColor(R.styleable.CircleProgressBar_hintColor, Color.BLACK);
        mHintSize = typedArray.getDimension(R.styleable.CircleProgressBar_hintSize, Constant.DEFAULT_HINT_SIZE);

        mValue = typedArray.getFloat(R.styleable.CircleProgressBar_value, Constant.DEFAULT_VALUE);
        mMaxValue = typedArray.getFloat(R.styleable.CircleProgressBar_maxValue, Constant.DEFAULT_MAX_VALUE);
        //内容数值精度格式
        mPrecision = typedArray.getInt(R.styleable.CircleProgressBar_precision, 0);
        mPrecisionFormat = MiscUtil.getPrecisionFormat(mPrecision);
        mValueColor = typedArray.getColor(R.styleable.CircleProgressBar_valueColor, Color.BLACK);
        mValueSize = typedArray.getDimension(R.styleable.CircleProgressBar_valueSize, Constant.DEFAULT_VALUE_SIZE);

        mUnit = typedArray.getString(R.styleable.CircleProgressBar_unit);
        mUnitColor = typedArray.getColor(R.styleable.CircleProgressBar_unitColor, Color.BLACK);
        mUnitSize = typedArray.getDimension(R.styleable.CircleProgressBar_unitSize, Constant.DEFAULT_UNIT_SIZE);

        mArcWidth = typedArray.getDimension(R.styleable.CircleProgressBar_arcWidth, Constant.DEFAULT_ARC_WIDTH);
        mStartAngle = typedArray.getFloat(R.styleable.CircleProgressBar_startAngle, Constant.DEFAULT_START_ANGLE);
        mSweepAngle = typedArray.getFloat(R.styleable.CircleProgressBar_sweepAngle, Constant.DEFAULT_SWEEP_ANGLE);

        mBgArcColor = typedArray.getColor(R.styleable.CircleProgressBar_bgArcColor, Color.WHITE);
        mBgArcWidth = typedArray.getDimension(R.styleable.CircleProgressBar_bgArcWidth, Constant.DEFAULT_ARC_WIDTH);
        mTextOffsetPercentInRadius = typedArray.getFloat(R.styleable.CircleProgressBar_textOffsetPercentInRadius, 0.33f);

        //mPercent = typedArray.getFloat(R.styleable.CircleProgressBar_percent, 0);
        mAnimTime = typedArray.getInt(R.styleable.CircleProgressBar_animTime, Constant.DEFAULT_ANIM_TIME);

        int gradientArcColors = typedArray.getResourceId(R.styleable.CircleProgressBar_arcColors, 0);
        if (gradientArcColors != 0) {
            try {
                int[] gradientColors = getResources().getIntArray(gradientArcColors);
                if (gradientColors.length == 0) {//如果渐变色为数组为0,则尝试以单色读取色值
                    int color = getResources().getColor(gradientArcColors);
                    mGradientColors = new int[2];
                    mGradientColors[0] = color;
                    mGradientColors[1] = color;
                } else if (gradientColors.length == 1) {//如果渐变数组只有一种颜色,默认设为两种相同颜色
                    mGradientColors = new int[2];
                    mGradientColors[0] = gradientColors[0];
                    mGradientColors[1] = gradientColors[0];
                } else {
                    mGradientColors = gradientColors;
                }
            } catch (Resources.NotFoundException e) {
                throw new Resources.NotFoundException("the give resource not found.");
            }
        }

        typedArray.recycle();
    }

    private void initPaint() {
        mHintPaint = new TextPaint();
        // 设置抗锯齿,会消耗较大资源,绘制图形速度会变慢。
        mHintPaint.setAntiAlias(antiAlias);
        // 设置绘制文字大小
        mHintPaint.setTextSize(mHintSize);
        // 设置画笔颜色
        mHintPaint.setColor(mHintColor);
        // 从中间向两边绘制,不需要再次计算文字
        mHintPaint.setTextAlign(Paint.Align.CENTER);

        mValuePaint = new TextPaint();
        mValuePaint.setAntiAlias(antiAlias);
        mValuePaint.setTextSize(mValueSize);
        mValuePaint.setColor(mValueColor);
        // 设置Typeface对象,即字体风格,包括粗体,斜体以及衬线体,非衬线体等
        mValuePaint.setTypeface(Typeface.DEFAULT_BOLD);
        mValuePaint.setTextAlign(Paint.Align.CENTER);

        mUnitPaint = new TextPaint();
        mUnitPaint.setAntiAlias(antiAlias);
        mUnitPaint.setTextSize(mUnitSize);
        mUnitPaint.setColor(mUnitColor);
        mUnitPaint.setTextAlign(Paint.Align.CENTER);

        mArcPaint = new Paint();
        mArcPaint.setAntiAlias(antiAlias);
        // 设置画笔的样式,为FILL,FILL_OR_STROKE,或STROKE
        mArcPaint.setStyle(Paint.Style.STROKE);
        // 设置画笔粗细
        mArcPaint.setStrokeWidth(mArcWidth);
        // 当画笔样式为STROKE或FILL_OR_STROKE时,设置笔刷的图形样式,如圆形样式
        // Cap.ROUND,或方形样式 Cap.SQUARE
        mArcPaint.setStrokeCap(Paint.Cap.ROUND);

        mBgArcPaint = new Paint();
        mBgArcPaint.setAntiAlias(antiAlias);
        mBgArcPaint.setColor(mBgArcColor);
        mBgArcPaint.setStyle(Paint.Style.STROKE);
        mBgArcPaint.setStrokeWidth(mBgArcWidth);
        mBgArcPaint.setStrokeCap(Paint.Cap.ROUND);
    }

    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        super.onMeasure(widthMeasureSpec, heightMeasureSpec);
        setMeasuredDimension(MiscUtil.measure(widthMeasureSpec, mDefaultSize),
                MiscUtil.measure(heightMeasureSpec, mDefaultSize));
    }

    @Override
    protected void onSizeChanged(int w, int h, int oldw, int oldh) {
        super.onSizeChanged(w, h, oldw, oldh);
        Log.d(TAG, "onSizeChanged: w = " + w + "; h = " + h + "; oldw = " + oldw + "; oldh = " + oldh);
        //求圆弧和背景圆弧的最大宽度
        float maxArcWidth = Math.max(mArcWidth, mBgArcWidth);
        //求最小值作为实际值
        int minSize = Math.min(w - getPaddingLeft() - getPaddingRight() - 2 * (int) maxArcWidth,
                h - getPaddingTop() - getPaddingBottom() - 2 * (int) maxArcWidth);
        //减去圆弧的宽度,否则会造成部分圆弧绘制在外围
        mRadius = minSize / 2;
        //获取圆的相关参数
        mCenterPoint.x = w / 2;
        mCenterPoint.y = h / 2;
        //绘制圆弧的边界
        mRectF.left = mCenterPoint.x - mRadius - maxArcWidth / 2;
        mRectF.top = mCenterPoint.y - mRadius - maxArcWidth / 2;
        mRectF.right = mCenterPoint.x + mRadius + maxArcWidth / 2;
        mRectF.bottom = mCenterPoint.y + mRadius + maxArcWidth / 2;
        //计算文字绘制时的 baseline
        //由于文字的baseline、descent、ascent等属性只与textSize和typeface有关,所以此时可以直接计算
        //若value、hint、unit由同一个画笔绘制或者需要动态设置文字的大小,则需要在每次更新后再次计算
        mValueOffset = mCenterPoint.y + getBaselineOffsetFromY(mValuePaint);
        mHintOffset = mCenterPoint.y - mRadius * mTextOffsetPercentInRadius + getBaselineOffsetFromY(mHintPaint);
        mUnitOffset = mCenterPoint.y + mRadius * mTextOffsetPercentInRadius + getBaselineOffsetFromY(mUnitPaint);
        updateArcPaint();
        Log.d(TAG, "onSizeChanged: 控件大小 = " + "(" + w + ", " + h + ")"
                + "圆心坐标 = " + mCenterPoint.toString()
                + ";圆半径 = " + mRadius
                + ";圆的外接矩形 = " + mRectF.toString());
    }

    private float getBaselineOffsetFromY(Paint paint) {
        return MiscUtil.measureTextHeight(paint) / 2;
    }

