UIAutomation踩坑
作者:互联网
最近有这样一个需要,在一个AppDomain中通过UIAutomation做一些操作,并在操作完成后卸载掉这个AppDomain。
然而在卸载这个AppDomain时,总会出现System.CannotUnloadAppDomainException异常,不过从异常的Message里的“HRESULT: 0x80131015”这段能看出来,应该是AppDomain中的某个线程在释放过程中发生异常了。
经过好长时间的debug,终于发现罪魁祸首居然有两个线程,分别来自UIAutomationClient.dll和UIAutomationClientsideProviders.dll
UIAutomationClientsideProviders这个里面起了一个while(true)的线程,就不多展开了,其余部分也和UIAutomationClient差不多,我主要说一下UIAutomationClient的情况
UIAutomationClient源代码在这里:
https://referencesource.microsoft.com/UIAutomationClient/UIAutomationClient.csproj.html
在通过UIAutomationClient的ClientEventManager为控件事件增加监听回调时,不论是什么类别的事件,最终都会调用AddListener这个方法:
internal static void AddListener(AutomationElement rawEl, Delegate eventCallback, EventListener l) { lock (_classLock) { // If we are adding a listener then a proxy could be created as a result of an event so make sure they are loaded ProxyManager.LoadDefaultProxies(); if (_listeners == null) { // enough space for 16 AddXxxListeners (100 bytes) _listeners = new ArrayList(16); } // Start the callback queue that gets us off the server's // UI thread when events arrive cross-proc CheckStartCallbackQueueing(); // // The framework handles some events on behalf of providers; do those here // // If listening for BoundingRectangleProperty then may need to start listening on the // client-side for LocationChange WinEvent (only use *one* BoundingRectTracker instance). if (_winEventTrackers[(int)Tracker.BoundingRect] == null && HasProperty(AutomationElement.BoundingRectangleProperty, l.Properties)) { // AddWinEventListener(Tracker.BoundingRect, new BoundingRectTracker()); } // Start listening for menu event in order to raise MenuOpened/Closed events. if ( _winEventTrackers [(int)Tracker.MenuOpenedOrClosed] == null && (l.EventId == AutomationElement.MenuOpenedEvent || l.EventId == AutomationElement.MenuClosedEvent) ) { AddWinEventListener( Tracker.MenuOpenedOrClosed, new MenuTracker( new MenuHandler( OnMenuEvent ) ) ); } // Begin watching for hwnd open/close/show/hide so can advise of what events are being listened for. // Only advise UI contexts of events being added if the event might be raised by a provider. // TopLevelWindow event is raised by UI Automation framework so no need to track new UI. // if (_winEventTrackers[(int)Tracker.WindowShowOrOpen] == null ) { AddWinEventListener( Tracker.WindowShowOrOpen, new WindowShowOrOpenTracker( new WindowShowOrOpenHandler( OnWindowShowOrOpen ) ) ); AddWinEventListener( Tracker.WindowHideOrClose, new WindowHideOrCloseTracker( new WindowHideOrCloseHandler( OnWindowHideOrClose ) ) ); } // If listening for WindowInteractionStateProperty then may need to start listening on the // client-side for ObjectStateChange WinEvent. if (_winEventTrackers[(int)Tracker.WindowInteractionState] == null && HasProperty(WindowPattern.WindowInteractionStateProperty, l.Properties)) { AddWinEventListener(Tracker.WindowInteractionState, new WindowInteractionStateTracker()); } // If listening for WindowVisualStateProperty then may need to start listening on the // client-side for ObjectLocationChange WinEvent. if (_winEventTrackers[(int)Tracker.WindowVisualState] == null && HasProperty(WindowPattern.WindowVisualStateProperty, l.Properties)) { AddWinEventListener(Tracker.WindowVisualState, new WindowVisualStateTracker()); } // Wrap and store this record on the client... EventListenerClientSide ec = new EventListenerClientSide(rawEl, eventCallback, l); _listeners.Add(ec); // Only advise UI contexts of events being added if the event might be raised by // a provider. TopLevelWindow event is raised by UI Automation framework. if (ShouldAdviseProviders( l.EventId )) { // .. then let the server know about this listener ec.EventHandle = UiaCoreApi.UiaAddEvent(rawEl.RawNode, l.EventId.Id, ec.CallbackDelegate, l.TreeScope, PropertyArrayToIntArray(l.Properties), l.CacheRequest); } } }
能看出在第一次调用时,方法会进行一系列初始化操作,并开始监听事件。
其中CheckStartCallbackQueueing()方法是用来启动回调队列线程的,代码如下:
private static void CheckStartCallbackQueueing() { if (!_isBkgrdThreadRunning) { _isBkgrdThreadRunning = true; _callbackQueue = new QueueProcessor(); _callbackQueue.StartOnThread(); } } internal void StartOnThread() { _quitting = false; // create and start a background thread for this worker window to run on // (background threads will exit if the main and foreground threads exit) ThreadStart threadStart = new ThreadStart(WaitForWork); _thread = new Thread(threadStart); _thread.IsBackground = true; _thread.Start(); }
也就是说ClientEventManager启动了一个线程,通过WaitForWork()方法循环获取消息并处理对应事件回调。
其中WaitForWork()内部循环的终止条件是_quitting == false,只有一处PostQuit()方法能使其暂停
internal void PostQuit() { _quitting = true; _ev.Set(); }
而PostQuit()也只有一处CheckStopCallbackQueueing()方法在调用
