手指滑动轮播图(针对没有滑动效果的手指滑动ui框架)
作者:互联网
data(){
return{
isautoplay:false
}
},
mounted(){
// 有if判断的dom元素添加一个延时器方便获取dom元素
setTimeout(()=>{
this.slideBanner()
},1000)
},
slideBanner() {
//选中item的盒子
var box = document.querySelector('.goods-detail-carousel');
// console.log(box);
//手指起点X坐标
var startPoint = 0;
//手指滑动重点X坐标
var stopPoint = 0;
//重置坐标
var resetPoint = function(){
startPoint = 0;
stopPoint = 0;
}
//手指按下
let _this = this
box.addEventListener("touchstart",function(e){
//手指点击位置的X坐标
startPoint = e.changedTouches[0].pageX;
_this.isautoplay=false
},true);
//手指滑动
box.addEventListener("touchmove",function(e){
//手指滑动后终点位置X的坐标
stopPoint = e.changedTouches[0].pageX;
});
//当手指抬起的时候,判断图片滚动离左右的距离
box.addEventListener("touchend",function(e){
// console.log("1:"+startPoint);
// console.log("2:"+stopPoint);
if(stopPoint == 0 || startPoint - stopPoint == 0){
// console.log('不滑');
_this.isautoplay=true
resetPoint();
return;
}
if(startPoint - stopPoint > 0){
// console.log('左滑');
_this.$nextTick(()=>{
_this.$refs.carousel.next();
setTimeout(()=>{
_this.isautoplay=true
},3000)
})
resetPoint();
return;
}
if(startPoint - stopPoint < 0){
// console.log('右滑');
_this.$nextTick(()=>{
_this.$refs.carousel.prev();
setTimeout(()=>{
_this.isautoplay=true
},3000)
})
resetPoint();
return;
}
});
},
标签:stopPoint,手指,轮播,console,isautoplay,滑动,startPoint,log 来源: https://blog.csdn.net/chj_2020/article/details/113755193