    @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);
        drawText(canvas);
        drawArc(canvas);
    }

    /**
     * 绘制内容文字
     *
     * @param canvas
     */
    private void drawText(Canvas canvas) {
        // 计算文字宽度,由于Paint已设置为居中绘制,故此处不需要重新计算
        // float textWidth = mValuePaint.measureText(mValue.toString());
        // float x = mCenterPoint.x - textWidth / 2;
        canvas.drawText(String.format(mPrecisionFormat, mValue), mCenterPoint.x, mValueOffset, mValuePaint);

        if (mHint != null) {
            canvas.drawText(mHint.toString(), mCenterPoint.x, mHintOffset, mHintPaint);
        }

        if (mUnit != null) {
            canvas.drawText(mUnit.toString(), mCenterPoint.x, mUnitOffset, mUnitPaint);
        }
    }

    private void drawArc(Canvas canvas) {
        // 绘制背景圆弧
        // 从进度圆弧结束的地方开始重新绘制,优化性能
        canvas.save();
        float currentAngle = mSweepAngle * mPercent;
        canvas.rotate(mStartAngle, mCenterPoint.x, mCenterPoint.y);
        canvas.drawArc(mRectF, currentAngle, mSweepAngle - currentAngle + 2, false, mBgArcPaint);
        // 第一个参数 oval 为 RectF 类型,即圆弧显示区域
        // startAngle 和 sweepAngle  均为 float 类型,分别表示圆弧起始角度和圆弧度数
        // 3点钟方向为0度,顺时针递增
        // 如果 startAngle < 0 或者 > 360,则相当于 startAngle % 360
        // useCenter:如果为True时,在绘制圆弧时将圆心包括在内,通常用来绘制扇形
        canvas.drawArc(mRectF, 2, currentAngle, false, mArcPaint);
        canvas.restore();
    }

    /**
     * 更新圆弧画笔
     */
    private void updateArcPaint() {
        // 设置渐变
        mSweepGradient = new SweepGradient(mCenterPoint.x, mCenterPoint.y, mGradientColors, null);
        mArcPaint.setShader(mSweepGradient);
    }

    public boolean isAntiAlias() {
        return antiAlias;
    }

    public CharSequence getHint() {
        return mHint;
    }

    public void setHint(CharSequence hint) {
        mHint = hint;
    }

    public CharSequence getUnit() {
        return mUnit;
    }

    public void setUnit(CharSequence unit) {
        mUnit = unit;
    }

    public float getValue() {
        return mValue;
    }

    /**
     * 设置当前值
     *
     * @param value
     */
    public void setValue(float value) {
        if (value > mMaxValue) {
            value = mMaxValue;
        }
        float start = mPercent;
        float end = value / mMaxValue;
        startAnimator(start, end, mAnimTime);
    }

    private void startAnimator(float start, float end, long animTime) {
        mAnimator = ValueAnimator.ofFloat(start, end);
        mAnimator.setDuration(animTime);
        mAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
            @Override
            public void onAnimationUpdate(ValueAnimator animation) {
                mPercent = (float) animation.getAnimatedValue();
                mValue = mPercent * mMaxValue;
                if (BuildConfig.DEBUG) {
                    Log.d(TAG, "onAnimationUpdate: percent = " + mPercent
                            + ";currentAngle = " + (mSweepAngle * mPercent)
                            + ";value = " + mValue);
                }
                invalidate();
            }
        });
        mAnimator.start();
    }

    /**
     * 获取最大值
     *
     * @return
     */
    public float getMaxValue() {
        return mMaxValue;
    }

    /**
     * 设置最大值
     *
     * @param maxValue
     */
    public void setMaxValue(float maxValue) {
        mMaxValue = maxValue;
    }

    /**
     * 获取精度
     *
     * @return
     */
    public int getPrecision() {
        return mPrecision;
    }

    public void setPrecision(int precision) {
        mPrecision = precision;
        mPrecisionFormat = MiscUtil.getPrecisionFormat(precision);
    }

    public int[] getGradientColors() {
        return mGradientColors;
    }

    /**
     * 设置渐变
     *
     * @param gradientColors
     */
    public void setGradientColors(int[] gradientColors) {
        mGradientColors = gradientColors;
        updateArcPaint();
    }

    public long getAnimTime() {
        return mAnimTime;
    }

    public void setAnimTime(long animTime) {
        mAnimTime = animTime;
    }

    /**
     * 重置
     */
    public void reset() {
        startAnimator(mPercent, 0.0f, 1000L);
    }

    @Override
    protected void onDetachedFromWindow() {
        super.onDetachedFromWindow();
        //释放资源
    }
}


import android.animation.ValueAnimator;
import android.content.Context;
import android.content.res.Resources;
import android.content.res.TypedArray;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Point;
import android.graphics.RectF;
import android.graphics.SweepGradient;
import android.graphics.Typeface;
import android.text.TextPaint;
import android.util.AttributeSet;
import android.util.Log;
import android.view.View;

import com.littlejie.circleprogress.utils.Constant;
import com.littlejie.circleprogress.utils.MiscUtil;

/**
 * 带有刻度的圆形进度条
 * Created by littlejie on 2017/2/26.
 */

public class DialProgress extends View {

    private static final String TAG = DialProgress.class.getSimpleName();
    private Context mContext;

    //圆心坐标
    private Point mCenterPoint;
    private float mRadius;
    private float mTextOffsetPercentInRadius;

    private boolean antiAlias;
    //绘制提示
    private TextPaint mHintPaint;
    private CharSequence mHint;
    private int mHintColor;
    private float mHintSize;
    private float mHintOffset;

    //绘制数值
    private Paint mValuePaint;
    private int mValueColor;
    private float mMaxValue;
    private float mValue;
    private float mValueSize;
    private float mValueOffset;
    private String mPrecisionFormat;

    //绘制单位
    private Paint mUnitPaint;
    private float mUnitSize;
    private int mUnitColor;
    private float mUnitOffset;
    private CharSequence mUnit;
    //前景圆弧
    private Paint mArcPaint;
    private float mArcWidth;
    private int mDialIntervalDegree;
    private float mStartAngle, mSweepAngle;
    private RectF mRectF;
    //渐变
    private int[] mGradientColors = {Color.GREEN, Color.YELLOW, Color.RED};
    //当前进度,[0.0f,1.0f]
    private float mPercent;
    //动画时间
    private long mAnimTime;
    //属性动画
    private ValueAnimator mAnimator;

    //背景圆弧
    private Paint mBgArcPaint;
    private int mBgArcColor;

    //刻度线颜色
    private Paint mDialPaint;
    private float mDialWidth;
    private int mDialColor;

    private int mDefaultSize;

    public DialProgress(Context context, AttributeSet attrs) {
        super(context, attrs);
        init(context, attrs);
    }

    private void init(Context context, AttributeSet attrs) {
        mContext = context;
        mDefaultSize = MiscUtil.dipToPx(context, Constant.DEFAULT_SIZE);
        mRectF = new RectF();
        mCenterPoint = new Point();
        initConfig(context, attrs);
        initPaint();
        setValue(mValue);
    }

    private void initConfig(Context context, AttributeSet attrs) {
        TypedArray typedArray = context.obtainStyledAttributes(attrs, R.styleable.DialProgress);

        antiAlias = typedArray.getBoolean(R.styleable.DialProgress_antiAlias, true);
        mMaxValue = typedArray.getFloat(R.styleable.DialProgress_maxValue, Constant.DEFAULT_MAX_VALUE);
        mValue = typedArray.getFloat(R.styleable.DialProgress_value, Constant.DEFAULT_VALUE);
        mValueSize = typedArray.getDimension(R.styleable.DialProgress_valueSize, Constant.DEFAULT_VALUE_SIZE);
        mValueColor = typedArray.getColor(R.styleable.DialProgress_valueColor, Color.BLACK);
        mDialIntervalDegree = typedArray.getInt(R.styleable.DialProgress_dialIntervalDegree, 10);
        int precision = typedArray.getInt(R.styleable.DialProgress_precision, 0);
        mPrecisionFormat = MiscUtil.getPrecisionFormat(precision);