private static void CheckStopCallbackQueueing() { // anything to stop? if (!_isBkgrdThreadRunning) return; // if there are listeners then can't stop if (_listeners != null) return; // Are any WinEvents currently being tracked for this client? foreach (WinEventWrap eventWrapper in _winEventTrackers) { if (eventWrapper != null) { return; } } // OK to stop the queue now _isBkgrdThreadRunning = false; _callbackQueue.PostQuit(); // Intentionally not setting _callbackQueue null here; don't want to mess with it from this thread. }
到这里可能还看不出什么问题,继续往上找,发现有两处在调用这个方法,分别是RemoveWinEventListener()和RemoveAllListeners(),因为我的代码没用到RemoveAllListeners,所以先看看前者
private static void RemoveWinEventListener(Tracker idx, Delegate eventCallback) { WinEventWrap eventWrapper = _winEventTrackers[(int)idx]; if (eventWrapper == null) return; bool fRemovedLastListener = eventWrapper.RemoveCallback(eventCallback); if (fRemovedLastListener) { _callbackQueue.PostSyncWorkItem(new WinEventQueueItem(eventWrapper, WinEventQueueItem.StopListening)); _winEventTrackers[(int)idx] = null; CheckStopCallbackQueueing(); } }
和AddWinEventListener()只在AddListener()被调用一样,RemoveWinEventListener()也只在RemoveLisener()里集中调用,
internal static void RemoveListener( AutomationEvent eventId, AutomationElement el, Delegate eventCallback ) { lock( _classLock ) { if( _listeners != null ) { bool boundingRectListeners = false; // if not removing BoundingRect listeners no need to do check below bool menuListeners = false; // if not removing MenuOpenedOrClosed listeners no need to do check below bool windowInteracationListeners = false; // if not removing WindowsIntercation listeners no need to do check below bool windowVisualListeners = false; // if not removing WindowsVisual listeners no need to do check below for (int i = _listeners.Count - 1; i >= 0; i--) { EventListenerClientSide ec = (EventListenerClientSide)_listeners[i]; if( ec.IsListeningFor( eventId, el, eventCallback ) ) { EventListener l = ec.EventListener; // Only advise UI contexts of events being removed if the event might be raised by // a provider. TopLevelWindow event is raised by UI Automation framework. if ( ShouldAdviseProviders(eventId) ) { // Notify the server-side that this event is no longer interesting try { ec.EventHandle.Dispose(); // Calls UiaCoreApi.UiaRemoveEvent } // PRESHARP: Warning - Catch statements should not have empty bodies #pragma warning disable 6502 catch (ElementNotAvailableException) { // the element is gone already; continue on and remove the listener } #pragma warning restore 6502 finally { ec.Dispose(); } } // before removing, check if this delegate was listening for the below events // and see if we can stop clientside WinEvent trackers. if (HasProperty(AutomationElement.BoundingRectangleProperty, l.Properties)) { boundingRectListeners = true; } if( eventId == AutomationElement.MenuOpenedEvent || eventId == AutomationElement.MenuClosedEvent ) { menuListeners = true; } if (HasProperty(WindowPattern.WindowInteractionStateProperty, l.Properties)) { windowInteracationListeners = true; } if (HasProperty(WindowPattern.WindowVisualStateProperty, l.Properties)) { windowVisualListeners = true; } // delete this one _listeners.RemoveAt( i ); } } // Check listeners bools to see if clientside listeners can be removed if (boundingRectListeners) { RemovePropertyTracker(AutomationElement.BoundingRectangleProperty, Tracker.BoundingRect); } if (menuListeners) { RemoveMenuListeners(); } if (windowInteracationListeners) { RemovePropertyTracker(WindowPattern.WindowInteractionStateProperty, Tracker.WindowInteractionState); } if (windowVisualListeners) { RemovePropertyTracker(WindowPattern.WindowVisualStateProperty, Tracker.WindowVisualState); } // See if we can cleanup completely if (_listeners.Count == 0) { // as long as OnWindowShowOrOpen is static can just use new here and get same object instance // (if there's no WindowShowOrOpen listener, this method just returns) RemoveWinEventListener(Tracker.WindowShowOrOpen, new WindowShowOrOpenHandler(OnWindowShowOrOpen)); RemoveWinEventListener( Tracker.WindowHideOrClose, new WindowHideOrCloseHandler( OnWindowHideOrClose ) ); _listeners = null; } } } }
从RemoveWinEventListener()和RemoveListener()的逻辑也能大致看出,此处的意图应该是在最后一个用户添加的Listener被移除时,移除初始化中对部分window事件的监听,释放所有资源。
而第一次添加Listener时,ClientEventManager会进行一系列初始化,并创建线程去处理队列信息。
设计思路也是一致的,以第一次Add为起点,最后一次Remove为终点。但问题就出在上面标出来的这一段。
进去时_listeners是一个无元素非空的数组,满足条件。
但RemoveWinEventListener()中的CheckStopCallbackQueueing()会检查_listeners是否为null,如果不为null则表示不应该结束。
然后问题就出现了,最后一次RemoveWinEventListener()时,这是逻辑上最后一次调用中的CheckStopCallbackQueueing()来停止监听的机会,但由于_listeners还不是null,被提前return了,而出来之后又被赋了null。
但这回赋了null,因为后面再也没有机会调用CheckStopCallbackQueueing(),于是线程就停不下来了……
这回我们再往前看,还有个RemoveAllListeners()也包含了但RemoveWinEventListener(),那么如果我在调用了RemoveListener()之后再调用一次RemoveAllListeners()能不能停止进程呢?还是不行
因为RemoveAllListeners()在一开始就会判断_listeners是否为null,而我们的_listeners已经在之前被赋了null了…………
internal static void RemoveAllListeners() { lock (_classLock) { if (_listeners == null) return;
看到这我已经想不明白了,为什么?是我哪里理解有问题吗……
标签:UIAutomation,AutomationElement,ec,listeners,Tracker,new,null 来源: https://www.cnblogs.com/GenyouNoChou/p/12175598.html