halcon-开运算(先腐蚀再膨胀)
作者:互联网
开运算:对区域先进行腐蚀操作,然后对腐蚀的结果再进行膨胀操作,称为开运算
开运算特点:具有与腐蚀相似的特点,但是能够防止区域腐蚀过度,能够很好的保持区域的形状。
opening_circle区域圆开运算
在HDevelop中
dev_update_off() read_image (Image, 'D:/bb/tu/1.jpg') rgb1_to_gray(Image,Image1) threshold (Image1, Region, 200, 230) opening_circle (Region, RegionOpening, 2.5) *区域圆开运算 *参数1:要开运算的区域 *参数2:输出区域 *结构圆半径 get_image_size (Image1, Width, Height) dev_open_window(10,10,Width, Height,'black',WindowHandle) dev_display(Region) dev_open_window(10,100,Width, Height,'black',WindowHandle1) dev_display(RegionOpening)
在QtCreator中
HObject ho_Image, ho_Image1, ho_Region, ho_RegionOpening; HTuple hv_Width, hv_Height, hv_WindowHandle; HTuple hv_WindowHandle1;
ReadImage(&ho_Image, "D:/bb/tu/1.jpg"); Rgb1ToGray(ho_Image, &ho_Image1); Threshold(ho_Image1, &ho_Region, 200, 230); OpeningCircle(ho_Region, &ho_RegionOpening, 2.5); //区域圆开运算 //参数1:要开运算的区域 //参数2:输出区域 //结构圆半径 GetImageSize(ho_Image1, &hv_Width, &hv_Height); SetWindowAttr("background_color","black"); OpenWindow(10,10,hv_Width,hv_Height,0,"visible","",&hv_WindowHandle); HDevWindowStack::Push(hv_WindowHandle); if (HDevWindowStack::IsOpen()) DispObj(ho_Region, HDevWindowStack::GetActive()); SetWindowAttr("background_color","black"); OpenWindow(10,100,hv_Width,hv_Height,0,"visible","",&hv_WindowHandle1); HDevWindowStack::Push(hv_WindowHandle1); if (HDevWindowStack::IsOpen()) DispObj(ho_RegionOpening, HDevWindowStack::GetActive());
标签:运算,Region,hv,halcon,Width,腐蚀,ho,Image1,Height 来源: https://www.cnblogs.com/liming19680104/p/15978912.html