        mUnit = typedArray.getString(R.styleable.DialProgress_unit);
        mUnitColor = typedArray.getColor(R.styleable.DialProgress_unitColor, Color.BLACK);
        mUnitSize = typedArray.getDimension(R.styleable.DialProgress_unitSize, Constant.DEFAULT_UNIT_SIZE);

        mHint = typedArray.getString(R.styleable.DialProgress_hint);
        mHintColor = typedArray.getColor(R.styleable.DialProgress_hintColor, Color.BLACK);
        mHintSize = typedArray.getDimension(R.styleable.DialProgress_hintSize, Constant.DEFAULT_HINT_SIZE);

        mArcWidth = typedArray.getDimension(R.styleable.DialProgress_arcWidth, Constant.DEFAULT_ARC_WIDTH);

        mStartAngle = typedArray.getFloat(R.styleable.DialProgress_startAngle, Constant.DEFAULT_START_ANGLE);
        mSweepAngle = typedArray.getFloat(R.styleable.DialProgress_sweepAngle, Constant.DEFAULT_SWEEP_ANGLE);

        mAnimTime = typedArray.getInt(R.styleable.DialProgress_animTime, Constant.DEFAULT_ANIM_TIME);

        mBgArcColor = typedArray.getColor(R.styleable.DialProgress_bgArcColor, Color.GRAY);
        mDialWidth = typedArray.getDimension(R.styleable.DialProgress_dialWidth, 2);
        mDialColor = typedArray.getColor(R.styleable.DialProgress_dialColor, Color.WHITE);

        mTextOffsetPercentInRadius = typedArray.getFloat(R.styleable.DialProgress_textOffsetPercentInRadius, 0.33f);

        int gradientArcColors = typedArray.getResourceId(R.styleable.DialProgress_arcColors, 0);
        if (gradientArcColors != 0) {
            try {
                int[] gradientColors = getResources().getIntArray(gradientArcColors);
                if (gradientColors.length == 0) {
                    int color = getResources().getColor(gradientArcColors);
                    mGradientColors = new int[2];
                    mGradientColors[0] = color;
                    mGradientColors[1] = color;
                } else if (gradientColors.length == 1) {
                    mGradientColors = new int[2];
                    mGradientColors[0] = gradientColors[0];
                    mGradientColors[1] = gradientColors[0];
                } else {
                    mGradientColors = gradientColors;
                }
            } catch (Resources.NotFoundException e) {
                throw new Resources.NotFoundException("the give resource not found.");
            }
        }
        typedArray.recycle();
    }

    private void initPaint() {
        mHintPaint = new TextPaint();
        // 设置抗锯齿,会消耗较大资源,绘制图形速度会变慢。
        mHintPaint.setAntiAlias(antiAlias);
        // 设置绘制文字大小
        mHintPaint.setTextSize(mHintSize);
        // 设置画笔颜色
        mHintPaint.setColor(mHintColor);
        // 从中间向两边绘制,不需要再次计算文字
        mHintPaint.setTextAlign(Paint.Align.CENTER);

        mValuePaint = new Paint();
        mValuePaint.setAntiAlias(antiAlias);
        mValuePaint.setTextSize(mValueSize);
        mValuePaint.setColor(mValueColor);
        mValuePaint.setTypeface(Typeface.DEFAULT_BOLD);
        mValuePaint.setTextAlign(Paint.Align.CENTER);

        mUnitPaint = new Paint();
        mUnitPaint.setAntiAlias(antiAlias);
        mUnitPaint.setTextSize(mUnitSize);
        mUnitPaint.setColor(mUnitColor);
        mUnitPaint.setTextAlign(Paint.Align.CENTER);

        mArcPaint = new Paint();
        mArcPaint.setAntiAlias(antiAlias);
        mArcPaint.setStyle(Paint.Style.STROKE);
        mArcPaint.setStrokeWidth(mArcWidth);
        mArcPaint.setStrokeCap(Paint.Cap.BUTT);

        mBgArcPaint = new Paint();
        mBgArcPaint.setAntiAlias(antiAlias);
        mBgArcPaint.setStyle(Paint.Style.STROKE);
        mBgArcPaint.setStrokeWidth(mArcWidth);
        mBgArcPaint.setStrokeCap(Paint.Cap.BUTT);
        mBgArcPaint.setColor(mBgArcColor);

        mDialPaint = new Paint();
        mDialPaint.setAntiAlias(antiAlias);
        mDialPaint.setColor(mDialColor);
        mDialPaint.setStrokeWidth(mDialWidth);
    }

    /**
     * 更新圆弧画笔
     */
    private void updateArcPaint() {
        // 设置渐变
        // 渐变的颜色是360度,如果只显示270,那么则会缺失部分颜色
        SweepGradient sweepGradient = new SweepGradient(mCenterPoint.x, mCenterPoint.y, mGradientColors, null);
        mArcPaint.setShader(sweepGradient);
    }

    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        super.onMeasure(widthMeasureSpec, heightMeasureSpec);
        setMeasuredDimension(MiscUtil.measure(widthMeasureSpec, mDefaultSize),
                MiscUtil.measure(heightMeasureSpec, mDefaultSize));
    }

    @Override
    protected void onSizeChanged(int w, int h, int oldw, int oldh) {
        super.onSizeChanged(w, h, oldw, oldh);
        Log.d(TAG, "onSizeChanged: w = " + w + "; h = " + h + "; oldw = " + oldw + "; oldh = " + oldh);
        int minSize = Math.min(getMeasuredWidth() - getPaddingLeft() - getPaddingRight() - 2 * (int) mArcWidth,
                getMeasuredHeight() - getPaddingTop() - getPaddingBottom() - 2 * (int) mArcWidth);
        mRadius = minSize / 2;
        mCenterPoint.x = getMeasuredWidth() / 2;
        mCenterPoint.y = getMeasuredHeight() / 2;
        //绘制圆弧的边界
        mRectF.left = mCenterPoint.x - mRadius - mArcWidth / 2;
        mRectF.top = mCenterPoint.y - mRadius - mArcWidth / 2;
        mRectF.right = mCenterPoint.x + mRadius + mArcWidth / 2;
        mRectF.bottom = mCenterPoint.y + mRadius + mArcWidth / 2;

        mValueOffset = mCenterPoint.y + getBaselineOffsetFromY(mValuePaint);
        mHintOffset = mCenterPoint.y - mRadius * mTextOffsetPercentInRadius + getBaselineOffsetFromY(mHintPaint);
        mUnitOffset = mCenterPoint.y + mRadius * mTextOffsetPercentInRadius + getBaselineOffsetFromY(mUnitPaint);

        updateArcPaint();
        Log.d(TAG, "onMeasure: 控件大小 = " + "(" + getMeasuredWidth() + ", " + getMeasuredHeight() + ")"
                + ";圆心坐标 = " + mCenterPoint.toString()
                + ";圆半径 = " + mRadius
                + ";圆的外接矩形 = " + mRectF.toString());
    }

    private float getBaselineOffsetFromY(Paint paint) {
        return MiscUtil.measureTextHeight(paint) / 2;
    }

    @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);
        drawArc(canvas);
        drawDial(canvas);
        drawText(canvas);
    }

    private void drawArc(Canvas canvas) {
        // 绘制背景圆弧
        // 从进度圆弧结束的地方开始重新绘制,优化性能
        float currentAngle = mSweepAngle * mPercent;
        canvas.save();
        canvas.rotate(mStartAngle, mCenterPoint.x, mCenterPoint.y);
        canvas.drawArc(mRectF, currentAngle, mSweepAngle - currentAngle, false, mBgArcPaint);
        // 第一个参数 oval 为 RectF 类型,即圆弧显示区域
        // startAngle 和 sweepAngle  均为 float 类型,分别表示圆弧起始角度和圆弧度数
        // 3点钟方向为0度,顺时针递增
        // 如果 startAngle < 0 或者 > 360,则相当于 startAngle % 360
        // useCenter:如果为True时,在绘制圆弧时将圆心包括在内,通常用来绘制扇形
        canvas.drawArc(mRectF, 0, currentAngle, false, mArcPaint);
        canvas.restore();
    }

    private void drawDial(Canvas canvas) {
        int total = (int) (mSweepAngle / mDialIntervalDegree);
        canvas.save();
        canvas.rotate(mStartAngle, mCenterPoint.x, mCenterPoint.y);
        for (int i = 0; i <= total; i++) {
            canvas.drawLine(mCenterPoint.x + mRadius, mCenterPoint.y, mCenterPoint.x + mRadius + mArcWidth, mCenterPoint.y, mDialPaint);
            canvas.rotate(mDialIntervalDegree, mCenterPoint.x, mCenterPoint.y);
        }
        canvas.restore();
    }

    private void drawText(Canvas canvas) {
        canvas.drawText(String.format(mPrecisionFormat, mValue), mCenterPoint.x, mValueOffset, mValuePaint);

        if (mUnit != null) {
            canvas.drawText(mUnit.toString(), mCenterPoint.x, mUnitOffset, mUnitPaint);
        }

        if (mHint != null) {
            canvas.drawText(mHint.toString(), mCenterPoint.x, mHintOffset, mHintPaint);
        }
    }

    public float getMaxValue() {
        return mMaxValue;
    }

    public void setMaxValue(float maxValue) {
        mMaxValue = maxValue;
    }

    /**
     * 设置当前值
     *
     * @param value
     */
    public void setValue(float value) {
        if (value > mMaxValue) {
            value = mMaxValue;
        }
        float start = mPercent;
        float end = value / mMaxValue;
        startAnimator(start, end, mAnimTime);
    }

    private void startAnimator(float start, float end, long animTime) {
        mAnimator = ValueAnimator.ofFloat(start, end);
        mAnimator.setDuration(animTime);
        mAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
            @Override
            public void onAnimationUpdate(ValueAnimator animation) {
                mPercent = (float) animation.getAnimatedValue();
                mValue = mPercent * mMaxValue;
                if (BuildConfig.DEBUG) {
                    Log.d(TAG, "onAnimationUpdate: percent = " + mPercent
                            + ";currentAngle = " + (mSweepAngle * mPercent)
                            + ";value = " + mValue);
                }
                invalidate();
            }
        });
        mAnimator.start();
    }

    public int[] getGradientColors() {
        return mGradientColors;
    }

    public void setGradientColors(int[] gradientColors) {
        mGradientColors = gradientColors;
        updateArcPaint();
    }

    public void reset() {
        startAnimator(mPercent, 0.0f, 1000L);
    }
}


import android.animation.Animator;
import android.animation.ValueAnimator;
import android.annotation.TargetApi;
import android.content.Context;
import android.content.res.TypedArray;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.Point;
import android.graphics.RectF;
import android.os.Build;
import android.text.TextPaint;
import android.util.AttributeSet;
import android.util.Log;
import android.view.View;
import android.view.animation.LinearInterpolator;

import com.littlejie.circleprogress.utils.Constant;
import com.littlejie.circleprogress.utils.MiscUtil;

/**
 * 水波进度条
 * Created by littlejie on 2017/2/26.
 */

public class WaveProgress extends View {

    private static final String TAG = WaveProgress.class.getSimpleName();

    //浅色波浪方向
    private static final int L2R = 0;
    private static final int R2L = 1;

    private int mDefaultSize;
    //圆心
    private Point mCenterPoint;
    //半径
    private float mRadius;
    //圆的外接矩形
    private RectF mRectF;
    //深色波浪移动距离
    private float mDarkWaveOffset;
    //浅色波浪移动距离
    private float mLightWaveOffset;
    //浅色波浪方向
    private boolean isR2L;
    //是否锁定波浪不随进度移动
    private boolean lockWave;

    //是否开启抗锯齿
    private boolean antiAlias;
    //最大值
    private float mMaxValue;
    //当前值
    private float mValue;
    //当前进度
    private float mPercent;

    //绘制提示
    private TextPaint mHintPaint;
    private CharSequence mHint;
    private int mHintColor;
    private float mHintSize;

    private Paint mPercentPaint;
    private float mValueSize;
    private int mValueColor;

    //圆环宽度
    private float mCircleWidth;
    //圆环
    private Paint mCirclePaint;
    //圆环颜色
    private int mCircleColor;
    //背景圆环颜色
    private int mBgCircleColor;

    //水波路径
    private Path mWaveLimitPath;
    private Path mWavePath;
    //水波高度
    private float mWaveHeight;
    //水波数量
    private int mWaveNum;
    //深色水波
    private Paint mWavePaint;
    //深色水波颜色
    private int mDarkWaveColor;
    //浅色水波颜色
    private int mLightWaveColor;

    //深色水波贝塞尔曲线上的起始点、控制点
    private Point[] mDarkPoints;
    //浅色水波贝塞尔曲线上的起始点、控制点
    private Point[] mLightPoints;

    //贝塞尔曲线点的总个数
    private int mAllPointCount;
    private int mHalfPointCount;

    private ValueAnimator mProgressAnimator;
    private long mDarkWaveAnimTime;
    private ValueAnimator mDarkWaveAnimator;
    private long mLightWaveAnimTime;
    private ValueAnimator mLightWaveAnimator;

    public WaveProgress(Context context, AttributeSet attrs) {
        super(context, attrs);
        init(context, attrs);
    }

    private void init(Context context, AttributeSet attrs) {
        mDefaultSize = MiscUtil.dipToPx(context, Constant.DEFAULT_SIZE);
        mRectF = new RectF();
        mCenterPoint = new Point();

        initAttrs(context, attrs);
        initPaint();
        initPath();
    }

    private void initAttrs(Context context, AttributeSet attrs) {
        TypedArray typedArray = context.obtainStyledAttributes(attrs, R.styleable.WaveProgress);

        antiAlias = typedArray.getBoolean(R.styleable.WaveProgress_antiAlias, true);
        mDarkWaveAnimTime = typedArray.getInt(R.styleable.WaveProgress_darkWaveAnimTime, Constant.DEFAULT_ANIM_TIME);
        mLightWaveAnimTime = typedArray.getInt(R.styleable.WaveProgress_lightWaveAnimTime, Constant.DEFAULT_ANIM_TIME);
        mMaxValue = typedArray.getFloat(R.styleable.WaveProgress_maxValue, Constant.DEFAULT_MAX_VALUE);
        mValue = typedArray.getFloat(R.styleable.WaveProgress_value, Constant.DEFAULT_VALUE);
        mValueSize = typedArray.getDimension(R.styleable.WaveProgress_valueSize, Constant.DEFAULT_VALUE_SIZE);
        mValueColor = typedArray.getColor(R.styleable.WaveProgress_valueColor, Color.BLACK);

        mHint = typedArray.getString(R.styleable.WaveProgress_hint);
        mHintColor = typedArray.getColor(R.styleable.WaveProgress_hintColor, Color.BLACK);
        mHintSize = typedArray.getDimension(R.styleable.WaveProgress_hintSize, Constant.DEFAULT_HINT_SIZE);

        mCircleWidth = typedArray.getDimension(R.styleable.WaveProgress_circleWidth, Constant.DEFAULT_ARC_WIDTH);
        mCircleColor = typedArray.getColor(R.styleable.WaveProgress_circleColor, Color.GREEN);
        mBgCircleColor = typedArray.getColor(R.styleable.WaveProgress_bgCircleColor, Color.WHITE);

        mWaveHeight = typedArray.getDimension(R.styleable.WaveProgress_waveHeight, Constant.DEFAULT_WAVE_HEIGHT);
        mWaveNum = typedArray.getInt(R.styleable.WaveProgress_waveNum, 1);
        mDarkWaveColor = typedArray.getColor(R.styleable.WaveProgress_darkWaveColor,
                getResources().getColor(android.R.color.holo_blue_dark));
        mLightWaveColor = typedArray.getColor(R.styleable.WaveProgress_lightWaveColor,
                getResources().getColor(android.R.color.holo_green_light));

        isR2L = typedArray.getInt(R.styleable.WaveProgress_lightWaveDirect, R2L) == R2L;
        lockWave = typedArray.getBoolean(R.styleable.WaveProgress_lockWave, false);

        typedArray.recycle();
    }

    private void initPaint() {
        mHintPaint = new TextPaint();
        // 设置抗锯齿,会消耗较大资源,绘制图形速度会变慢。
        mHintPaint.setAntiAlias(antiAlias);
        // 设置绘制文字大小
        mHintPaint.setTextSize(mHintSize);
        // 设置画笔颜色
        mHintPaint.setColor(mHintColor);
        // 从中间向两边绘制,不需要再次计算文字
        mHintPaint.setTextAlign(Paint.Align.CENTER);

        mCirclePaint = new Paint();
        mCirclePaint.setAntiAlias(antiAlias);
        mCirclePaint.setStrokeWidth(mCircleWidth);
        mCirclePaint.setStyle(Paint.Style.STROKE);
        mCirclePaint.setStrokeCap(Paint.Cap.ROUND);

        mWavePaint = new Paint();
        mWavePaint.setAntiAlias(antiAlias);
        mWavePaint.setStyle(Paint.Style.FILL);

        mPercentPaint = new Paint();
        mPercentPaint.setTextAlign(Paint.Align.CENTER);
        mPercentPaint.setAntiAlias(antiAlias);
        mPercentPaint.setColor(mValueColor);
        mPercentPaint.setTextSize(mValueSize);
    }

    private void initPath() {
        mWaveLimitPath = new Path();
        mWavePath = new Path();
    }

    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        super.onMeasure(widthMeasureSpec, heightMeasureSpec);
        setMeasuredDimension(MiscUtil.measure(widthMeasureSpec, mDefaultSize),
                MiscUtil.measure(heightMeasureSpec, mDefaultSize));
    }

    @Override
    protected void onSizeChanged(int w, int h, int oldw, int oldh) {
        super.onSizeChanged(w, h, oldw, oldh);
        Log.d(TAG, "onSizeChanged: w = " + w + "; h = " + h + "; oldw = " + oldw + "; oldh = " + oldh);
        int minSize = Math.min(getMeasuredWidth() - getPaddingLeft() - getPaddingRight() - 2 * (int) mCircleWidth,
                getMeasuredHeight() - getPaddingTop() - getPaddingBottom() - 2 * (int) mCircleWidth);
        mRadius = minSize / 2;
        mCenterPoint.x = getMeasuredWidth() / 2;
        mCenterPoint.y = getMeasuredHeight() / 2;
        //绘制圆弧的边界
        mRectF.left = mCenterPoint.x - mRadius - mCircleWidth / 2;
        mRectF.top = mCenterPoint.y - mRadius - mCircleWidth / 2;
        mRectF.right = mCenterPoint.x + mRadius + mCircleWidth / 2;
        mRectF.bottom = mCenterPoint.y + mRadius + mCircleWidth / 2;
        Log.d(TAG, "onSizeChanged: 控件大小 = " + "(" + getMeasuredWidth() + ", " + getMeasuredHeight() + ")"
                + ";圆心坐标 = " + mCenterPoint.toString()
                + ";圆半径 = " + mRadius
                + ";圆的外接矩形 = " + mRectF.toString());
        initWavePoints();
        //开始动画
        setValue(mValue);
        startWaveAnimator();
    }

    private void initWavePoints() {
        //当前波浪宽度
        float waveWidth = (mRadius * 2) / mWaveNum;
        mAllPointCount = 8 * mWaveNum + 1;
        mHalfPointCount = mAllPointCount / 2;
        mDarkPoints = getPoint(false, waveWidth);
        mLightPoints = getPoint(isR2L, waveWidth);
    }

    /**
     * 从左往右或者从右往左获取贝塞尔点
     *
     * @return
     */
    private Point[] getPoint(boolean isR2L, float waveWidth) {
        Point[] points = new Point[mAllPointCount];
        //第1个点特殊处理,即数组的中点
        points[mHalfPointCount] = new Point((int) (mCenterPoint.x + (isR2L ? mRadius : -mRadius)), mCenterPoint.y);
        //屏幕内的贝塞尔曲线点
        for (int i = mHalfPointCount + 1; i < mAllPointCount; i += 4) {
            float width = points[mHalfPointCount].x + waveWidth * (i / 4 - mWaveNum);
            points[i] = new Point((int) (waveWidth / 4 + width), (int) (mCenterPoint.y - mWaveHeight));
            points[i + 1] = new Point((int) (waveWidth / 2 + width), mCenterPoint.y);
            points[i + 2] = new Point((int) (waveWidth * 3 / 4 + width), (int) (mCenterPoint.y + mWaveHeight));
            points[i + 3] = new Point((int) (waveWidth + width), mCenterPoint.y);
        }
        //屏幕外的贝塞尔曲线点
        for (int i = 0; i < mHalfPointCount; i++) {
            int reverse = mAllPointCount - i - 1;
            points[i] = new Point((isR2L ? 2 : 1) * points[mHalfPointCount].x - points[reverse].x,
                    points[mHalfPointCount].y * 2 - points[reverse].y);
        }
        //对从右向左的贝塞尔点数组反序,方便后续处理
        return isR2L ? MiscUtil.reverse(points) : points;
    }

    @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);
        drawCircle(canvas);
        drawLightWave(canvas);
        drawDarkWave(canvas);
        drawProgress(canvas);
    }

    /**
     * 绘制圆环
     *
     * @param canvas
     */
    private void drawCircle(Canvas canvas) {
        canvas.save();
        canvas.rotate(270, mCenterPoint.x, mCenterPoint.y);
        int currentAngle = (int) (360 * mPercent);
        //画背景圆环
        mCirclePaint.setColor(mBgCircleColor);
        canvas.drawArc(mRectF, currentAngle, 360 - currentAngle, false, mCirclePaint);
        //画圆环
        mCirclePaint.setColor(mCircleColor);
        canvas.drawArc(mRectF, 0, currentAngle, false, mCirclePaint);
        canvas.restore();
    }

    /**
     * 绘制深色波浪(贝塞尔曲线)
     *
     * @param canvas
     */
    private void drawDarkWave(Canvas canvas) {
        mWavePaint.setColor(mDarkWaveColor);
        drawWave(canvas, mWavePaint, mDarkPoints, mDarkWaveOffset);
    }

    /**
     * 绘制浅色波浪(贝塞尔曲线)
     *
     * @param canvas
     */
    private void drawLightWave(Canvas canvas) {
        mWavePaint.setColor(mLightWaveColor);
        //从右向左的水波位移应该被减去
        drawWave(canvas, mWavePaint, mLightPoints, isR2L ? -mLightWaveOffset : mLightWaveOffset);
    }

    @TargetApi(Build.VERSION_CODES.KITKAT)
    private void drawWave(Canvas canvas, Paint paint, Point[] points, float waveOffset) {
        mWaveLimitPath.reset();
        mWavePath.reset();
        float height = lockWave ? 0 : mRadius - 2 * mRadius * mPercent;
        //moveTo和lineTo绘制出水波区域矩形
        mWavePath.moveTo(points[0].x + waveOffset, points[0].y + height);

        for (int i = 1; i < mAllPointCount; i += 2) {
            mWavePath.quadTo(points[i].x + waveOffset, points[i].y + height,
                    points[i + 1].x + waveOffset, points[i + 1].y + height);
        }
        //mWavePath.lineTo(points[mAllPointCount - 1].x, points[mAllPointCount - 1].y + height);
        //不管如何移动,波浪与圆路径的交集底部永远固定,否则会造成上移的时候底部为空的情况
        mWavePath.lineTo(points[mAllPointCount - 1].x, mCenterPoint.y + mRadius);
        mWavePath.lineTo(points[0].x, mCenterPoint.y + mRadius);
        mWavePath.close();
        mWaveLimitPath.addCircle(mCenterPoint.x, mCenterPoint.y, mRadius, Path.Direction.CW);
        //取该圆与波浪路径的交集,形成波浪在圆内的效果
        mWaveLimitPath.op(mWavePath, Path.Op.INTERSECT);
        canvas.drawPath(mWaveLimitPath, paint);
    }

    //前一次绘制时的进度
    private float mPrePercent;
    //当前进度值
    private String mPercentValue;

    private void drawProgress(Canvas canvas) {
        float y = mCenterPoint.y - (mPercentPaint.descent() + mPercentPaint.ascent()) / 2;
        if (BuildConfig.DEBUG) {
            Log.d(TAG, "mPercent = " + mPercent + "; mPrePercent = " + mPrePercent);
        }
        if (mPrePercent == 0.0f || Math.abs(mPercent - mPrePercent) >= 0.01f) {
            mPercentValue = String.format("%.0f%%", mPercent * 100);
            mPrePercent = mPercent;
        }
        canvas.drawText(mPercentValue, mCenterPoint.x, y, mPercentPaint);

        if (mHint != null) {
            float hy = mCenterPoint.y * 2 / 3 - (mHintPaint.descent() + mHintPaint.ascent()) / 2;
            canvas.drawText(mHint.toString(), mCenterPoint.x, hy, mHintPaint);
        }
    }

    public float getMaxValue() {
        return mMaxValue;
    }

    public void setMaxValue(float maxValue) {
        mMaxValue = maxValue;
    }

    public float getValue() {
        return mValue;
    }

    /**
     * 设置当前值
     *
     * @param value
     */
    public void setValue(float value) {
        if (value > mMaxValue) {
            value = mMaxValue;
        }
        float start = mPercent;
        float end = value / mMaxValue;
        Log.d(TAG, "setValue, value = " + value + ";start = " + start + "; end = " + end);
        startAnimator(start, end, mDarkWaveAnimTime);
    }

    private void startAnimator(final float start, float end, long animTime) {
        Log.d(TAG, "startAnimator,value = " + mValue
                + ";start = " + start + ";end = " + end + ";time = " + animTime);
        //当start=0且end=0时,不需要启动动画
        if (start == 0 && end == 0) {
            return;
        }
        mProgressAnimator = ValueAnimator.ofFloat(start, end);
        mProgressAnimator.setDuration(animTime);
        mProgressAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
            @Override
            public void onAnimationUpdate(ValueAnimator animation) {
                mPercent = (float) animation.getAnimatedValue();
                if (mPercent == 0.0f || mPercent == 1.0f) {
                    stopWaveAnimator();
                } else {
                    startWaveAnimator();
                }
                mValue = mPercent * mMaxValue;
                if (BuildConfig.DEBUG) {
                    Log.d(TAG, "onAnimationUpdate: percent = " + mPercent
                            + ";value = " + mValue);
                }
                invalidate();
            }
        });
        mProgressAnimator.start();
    }

    private void startWaveAnimator() {
        startLightWaveAnimator();
        startDarkWaveAnimator();
    }

    private void stopWaveAnimator() {
        if (mDarkWaveAnimator != null && mDarkWaveAnimator.isRunning()) {
            mDarkWaveAnimator.cancel();
            mDarkWaveAnimator.removeAllUpdateListeners();
            mDarkWaveAnimator = null;
        }
        if (mLightWaveAnimator != null && mLightWaveAnimator.isRunning()) {
            mLightWaveAnimator.cancel();
            mLightWaveAnimator.removeAllUpdateListeners();
            mLightWaveAnimator = null;
        }
    }

    private void startLightWaveAnimator() {
        if (mLightWaveAnimator != null && mLightWaveAnimator.isRunning()) {
            return;
        }
        mLightWaveAnimator = ValueAnimator.ofFloat(0, 2 * mRadius);
        mLightWaveAnimator.setDuration(mLightWaveAnimTime);
        mLightWaveAnimator.setRepeatCount(ValueAnimator.INFINITE);
        mLightWaveAnimator.setInterpolator(new LinearInterpolator());
        mLightWaveAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
            @Override
            public void onAnimationUpdate(ValueAnimator animation) {
                mLightWaveOffset = (float) animation.getAnimatedValue();
                postInvalidate();
            }
        });
        mLightWaveAnimator.addListener(new Animator.AnimatorListener() {
            @Override
            public void onAnimationStart(Animator animation) {
                mLightWaveOffset = 0;
            }

            @Override
            public void onAnimationEnd(Animator animation) {

            }

            @Override
            public void onAnimationCancel(Animator animation) {

            }

            @Override
            public void onAnimationRepeat(Animator animation) {

            }
        });
        mLightWaveAnimator.start();
    }

    private void startDarkWaveAnimator() {
        if (mDarkWaveAnimator != null && mDarkWaveAnimator.isRunning()) {
            return;
        }
        mDarkWaveAnimator = ValueAnimator.ofFloat(0, 2 * mRadius);
        mDarkWaveAnimator.setDuration(mDarkWaveAnimTime);
        mDarkWaveAnimator.setRepeatCount(ValueAnimator.INFINITE);
        mDarkWaveAnimator.setInterpolator(new LinearInterpolator());
        mDarkWaveAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
            @Override
            public void onAnimationUpdate(ValueAnimator animation) {
                mDarkWaveOffset = (float) animation.getAnimatedValue();
                postInvalidate();
            }
        });
        mDarkWaveAnimator.addListener(new Animator.AnimatorListener() {
            @Override
            public void onAnimationStart(Animator animation) {
                mDarkWaveOffset = 0;
            }

            @Override
            public void onAnimationEnd(Animator animation) {

            }

            @Override
            public void onAnimationCancel(Animator animation) {

            }

            @Override
            public void onAnimationRepeat(Animator animation) {

            }
        });
        mDarkWaveAnimator.start();
    }

    @Override
    protected void onDetachedFromWindow() {
        super.onDetachedFromWindow();
        stopWaveAnimator();
        if (mProgressAnimator != null && mProgressAnimator.isRunning()) {
            mProgressAnimator.cancel();
            mProgressAnimator.removeAllUpdateListeners();
            mProgressAnimator = null;
        }
    }
}


/**
 * Created by littlejie on 2017/2/26.
 */
public class Constant {

    public static final boolean ANTI_ALIAS = true;

    public static final int DEFAULT_SIZE = 150;
    public static final int DEFAULT_START_ANGLE = 270;
    public static final int DEFAULT_SWEEP_ANGLE = 360;

    public static final int DEFAULT_ANIM_TIME = 1000;

    public static final int DEFAULT_MAX_VALUE = 100;
    public static final int DEFAULT_VALUE = 50;

    public static final int DEFAULT_HINT_SIZE = 15;
    public static final int DEFAULT_UNIT_SIZE = 30;
    public static final int DEFAULT_VALUE_SIZE = 15;

    public static final int DEFAULT_ARC_WIDTH = 15;

    public static final int DEFAULT_WAVE_HEIGHT = 40;
}


import android.content.Context;
import android.graphics.Paint;
import android.view.View;

/**
 * Created by littlejie on 2017/2/22.
 */

public class MiscUtil {

    /**
     * 测量 View
     *
     * @param measureSpec
     * @param defaultSize View 的默认大小
     * @return
     */
    public static int measure(int measureSpec, int defaultSize) {
        int result = defaultSize;
        int specMode = View.MeasureSpec.getMode(measureSpec);
        int specSize = View.MeasureSpec.getSize(measureSpec);

        if (specMode == View.MeasureSpec.EXACTLY) {
            result = specSize;
        } else if (specMode == View.MeasureSpec.AT_MOST) {
            result = Math.min(result, specSize);
        }
        return result;
    }

    /**
     * dip 转换成px
     *
     * @param dip
     * @return
     */
    public static int dipToPx(Context context, float dip) {
        float density = context.getResources().getDisplayMetrics().density;
        return (int) (dip * density + 0.5f * (dip >= 0 ? 1 : -1));
    }

    /**
     * 获取数值精度格式化字符串
     *
     * @param precision
     * @return
     */
    public static String getPrecisionFormat(int precision) {
        return "%." + precision + "f";
    }

    /**
     * 反转数组
     *
     * @param arrays
     * @param <T>
     * @return
     */
    public static <T> T[] reverse(T[] arrays) {
        if (arrays == null) {
            return null;
        }
        int length = arrays.length;
        for (int i = 0; i < length / 2; i++) {
            T t = arrays[i];
            arrays[i] = arrays[length - i - 1];
            arrays[length - i - 1] = t;
        }
        return arrays;
    }

    /**
     * 测量文字高度
     * @param paint
     * @return
     */
    public static float measureTextHeight(Paint paint) {
        Paint.FontMetrics fontMetrics = paint.getFontMetrics();
        return (Math.abs(fontMetrics.ascent) - fontMetrics.descent);
    }
}
  <!-- 是否开启抗锯齿 -->
    <attr name="antiAlias" format="boolean" />
    <!-- 圆弧起始角度,3点钟方向为0,顺时针递增,小于0或大于360进行取余 -->
    <attr name="startAngle" format="float" />
    <!-- 圆弧度数 -->
    <attr name="sweepAngle" format="float" />
    <!-- 设置动画时间 -->
    <attr name="animTime" format="integer" />
    <!-- 绘制内容的数值 -->
    <attr name="maxValue" format="float" />
    <attr name="value" format="float" />
    <!-- 绘制内容的单位 -->
    <attr name="unit" format="string|reference" />
    <attr name="unitSize" format="dimension" />
    <attr name="unitColor" format="color|reference" />
    <!-- 绘制内容相应的提示语 -->
    <attr name="hint" format="string|reference" />
    <attr name="hintSize" format="dimension" />
    <attr name="hintColor" format="color|reference" />
    <!-- 精度,默认为0 -->
    <attr name="precision" format="integer" />
    <attr name="valueSize" format="dimension" />
    <attr name="valueColor" format="color|reference" />
    <!-- 圆弧颜色,设置多个可实现渐变 -->
    <attr name="arcColor1" format="color|reference" />
    <attr name="arcColor2" format="color|reference" />
    <attr name="arcColor3" format="color|reference" />
    <!-- 背景圆弧颜色,默认白色 -->
    <attr name="bgArcColor" format="color|reference" />
    <!-- 圆弧宽度 -->
    <attr name="arcWidth" format="dimension" />
    <!-- 圆弧颜色, -->
    <attr name="arcColors" format="color|reference" />
    <!-- 文字的偏移量。相对于圆半径而言,默认三分之一 -->
    <attr name="textOffsetPercentInRadius" format="float" />

    <!-- 圆形进度条 -->
    <declare-styleable name="CircleProgressBar">
        <attr name="antiAlias" />
        <attr name="startAngle" />
        <attr name="sweepAngle" />
        <attr name="animTime" />
        <attr name="maxValue" />
        <attr name="value" />
        <attr name="precision" />
        <attr name="valueSize" />
        <attr name="valueColor" />
        <attr name="textOffsetPercentInRadius" />
        <!-- 绘制内容相应的提示语 -->
        <attr name="hint" />
        <attr name="hintSize" />
        <attr name="hintColor" />
        <!-- 绘制内容的单位 -->
        <attr name="unit" />
        <attr name="unitSize" />
        <attr name="unitColor" />
        <!-- 圆弧宽度 -->
        <attr name="arcWidth" />
        <attr name="arcColors" />
        <!-- 背景圆弧颜色 -->
        <attr name="bgArcColor" />
        <!-- 背景圆弧宽度 -->
        <attr name="bgArcWidth" format="dimension" />
    </declare-styleable>

    <declare-styleable name="DialProgress">
        <attr name="antiAlias" />
        <attr name="startAngle" />
        <attr name="sweepAngle" />
        <attr name="animTime" />
        <attr name="maxValue" />
        <attr name="value" />
        <attr name="precision" />
        <attr name="valueSize" />
        <attr name="valueColor" />
        <attr name="textOffsetPercentInRadius" />
        <!-- 绘制内容的单位 -->
        <attr name="unit" />
        <attr name="unitSize" />
        <attr name="unitColor" />
        <!-- 绘制内容相应的提示语 -->
        <attr name="hint" />
        <attr name="hintSize" />
        <attr name="hintColor" />
        <!-- 圆弧的宽度 -->
        <attr name="arcWidth" />
        <!-- 刻度的宽度 -->
        <attr name="dialWidth" format="dimension|reference" />
        <!-- 刻度之间的间隔 -->
        <attr name="dialIntervalDegree" format="integer" />
        <!-- 圆弧颜色, -->
        <attr name="arcColors" />
        <!-- 背景圆弧线颜色 -->
        <attr name="bgArcColor" />
        <!-- 刻度线颜色 -->
        <attr name="dialColor" format="color|reference" />
    </declare-styleable>

    <declare-styleable name="WaveProgress">
        <!-- 是否开启抗锯齿 -->
        <attr name="antiAlias" />
        <!-- 深色水波动画时间 -->
        <attr name="darkWaveAnimTime" format="integer" />
        <!-- 浅色水波动画时间 -->
        <attr name="lightWaveAnimTime" format="integer" />
        <!-- 最大值 -->
        <attr name="maxValue" />
        <!-- 当前值 -->
        <attr name="value" />
        <attr name="valueColor" />
        <attr name="valueSize" />
        <!-- 绘制内容相应的提示语 -->
        <attr name="hint" />
        <attr name="hintSize" />
        <attr name="hintColor" />
        <!-- 圆环宽度 -->
        <attr name="circleWidth" format="dimension" />
        <!-- 圆环颜色 -->
        <attr name="circleColor" format="color|reference" />
        <!-- 背景圆环颜色 -->
        <attr name="bgCircleColor" format="color|reference" />
        <!-- 锁定水波不随圆环进度改变,默认锁定在50%处 -->
        <attr name="lockWave" format="boolean" />
        <!-- 水波数量 -->
        <attr name="waveNum" format="integer" />
        <!-- 水波高度,峰值和谷值之和 -->
        <attr name="waveHeight" format="dimension" />
        <!-- 深色水波颜色 -->
        <attr name="darkWaveColor" format="color|reference" />
        <!-- 是否显示浅色水波 -->
        <attr name="showLightWave" format="boolean" />
        <!-- 浅色水波颜色 -->
        <attr name="lightWaveColor" format="color|reference" />
        <!-- 浅色水波的方向 -->
        <attr name="lightWaveDirect" format="enum">
            <enum name="L2R" value="0" />
            <enum name="R2L" value="1" />
        </attr>
    </declare-styleable>
    <dimen name="small">5dp</dimen>
    <dimen name="medium">10dp</dimen>
    <dimen name="normal">15dp</dimen>
    <dimen name="large">20dp</dimen>
    <dimen name="xlarge">25dp</dimen>
    <dimen name="xxlarge">30dp</dimen>

    <!-- text size -->
    <dimen name="text_size_35">35sp</dimen>
    <dimen name="text_size_34">34sp</dimen>
    <dimen name="text_size_33">33sp</dimen>
    <dimen name="text_size_32">32sp</dimen>
    <dimen name="text_size_31">31sp</dimen>
    <dimen name="text_size_30">30sp</dimen>
    <dimen name="text_size_29">29sp</dimen>
    <dimen name="text_size_28">28sp</dimen>
    <dimen name="text_size_26">26sp</dimen>
    <dimen name="text_size_25">25sp</dimen>
    <dimen name="text_size_24">24sp</dimen>
    <dimen name="text_size_23">23sp</dimen>
    <dimen name="text_size_22">22sp</dimen>
    <dimen name="text_size_21">21sp</dimen>
    <dimen name="text_size_20">20sp</dimen>
    <dimen name="text_size_19">19sp</dimen>
    <dimen name="text_size_18">18sp</dimen>
    <dimen name="text_size_17">17sp</dimen>
    <dimen name="text_size_16">16sp</dimen>
    <dimen name="text_size_15">15sp</dimen>
    <dimen name="text_size_14">14sp</dimen>
    <dimen name="text_size_13">13sp</dimen>
    <dimen name="text_size_12">12sp</dimen>
    <dimen name="text_size_11">11sp</dimen>
    <dimen name="text_size_10">10sp</dimen>
    <dimen name="text_size_9">9sp</dimen>
    <dimen name="text_size_8">8sp</dimen>
    <dimen name="text_size_7">7sp</dimen>

<?xml version="1.0" encoding="utf-8"?>
<ScrollView xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:app="http://schemas.android.com/apk/res-auto"
    xmlns:tools="http://schemas.android.com/tools"
    android:id="@+id/activity_main"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    tools:context="com.littlejie.app.MainActivity">

    <LinearLayout
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:orientation="vertical">

        <Button
            android:id="@+id/btn_reset_all"
            android:layout_width="match_parent"
            android:layout_height="wrap_content"
            android:text="重置" />

        <com.littlejie.circleprogress.CircleProgress
            android:id="@+id/circle_progress_bar1"
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:layout_gravity="center_horizontal"
            app:antiAlias="true"
            app:arcWidth="@dimen/small"
            app:bgArcColor="@color/colorAccent"
            app:bgArcWidth="@dimen/small"
            app:hint="截止当前已走"
            app:hintSize="15sp"
            app:maxValue="10000"
            app:startAngle="135"
            app:sweepAngle="270"
            app:unit="步"
            app:unitSize="15sp"
            app:value="10000"
            app:valueSize="25sp" />

        <com.littlejie.circleprogress.CircleProgress
            android:id="@+id/circle_progress_bar2"
            android:layout_width="100dp"
            android:layout_height="200dp"
            android:layout_gravity="center_horizontal"
            app:antiAlias="true"
            app:arcWidth="@dimen/small"
            app:bgArcColor="@color/colorAccent"
            app:bgArcWidth="@dimen/small"
            app:hint="百分比"
            app:hintSize="@dimen/text_size_15"
            app:maxValue="100"
            app:startAngle="135"
            app:sweepAngle="270"
            app:textOffsetPercentInRadius="0.5"
            app:unit="%"
            app:unitSize="@dimen/text_size_15"
            app:value="75"
            app:valueSize="@dimen/text_size_20" />

        <com.littlejie.circleprogress.CircleProgress
            android:id="@+id/circle_progress_bar3"
            android:layout_width="200dp"
            android:layout_height="200dp"
            android:layout_gravity="center_horizontal"
            app:antiAlias="true"
            app:arcWidth="@dimen/small"
            app:bgArcColor="@android:color/darker_gray"
            app:bgArcWidth="@dimen/small"
            app:hint="当前进度"
            app:hintSize="@dimen/text_size_25"
            app:maxValue="100"
            app:startAngle="270"
            app:sweepAngle="360"
            app:unit="%"
            app:unitSize="@dimen/text_size_25"
            app:value="100"
            app:valueSize="@dimen/text_size_35" />

        <com.littlejie.circleprogress.DialProgress
            android:id="@+id/dial_progress_bar"
            android:layout_width="300dp"
            android:layout_height="300dp"
            android:layout_gravity="center_horizontal"
            android:padding="@dimen/medium"
            app:animTime="1000"
            app:arcColors="@array/gradient_arc_color"
            app:arcWidth="@dimen/large"
            app:dialIntervalDegree="3"
            app:dialWidth="2dp"
            app:hint="当前时速"
            app:hintSize="@dimen/text_size_25"
            app:maxValue="360"
            app:startAngle="270"
            app:sweepAngle="360"
            app:unit="km/h"
            app:unitSize="@dimen/text_size_25"
            app:value="360"
            app:valueSize="@dimen/text_size_35" />

        <com.littlejie.circleprogress.WaveProgress
            android:id="@+id/wave_progress_bar"
            android:layout_width="300dp"
            android:layout_height="300dp"
            android:layout_gravity="center_horizontal"
            app:darkWaveAnimTime="1000"
            app:darkWaveColor="@color/dark"
            app:lightWaveAnimTime="2000"
            app:lightWaveColor="@color/light"
            app:lightWaveDirect="R2L"
            app:lockWave="false"
            app:valueSize="@dimen/text_size_35"
            app:waveHeight="30dp"
            app:waveNum="1" />

    </LinearLayout>
</ScrollView>

使用方法


public class MainActivity extends AppCompatActivity implements View.OnClickListener {

    private final static int[] COLORS = new int[]{Color.RED, Color.YELLOW, Color.GREEN, Color.BLUE};

    private Button mBtnResetAll;
    private CircleProgress mCircleProgress1, mCircleProgress2, mCircleProgress3;
    private DialProgress mDialProgress;
    private WaveProgress mWaveProgress;
    private Random mRandom;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);

        mBtnResetAll = (Button) findViewById(R.id.btn_reset_all);
        mCircleProgress1 = (CircleProgress) findViewById(R.id.circle_progress_bar1);
        mCircleProgress2 = (CircleProgress) findViewById(R.id.circle_progress_bar2);
        mCircleProgress3 = (CircleProgress) findViewById(R.id.circle_progress_bar3);
        mDialProgress = (DialProgress) findViewById(R.id.dial_progress_bar);
        mWaveProgress = (WaveProgress) findViewById(R.id.wave_progress_bar);

        mBtnResetAll.setOnClickListener(this);
        mCircleProgress1.setOnClickListener(this);
        mCircleProgress2.setOnClickListener(this);
        mCircleProgress3.setOnClickListener(this);
        mDialProgress.setOnClickListener(this);
        mWaveProgress.setOnClickListener(this);

        mRandom = new Random();
    }

    @Override
    public void onClick(View v) {
        switch (v.getId()) {
            case R.id.btn_reset_all:
                mCircleProgress1.reset();
                mCircleProgress2.reset();
                mCircleProgress3.reset();
                mDialProgress.reset();
                break;
            case R.id.circle_progress_bar1:
                mCircleProgress1.setValue(mRandom.nextInt((int) mCircleProgress1.getMaxValue()));
                break;
            case R.id.circle_progress_bar2:
                mCircleProgress2.setValue(mRandom.nextFloat() * mCircleProgress2.getMaxValue());
                break;
            case R.id.circle_progress_bar3:
                //在代码中动态改变渐变色,可能会导致颜色跳跃
                mCircleProgress3.setGradientColors(COLORS);
                mCircleProgress3.setValue(mRandom.nextFloat() * mCircleProgress3.getMaxValue());
                break;
            case R.id.dial_progress_bar:
                mDialProgress.setValue(mRandom.nextFloat() * mDialProgress.getMaxValue());
                break;
            case R.id.wave_progress_bar:
                mWaveProgress.setValue(mRandom.nextFloat() * mWaveProgress.getMaxValue());
                break;
        }
    }
}

color.xml

  <color name="dark">#803cbcb7</color>
    <color name="light">#800de6e8</color>

    <color name="green">#00FF00</color>
    <color name="blue">#EE9A00</color>
    <color name="red">#EE0000</color>

    <integer-array name="gradient_arc_color">
        <item>@color/green</item>
        <item>@color/blue</item>
        <item>@color/red</item>
    </integer-array>

dimens.xml

 <dimen name="activity_horizontal_margin">16dp</dimen>
    <dimen name="activity_vertical_margin">16dp</dimen>

git传送阵

标签:进度条,int,void,float,private,升级,styleable,typedArray,Android
来源: https://blog.csdn.net/qq_42795723/article/details/113869495